Learn C# by Creating a Fun Life Simulator Game in Unity

Learn Important C# Game Design Principals by making a Fun Life Simulator game.

4.09 (71 reviews)
Udemy
platform
English
language
Game Development
category
Learn C# by Creating a Fun Life Simulator Game in Unity
1โ€ฏ348
students
3.5 hours
content
Nov 2021
last update
$39.99
regular price

What you will learn

Build Life Simulator game from the ground up

Be very comfortable with basic C# development such as defining variables, conditional statements, and calling custom methods

Learn how to re-factor and improve your game design while learning powerful new C# commands and structures

Learn import game design patterns such as the Observer Pattern using event delegates to create well complex well architectured games

Why take this course?

๐ŸŽ“ Course Title: Learn Important C# Game Design Principals by Making a Fun Life Simulator Game in Unity

Headline: ๐Ÿš€ NEW UPDATE NOV 24th 2021!!! LIFE SIMULATOR 2.0! Scriptable Objects, Stats Manager and More! ๐ŸŽฎ

Course Description:

๐ŸŽ‰ FULL SOURCE CODE AVAILABLE TODAY UNDER RESOURCES IN THE FIRST LECUTURE! ๐ŸŽ‰

In this comprehensive course, we embark on a journey to create a fun and engaging Life Simulator Game from the ground up. Similar to games like "Homeless?", this course goes beyond just game creation; it's designed to impart crucial game development concepts that you can apply to your own projects. ๐ŸŒŸ

Why Take This Course?

  • Beginner to Advanced: Perfect for beginner to intermediate level game programmers, starting with simple C# concepts and progressing to advanced topics and design patterns.
  • Step-by-Step Learning: We start off with basic C# that's accessible to beginners and end up with a full-featured game, ensuring a solid understanding of programming principles.
  • Re-factoring for Improvement: Learn how to refactor your game not just for better design but also to explore more advanced topics and design patterns.
  • Modular Stats & Scriptable Objects: With the latest NEW UPDATE, the course now supports a modular stat system and scriptable objects, enhancing the game's scalability and maintainability.

Course Overview: This course focuses on core Game Design and Programming Principals with Unity 3D. We use tools within Unity to create the Interface, and all Artwork is from Creative Commons sources. The game design loosely borrows from popular Life Simulator games, emphasizing attributes like Food, Health, and Money. By the end of the course, you'll be equipped to customize your Life Simulator game as you see fit and share your creations with the community.

Testimonials:

  • "I want to comment on all of the quality video editions you have recently added to your library. They have been tremendously helpful and I have been recommending your service to many people." - John P
  • "I find your videos real easy to follow and often revert back to them as a point of reference..." - Peter Y.

What You'll Learn: ๐ŸŽ“ Game Development Skills:

  • Learn how to create a Unity3D Project from scratch.
  • Follow step-by-step instructions, starting at the very beginning, perfect for newcomers to Unity and programming in general.
  • Utilize Unity 3D's newest UI tools to create a working game.
  • Write your first C# script and grasp the basics of variables, IF statements, methods, and managing lists.
  • Create visual Health and Food bars to represent player health.
  • Improve your game design by using events and delegates.
  • Engage with informal video exercises that pause the video along the way to reinforce learning.

Footnote: ๐Ÿ“‘ Copyright 2015-2018 First Class Ventures, LLC. This item is not authorized for posting on Steam, or any other game or game asset site without permission.

Screenshots

Learn C# by Creating a Fun Life Simulator Game in Unity - Screenshot_01Learn C# by Creating a Fun Life Simulator Game in Unity - Screenshot_02Learn C# by Creating a Fun Life Simulator Game in Unity - Screenshot_03Learn C# by Creating a Fun Life Simulator Game in Unity - Screenshot_04

Our review

๐ŸŒŸ Course Review for Unity Game Development: Building a Life Simulator ๐ŸŒŸ

Overview

The course has received a global rating of 4.40 from recent reviews, indicating a positive learning experience for most students. The majority of the feedback praises the course for its clarity, step-by-step instructions, and its suitability for beginners in Unity and C# programming. However, some reviews suggest improvements in areas such as course completion, content organization, and the teaching of certain advanced concepts like delegates.

Pros

  • Beginner-Friendly: The course is designed to be accessible to individuals with no prior experience in Unity or C#. It starts with fundamental concepts and progresses at a pace that allows learners to build their knowledge base.
  • Clear Instructions: Instructors deliver clear instructions and explain the rationale behind their actions, making it easier for students to understand the "why" alongside the "how."
  • Step-by-Step Approach: The course follows a step-by-step approach that allows learners to see immediate results as they build a simple Life simulator.
  • Real-World Application: Students appreciate the practical application of skills learned, with one student already planning to expand their game with additional features like graphics and sound effects.
  • Refactoring Demonstrated: The process of refactoring code as new concepts are introduced is highlighted as a valuable learning experience.
  • Community Interaction: Some students have noted that they return to the course content when facing challenges, indicating a strong community presence or accessible resources.
  • Positive Learning Experience: Many students have expressed a positive learning experience and recommend the course for others interested in Unity game development.

Cons

  • Incomplete Content: Some reviewers feel the course was finished too early, leaving them wanting to explore more advanced topics or build upon the game they've created.
  • Questionable Teaching Methods: A few reviews critique the instructor for teaching concepts incorrectly before correcting them later, which could lead to confusion and bad habits.
  • Advanced Concepts Need Detailed Explanation: Specific advanced topics like delegates are mentioned as areas that could be improved with more detailed instruction.
  • Lack of UI Design Focus: There is a comment about the course not touching on coding for graphical user interfaces, which might be a limitation for those interested in this aspect of game development.
  • Code Errors: Some students suggest minimizing mistakes made to the code during the course to avoid confusion and enhance the learning experience.
  • Room for Course Improvement: Suggestions for streamlining the process and planning out the content more could improve the overall structure of the course.

Conclusion

Overall, this Unity Game Development course is highly recommended for beginners looking to start with C# and game design. The positive feedback from a majority of students highlights its effectiveness in teaching foundational concepts and providing a practical project to work on. However, for those with programming experience or those looking to dive deeper into more advanced topics, additional courses might be necessary to complement this one. It's important to approach this course with an open mind and perhaps supplement your learning with external resources if you encounter more challenging concepts like delegates. With a little refinement, this course has the potential to become an even more valuable resource for Unity game developers at all levels.

Related Topics

1926848
udemy ID
22/09/2018
course created date
21/11/2019
course indexed date
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