Unity Game Tutorial: 3D Memory Game / 3D Matching Game

Learn how to create your own 3D Memory Game or 3D Matching Game using the Unity Game Engine.

4.20 (47 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Unity Game Tutorial: 3D Memory Game / 3D Matching Game
301
students
6.5 hours
content
Feb 2023
last update
$69.99
regular price

What you will learn

Learn how to create a 3D Memory or Matching Game in Unity Game Engine.

Learn to Animate Cards in 3D using Unity Tools like the Animator.

Learn to code with C# to create needed Game Logic.

Why take this course?

In this Unity Video Course you will learn how to create your own 3D Memory Game or 3D Matching Game using the Unity Game Engine. For the functionality we write C# Code in Monodevelop, Visual Studio or which ever IDE you choose.

This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can.

Unity (2020.3 used in this course)

  • You will learn to create a new 3D Project in Unity and set up everything needed

  • I will show you how you can setup the playfield and create our own cards.

  • I will show you to interact with the cards and flip them using the Animator

C#

  • We will put in functionality with scripts using Monodevelop and C# (you can use Visual Studio or any other IDE)

  • Also we implement a Timer, Score and Turns for more User Experience

  • We create an Editor Script to simplify our Game Playfield or Grid settings

  • We create some helper fuctions to visualize the playfield as well.

Conclusion

As a result of this course you should be able to create your own level with different sizes and cards for your Memory Game.

In the end of this course you will have a fully functional 3D Memory Game.

Course Material

  • 1 Card Deck with 10 Animals

  • 7 UI Atlas with different UI Grafics

  • 1 Checkerboard Texture

  • 1 extra Background for UI Menu

  • You have to write the code on your own, i do not provide the final scripts!

The Course Material is for education purposes only, so if you want to release your own game, create your own grafics for that. All Materials i provide are for education only and should not be in your final release!

Challenge

After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.

So what are you waiting for?

Let's make your dream game a reality!!

Level: Beginner+
Video Course Length: ~6h 43mins
Unity Version required: 5.6+

Screenshots

Unity Game Tutorial: 3D Memory Game / 3D Matching Game - Screenshot_01Unity Game Tutorial: 3D Memory Game / 3D Matching Game - Screenshot_02Unity Game Tutorial: 3D Memory Game / 3D Matching Game - Screenshot_03Unity Game Tutorial: 3D Memory Game / 3D Matching Game - Screenshot_04

Reviews

Ricardo
October 18, 2023
O curso não é demasiado longo Está bem explicado As secções estão bem divididas O conteudo é claro Tudo o que é referido no curso funciona na prática
RICA
November 19, 2022
Ini pertama kalinya saya mengikuti kursus ini. Dan menurut saya, ini sangat bagus, penjelasan materi yang diberikan sangat detail, dan juga mudah dipahami. Game atau project yang dihasilkan juga sangat menakjubkan. Terimakasih
Steve
September 24, 2021
I have been studying Unity for about 9 months and Things are starting to click now. I really liked the fact that each topic was a complete and easy to understand approach for this old man. Thanks
Hyunsoo
June 30, 2021
I think this is a well explained course and the instructor is quite knowledgeable. The one thing I wish he would show would be scenarios on how to handle cards that are made up of multiple layered sprites. Like in this kind of scenario when the card is facing the screen the card looks fine but when it's on a board (which is slightly tilted kind of like 3D chess board) the top sprites aren't perfect. How can I make it so it looks completely flat in a 3D environment? Like maybe show us how to render the card with a separate Orthographic camera to a RenderTexture. Use that rendertexture as the texture for the material of a renderer on a single sprite, quad, or other flat mesh. Even maybe, you could show how to render many or all of the cards to the same large RenderTexture, and use UV mapping or tile/offset settings to treat that large texture like a sprite sheet?
Erol
May 23, 2021
Wonderfull course again. There are million courses about FPS,RPG, Casual games in UDEMY. But there are few course about table games. Octoman is perfect in this section. Thanks. You should try his courses.

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4056724
udemy ID
5/17/2021
course created date
5/24/2021
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