Master Houdini FX: Create Stunning Visual Effects rigs

Create VFX rigs in Houdini from the ground up, go from beginning to advanced, Anyone can learn Houdini with this course

4.69 (527 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Master Houdini FX: Create Stunning Visual Effects rigs
4,098
students
19 hours
content
Sep 2023
last update
$94.99
regular price

What you will learn

Learn from an Award Winning industry professional with 22 years of experience creating visual effects for blockbuster feature films, Tv shows, and music videos.

You will learn how to create basic rigs all the way up to advanced setups using VEX and Hscript to automate a lot of the setup process.

Everything from Particles and Grains, Wires, RBD’s, Pyro and smoke, vellum, and Flip will be covered.

You will learn how to create a particle rig to disintegrate objects, how to use and control grains, how to destroy anything with RBD setups

You will learn how to create snow and rain systems that are used all the time in production.

You will learn how to create smoke and explosions that can trigger the destruction of RBD buildings.

You will learn about using flip to create realistic splashing water that interacts with animated objects.

You will learn how to create tear-able cloth objects and how to squash and deform objects with vellum.

You will learn how to create a final composite using Houdini’s built in compositing workflow.

Why take this course?

  • There are over 50 Houdini hip files to download all in one zip file for convenience.

  • 1080p resolution available, set the video player to "Auto" and it will stream at 1080p if your hardware is capable.

  • Everything we learn will be hands on, creating setups in Houdini with down-loadable files for you to inspect.

  • We will start at the lowest level of a rig, learning the basic nodes and concepts that build more powerful rigs.

  • We will learn and utilize the power of VEX in Wrangle nodes to create many of our rigs.

  • We will see the differences between Vops and wrangles and learn when to use which.

  • We will extensively cover the major areas of Houdini Dynamics used most commonly in Professional Post Production Facilities.

  • We will create many Particle effects and fully understand how to manipulate particles and grains.

  • We will create a project that disintegrates an object using POPS’s while projecting a photographic plate to shade our geometry and create a final Composition.

  • I will show you how you can create full compositions out of your rendered elements right inside of Houdini.

  • We will learn how to use the Wire Solver for creating ropes and vines.

  • We will learn a lot about RBD systems, the packed primitive workflow , controlling RBD’s by color with wrangles inside DOPs, creating Glue constraints to influence our destruction behavior, and how powerful using a multisolver setup can be.

  • We will cover the differences of using a smoke solver, a pyro solver, when you need which, and many ways to create custom fields to modify your temperature and velocity grids within DOP’s to have ultimate control over your simulations. Updated pyro lectures are being uploaded to show the most recent sparse workflows( Houdini 19.5.640 as of this update )

  • We will explore the Vellum solver and how to create Squish-able, deform-able, and tear-able objects and how to art direct our tearing to our liking.

  • We will explore Flip Fluids and see how to use animated geometry to push our way through fluids, collide geometry with fluids, how to create spraying fluid sources like water from a hose and how viscosity works to create sticky fluids.

  • You will learn how many of the DOP networks are very similar and how to use multiple types of solvers in the same DOP network.

  • You will see the unlimited power Houdini software gives the user to create incredible FX rigs.


COURSE UPDATES:

  •     10/24/2020  - Bonus Lecture added  - "Exploring the Ripple Solver"

  •     11/09/2020   - Bonus Lecture added - "Custom Delete with wrangles"

  •     11/09/2020   - Bonus Lecture added  - "Copy random geometry to points"

  •     12/06/2020  - Bonus Lecture added - "Flipping Faces"

  •      01/23/2021  - Bonus Lecture added - "Electrical Arcs"

  •      02/26/2021 - Bonus Lecture added - "Exploring Natron: Soda Can Comp"

  •      03/29/2021 - Bonus Lecture added - "Redshift Basics"   

  •      11/01/2021   - Bonus Lecture added - " Deleting points with a changing Count"   

  •      07/13/2023 - Bonus Lecture added - " Using the minpos() Function"   

  •      08/05/2023 - Bonus Lecture added - " Using the AttributeBlur Node"   


Why Houdini is the program of choice in leading visual effects studios?


