Texture Painting Game Title in Blender

In this course you will learn how to use Blender for creating your own models and texture paint them

4.00 (3 reviews)
Udemy
platform
English
language
Game Design
category
instructor
47
students
8 hours
content
May 2023
last update
$59.99
regular price

What you will learn

Use Blender and understand it's interface

Modeling

Learn UV map and unwrap all the Models and how to add mark seams

Project file and all assets, including grass, trees, barrel, textures and more

Hand painting in Blender

Description

Welcome to our new course!

I am Morteza from artStudio313. net.


In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.


This Course has 8 chapter that starts from learning fundamental of Blender and goes up to modeling and texture painting.


During this journey, we are going to design a Game Title. In this part, we will get acquainted with the useful tools of Modeling such as extrude, bevel, some of the modifiers and a lot more.

Next, we learn how to UV Unwrap those models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.


Before texture painting starts, I created a tutorial about comparison mouse with graphic tablet, which I recommend you to have a graphic tablet just for hand drawing, other wise it works fine.

Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.

In this tab, I tried to teach you the necessary tools for Texture Painting.


You will learn:

Colorizing different part using fill and special mask option.

What is bleed & what is used for

Brush setting and how to Paint the AO, shadow highlights

Texture paints the cuts and holes

Texture painting problem solving like flipped normal

How to colorize in texture painting tab.



If you learn these parts, then you are ready to paint over any model in Blender.


We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.


I hope you learn a lot from this trip journey :)



Content

Introduction

01-01 - The Blender 3.2 interface & Pie Menus
01-02 - How to create Collections
01-03 - Viewport overlays
01-04 - The 3D Cursor
01-05 - How to use Edit Mode

Image reference and Font type

02-06 - Talking about the image reference
02-07 - Creating the LAND Font

Modeling, UV Editing and Modifiers

03-08 - Modeling the Stone Background
03-09 - UV Editing
03-10 - Topology and Decimate Modifier p1
03-11 - Topology and Decimate Modifier p2
03-12 - Creating the background using Modifiers
03-13 - Adding pipes by using Curves
03-14 - Creating leave by importing image as plane (first method)
03-15 - Modeling leave (second method)
03-16 - Replacing the leaves around the Land Text
03-17 - Creating the Collection
03-18 - Apply transforms Ctrl+A
04-19-shading, create an image texture
04-20- Comparison mouse with graphic tablet-

Texture Painting the Stone

05-21 - What is normals and how to fix them-
05-22 - Importing the color pallet
05-23 - Texture painting Overview
05-24 - Fill color to different objects using Fill option in Texture Painting
05-25 - Painting the highlights on the text BG
05-26 - Bleed
05-27 - Finishing Painting the highlights on the text BG-
05-28 - Texture painting the shadow and cuts
05-29 - Painting the cuts and dents-
05-30 - Texture painting the highlights on the cuts and dents
05-31 - Painting the AO on the text BG
05-32 - A adding some more cuts and cracks to the text BG
06-33 - Color Blocking and smearing the Text
06-34 - Painting the AO on the Text
06-35 - Adding AO of the text to the Text BG
06-36 - Painting the highlights to the Land text p1
06-37 - Painting the highlights to the Land text p2
06-38 - Time Laps Painting highlights on Artstudio text
06-39 - Painting shadow to the LAND text
06-40 - Texture painting the AO cuts and holes on the LAND text
06-41 - Painting the highlights on the cuts and holes on top of LAND text
06-42 - Painting shadow & highlights to the Artstudio text
06-43 - Texture painting the Pipes
07-44 - Lighting the scene
07-45 - Adding BG Sky and work on exposure
08-46 - Rendering and Compositing

Screenshots

Texture Painting Game Title in Blender - Screenshot_01Texture Painting Game Title in Blender - Screenshot_02Texture Painting Game Title in Blender - Screenshot_03Texture Painting Game Title in Blender - Screenshot_04

Reviews

Will
May 28, 2023
Really enjoyed this course. Yes learned alot. I also went through the other texture painting course by Morteza, but this one seemed easier to follow. There are some places where the organization could be better.

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Related Topics

4969610
udemy ID
11/9/2022
course created date
11/18/2022
course indexed date
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