Lighting In Unity | The Art of Lighting for Games

Learn how lighting works in the Unity game engine and make AAA quality scenes

3.25 (65 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Lighting In Unity | The Art of Lighting for Games
557
students
2.5 hours
content
May 2019
last update
$54.99
regular price

What you will learn

Gain Experience in lighting 3D objects and gorgeous environments in Unity for a variety of platforms including PCs, mobile devices, and XR

Gain complete knowledge about Unity's lighting system by prototyping 3D environments

Gain Experience to be used in game development or other real-time 3D application development such as simulation and design visualization

Make your scenes look more visually appealing with clever lighting strategies

Master the Unity's lighting pipeline

Build artifact and error free lighting

Learn advanced lighting concepts such as Global Illumination, Light baking, Reflections, Light Probes and much more

Learn how to make your games look more interesting and cinematic using lighting

Learn every Minute Detail about Lighting by working on various challenges

Learn Advanced Tech art in unity and create realistic lighting for your games.

Discover the latest environment lighting techniques and different material channels

Why take this course?

*NEW* Added Much Awaited Challenges and Solutions that will help students build upon their skills that may help them find employment in roles with titles such as Unity Gameplay Programmer, Unity Artist, 3D Artist, 3D Generalist, Level Designer, and Environmental Artist  -- Extended Content 

Making AAA quality visuals is not as hard as you think. you don't need to be great at 3D math, programming or art.

It all starts with knowing the basics of the game engine you are using. In Unity to make games look high quality, it is necessary to understand how it's subsystems like Lighting work.

In this course, we will cover Unity's entire Lighting Pipeline that will help you create more cinematic and immersive games. This course doesn't require you to have any programming or 3D art experience. All you need to know is the basics of the Unity editor.

We will kick start by covering the basics of lighting, with a complete dark church scene and as we move further we will add the different type of lights to our scene and continue to learn more advanced lighting concepts such as

  • ADVANCED LIGHT PROPERTIES like cookies, halos, culling, light flares.

  • SHADOWS - cover advanced shadow settings such as shadow cascades, shadow distance and much more.

  • DIRECT AND INDIRECT LIGHTING

  • GLOBAL ILLUMINATION AND LIGHT MAPPING - will discuss the concept, cover both baked and real-time GI.

  • QUALITY SETTINGS

  • REFLECTIONS by understanding reflection probes

  • LIGHT PROBES

  • And much more!

  • We will be using a beautiful church scene and as we move through the course you are expected to follow along with us so that you will get a practical knowledge of the Unity's lighting setup. we encourage and expect you to practice all the techniques side by side as we move on. Remember to get good at something it is important to practice it, and If you feel stuck feel free to re-watch the videos or ask a question in the forum section. Our team will try it's best to answer all your questions.

    This course is perfect for developers working on games that require deep knowledge about Unity's Lighting System. Anyone using the Unity engine will benefit since we comprehensively cover how to correctly use many of its more advanced lighting sub-systems.

    This course is designed in a short, concise and direct manner. So that you can gain most out of this course without wasting much of your time.

    Why Learn Game Development with Unity?

    The gaming industry is a $100 billion industry worldwide. By 2020, that number is expected to near $120 billion. With Unity 5 being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!


    If you have a few gaps in your experience, don’t worry. That’s what this course is for! You’ll have the opportunity to gain practice and learn best practices from an expert Unity instructor. 

    Join us on this adventure today!  We’ll see you inside the course. 


    Note :- This course comes with 30 day money back guarantee and lifetime access + support from us.


Screenshots

Lighting In Unity | The Art of Lighting for Games - Screenshot_01Lighting In Unity | The Art of Lighting for Games - Screenshot_02Lighting In Unity | The Art of Lighting for Games - Screenshot_03Lighting In Unity | The Art of Lighting for Games - Screenshot_04

Reviews

William
November 29, 2022
This is a good course to help introduce or supplement your knowledge of Unity's lighting system. I learned some new settings and implementation methods that were previously unknown to me. It's a bit disappointing that post-processing was not covered here, despite it being mentioned and even included in the course materials. However, even though I would consider post-processing a significant part of finalizing the look of a scene, it was not my primary goal here. Overall, I recommend it.
Andres
November 8, 2022
they sell a course that is not even completed. After finishing "Section 9: The apartment | Challenge #3| Reflections" he mentions that the next step will be post processing. I clicked on next chapter and it says that the course was completed. Where is the post processing part. I contacted the teacher and he said "Yes I am in the process of replacing the video. I'll add it soon!! The video will be live by 7th November. Thank you for your patience and understanding. I hope you found rest of the course informative and useful." today is 8th November and still no processing part.
Merry
November 7, 2022
Straight forward and easy to follow, i learned a lot because it was just straight to the point. I would recommend this to anyone who is starting out learning lighting for unity. Thank you!
Aki
February 18, 2021
A good briefing course for all entrance Unity users especially programmers who wish to know more about the basic lighting tools in its build-in render pipeline. Wishing there is more information about how to do the basic lighting setup of a simple scene with the HDRP as the bonus chapter, or develop another course for intermediate users on this topic. Thanks again for sharing your knowledge on Unity lighting.
John
January 2, 2020
I liked the course a lot but it appears as though its not going to be finished. It's a shame. {EDIT} Once the rewrite is released I will be happy to add another star :)
Paul
February 17, 2019
Too basic for me, this information can also be found in the Unity manuals. Those manual pages are referenced to in this course btw. But good for a ery beginner intro to lightings in Unity.
Dave
December 6, 2018
Course so far is absolutely amazing. Perfect for people who want to know about Unity's lighting and rendering toolset. Highly recommend it.

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1839448
udemy ID
8/5/2018
course created date
11/22/2019
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