  Houdini is the most powerful single piece of software available for creating blockbuster level visual effects in the entertainment industry. Unlike many of the other software packages out there, you will not see a bunch of plugins available for Houdini, you do not need any with Houdini.

  Houdini offers all the tools an artist needs to create practically any kind of effect you can think of, all within the base Houdini environment. From its pre built shelf setups, you can get a long way to creating a great effect, but we are going to focus mainly on creating FX rigs from the ground up throughout this course, using the shelf setups sparingly.

  When you create your own rigs from scratch, you know everything that goes into it, you know what every node does, and you know you have added only what is needed to finish your work and you have a more efficient network.

  We will start with the very basics, and build upon what we have learned in every lecture to create more and more advanced rigs. We are going to use a lot of VEX within wrangle nodes, but I will show alternatives to a VEX workflow for artists that are not as comfortable writing code, you will learn to code as we go. VOP’s nodes are writing VEX code under the hood when you wire networks together inside them, so you are creating code and might not even know it!

  We will start exploring Houdini with examples showing how to use some of the most frequently used nodes and then go into creating a few rigs that look dynamic but aren’t actually simulating anything.

  From there, we will go into Particle setups to get comfortable within the DOP network. The next step is to check out the Wire Solver. We will then advance into RBD’s, some of my favorite FX to create. We will see how our knowledge form the particle lectures will give us a head start to creating advanced setups with the Bullet solver.

  After RBD’s, we move into Smoke and Pyro sims. I will show you how to create custom fields to manipulate and control your Pyro with volumes and show how you can import pure point data to create fields to control your Smoke and Pyro directly in the DOP network.

  UPDATE: There is a new workflow for Houdini versions 19+ and the shelf explosion options have changed, I will be recording updated lectures for the Pyro related lectures that need to show this new workflow for Houdini 19+ and adding them into the course, a few are already uploaded. You can still load all the example hip files that come with this course for the original lectures and they will all work but  a warning message will show when loading due to shader differences from when the course was created and the current shading model.

  We will then jump into Vellum, a relatively new addition to Houdini that adds incredible tools for simulating softbody style dynamics such as cloth, inflatable and deflating objects, squish-able objects and objects that can tear apart.

  Our final section will show some examples of using the Flip Solver to create detailed splashing water and liquids that can be aimed out of an emitter like water from a garden hose. We will see how once again, our particle knowledge comes in handy when working with Flip by utilizing pops nodes to help control our fluids.

  By the time you are finished with this course, you will have learned all the major areas of Houdini that are used the most frequently in major production studios in the entertainment industry and have a solid foundation to continue learning more advanced setups in Houdini.

  Anyone from a beginner to a working professional can benefit from this course. There is no one single way of creating anything in Houdini, and seeing how other artists work will always reveal a new trick or method you might not have been aware of before.

  If you are interested in seeing how to create real world visual FX rigs that are used in production everyday, then this is the course for you.

Screenshots

Master Houdini FX: Create Stunning Visual Effects rigs - Screenshot_01Master Houdini FX: Create Stunning Visual Effects rigs - Screenshot_02Master Houdini FX: Create Stunning Visual Effects rigs - Screenshot_03Master Houdini FX: Create Stunning Visual Effects rigs - Screenshot_04

Reviews

Paul
September 18, 2023
Fantastic course! Great for beginners (like myself) who are completely new to VFX in Houdini (and coding). The tutor carefully explains everything you need to know and also why you do things in certain ways too. I totally recommend this course!
John
July 25, 2023
So, at first I was not convinced this course was for beginners new to Houdini. As I progressed I realized this course IS great for beginners. The more I learned the more I realized this course is only scraping the surface of what can be done with Houdini. I also think this is only scraping the surface of Eric's knowledge of Houdini and FX. Thank you and I look forward to more content in the Bonus Section. Good job.
Fracteller
July 21, 2023
This course was great! Only two things that I had some difficulties with: -The UI scale was too small for most of the videos -A little too much of coding (but this was cool anyway, I'm not skilled enough) seeing how it works nicely with coding can encourage people to start learning some basics (which I will) Other than that it was really cool and enriching!
Ha
June 5, 2023
I have very poor English (and this feedback is also translated with google traslate), so I asked him to add auto-sub to the course and he immediately agreed. Although I have not completed the course but i must rate this teacher 5 stars now. Thank you for doing that, it will help me a lot in the process of acquiring new knowledge. Hope you have good health and release many new courses. SO RESPECT!!!
Nemanja
June 4, 2023
It is a great course. Thank you very much. Just next time please record for FHD. or make your font bigger.
M
April 3, 2023
I tried another Houdini course and they didnt go into enough detail for a beginner like myself. I appreciate that the style of this class is not, "Go into this field and type these numbers and voila, you have fire!" but with no explanation as to how, so you can never hope to customize it or recreate it in the future. This class feels like a foundational teaching that I can build on.
Zach
November 1, 2022
I paid for this course as I was an absolute beginner to houdini (literally having never opened houdini before). Initially I found this content to be somewhat frustrating because of two main reasons: 1. Some of the basics are not well explained ie how to dive in to a specific node. If this is a course aimed towards not only advanced users but also beginners, there needs to be more guidance for basic things like that. 2. The video quality. This is probably the most frustrating for me as I am using modern hardware and high refresh display yet I had a lot of trouble reading alot of the values pictured in the videos. Even after setting the video quality to 1080p and running on a stable internet connection, I still had reading specific values. I have stopped my progress in this course and have picked up a more beginner friendly houdini course. I will return to this content once I have a better understanding of the basics as I do believe the content here to be valuable. In conclusion, I can not as of yet give this content 5 stars since as a beginner friendly introduction to houdini, I believe it falls short. I mean no offence and no disrespect to the author but this is a completely honest review. I should also like to note that I do have 3d experience as I have been using blender for the last year and a half and do have some familiarity with how nodes work.
Daniel
October 19, 2022
This is a very good course. Eric's approach for teaching Houdini is the best I have found. PLEASE make more courses
David
August 1, 2022
This is not the only Houdini course on Udemy, so why am I investing time in this one? "...we are going to focus mainly on creating FX rigs from the ground up throughout this lecture, using the shelf setups sparingly. When you create your own rigs from scratch, you know everything that goes into it..." Contrary to many tutorials elsewhere, this course does not just give you some recipes to copy and paste. It also helps you to understand how to create things in Houdini. Based on the lectures I have finished so far: when you are finished with the course (I mean pausing the videos and practicing) you should be able to do much more than just redo some tutorials. You should be able to create what you can imagine!
Kanishk
July 28, 2022
this sesssion was good though i'm new to english "still learning" but it went well enough to understand the preface
Marek
July 23, 2022
Amazing. Many usefull and easy explained information about vex, vops and even H-script. Lecotr is simply awsome. Fast replies on question even if you have some own experiments. I thing course is awsome with some experienc in houdini. UI, and work with nodes at least. perfect in combination with for instance raffis boot camp course for instance. Seriously help me to make another steps in my way with houdini.
이종찬
July 14, 2022
I'm still learning so I can't write down the exact score, but if I learn a little more, I think I can write a little less
Yamil
July 10, 2022
The way of teaching is very bad. The teacher moves things very fast and does not explain why he does it. What's the rush?
Airlangga
April 27, 2022
this course really helped me got into houdini,first i started by watching many tutorials on youtube on how to do kinds of simulations but they weren't really explaining whats going on with each node,they just start from the beginning to the end like it's just the only way to do the simulation,but then i found this course and thanks eric that u got into every single node what this node does,what that node does so i could understand the functionality of each node. once again thanks Eric!
Dennys
April 7, 2022
I found this course very valid and fundamental for my learning of the basics of the software, with also some great more pro tricks due to the rich experience of the creator. The topics are explained in depth, always with the focus on understanding the concept and meaning of the technical choices. During the continuation of the course some techniques and steps are repeated and re-explained in order to be memorized and reused in subsequent lessons. I highly recommend it.

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3344082
udemy ID
7/18/2020
course created date
12/9/2020
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