Game Asset Creation with Houdini

Season 2 - Procedural Buildings

4.66 (438 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Game Asset Creation with Houdini
2 412
students
7.5 hours
content
Sep 2018
last update
$69.99
regular price

What you will learn

Students will be able to create modular, procedurally generated game environment props quickly and with a consistent style and tone

Why take this course?

🌐 Master Procedural Building Creation with Houdini: Season 2

🚀 Course Title: Game Asset Creation with Houdini - Procedural Buildings

🎓 Instructor: Richard Banks


Are you ready to unlock the full potential of Houdini for game asset creation? Dive into the world of procedural generation and bring your game environments to life with the advanced techniques covered in this comprehensive course!

Course Overview:

In this season of our popular Game Asset Creation series, we're taking your Houdini skills to the next level. We'll be focusing on creating a powerful procedural building tool within Houdini 16.5 and then seamlessly integrating it into Unity using the revolutionary Houdini Engine. This course is designed for artists with intermediate Houdini knowledge who are eager to explore the depths of For-Each Loops and gain a foundational understanding of VEX for manipulating attributes.

What You'll Learn:

  • 🛠 Intermediate Techniques: Gain an in-depth understanding of Houdini's advanced features, including For-Each Loops, which are crucial for creating procedural content.
  • 🚀 Houdini VEX Exploration: Whether you're a beginner or looking to deepen your skills, this course will guide you through using VEX to manipulate attributes effectively.
  • 🏫 User-Driven Parameters: Discover how to create buildings that are uniquely different each time with user-driven parameters.
  • 🖼️ Procedurally Generated UVs: Learn to ensure your materials look perfect on every building, thanks to procedurally generated UV coordinates.

Course Breakdown:

  • Introduction to Procedural Building Tools: We'll start by setting up the foundational tools and workflows you'll need to create your own procedural buildings.
  • Building the Tool: Follow step-by-step instructions to build a curve-driven building creation tool, learning how to control parameters like floor plans and building heights.
  • Advanced SOPs and Attributes: Explore the use of advanced SOPs and attributes to define the look and feel of your buildings.
  • Houdini Engine Integration: Deploy your finished asset into Unity, showcasing how Houdini Engine can revolutionize your workflow for game asset creation.
  • Finalizing and Testing: Ensure your procedural building tool is robust and ready to be used in various game environments by testing it extensively.

Why Take This Course?

  • 🎓 Expert Guidance: Learn from Richard Banks, an experienced instructor who specializes in Houdini for game asset creation.
  • 🌍 Real-World Application: Apply what you learn directly to your own projects within the game industry.
  • 🤝 Community of Learners: Join a community of artists and creators who are all on their journey to mastering procedural modelling with Houdini.
  • 💎 Career Advancement: By mastering Houdini, you open up new opportunities in the field of game asset creation and visual effects.

Who Is This Course For?

This course is perfect for:

  • Intermediate Houdini users looking to expand their procedural modelling skills.
  • Game developers and artists who want to incorporate Houdini assets into their Unity projects.
  • Artists interested in learning how to create efficient, reusable building assets with user-driven parameters.

Enroll now and take the first step towards becoming a pro at creating procedural buildings in Houdini and deploying them into Unity! 🚀✨


Don't miss out on this opportunity to elevate your game asset creation skills. With Houdini, the possibilities are endless, and this course will equip you with the knowledge to harness those possibilities for stunning, procedurally generated buildings in your games. Let's build something amazing together! 🎉🏢✨

Screenshots

Game Asset Creation with Houdini - Screenshot_01Game Asset Creation with Houdini - Screenshot_02Game Asset Creation with Houdini - Screenshot_03Game Asset Creation with Houdini - Screenshot_04

Our review

🏆 Global Course Rating: 4.80

Course Overview

This online course has received high praise from its recent reviewers, with a consistent pattern of positive feedback. The instructor, Richard, is commended for his clear and detailed explanations, particularly in complex areas such as VEX expressions and Houdini nodes. The course structure is well-received, with many learners finding the pace just right to grasp new concepts without feeling overwhelmed.

Pros of the Course:

  • Comprehensive Coverage: The course provides a solid foundation in Houdini, covering the fundamentals and moving on to more complex topics.
  • Educational Approach: Richard's approach encourages understanding rather than mere following of instructions, which is highly beneficial for long-term learning.
  • Real-world Application: Learners get hands-on experience with practical Houdini workflows that can be directly applied to their projects.
  • Engaging Content: The course is not only informative but also engaging, with troubleshooting and problem-solving elements that enhance the learning experience.
  • Resourcefulness Encouraged: The course empowers learners to find solutions on their own, which is a valuable skill in any software development endeavor.
  • Rich Educational Material: Richard's YouTube tutorials are recommended and serve as a great preview of his teaching style and depth of knowledge.

Cons and Considerations:

  • Software Updates: A few reviewers pointed out that the course uses an older version of Houdini, with some nodes like the Sweep node being significantly updated since the release of the course. This may lead to discrepancies when following along with the tutorials.
  • Lack of Current Version Tutorials: The absence of updates for the current Houdini version might be a drawback for learners who are looking for up-to-date practices.
  • Instructor Availability: Some reviewers noted that Richard may not be as active on Udemy, which could impact availability for support or follow-up questions.
  • Optimization Suggestions: A few learners suggested that some networks within the course could have been better optimized, although this was considered a minor point given the overall value of the course.

Recommendations:

  • Stay Informed on Houdini Updates: Learners should be aware of the current version of Houdini and its differences from the one covered in the course to avoid confusion.
  • Seek Additional Resources: For those who wish to delve deeper into VEX or Unreal integration, it is recommended to look for additional tutorials or courses that cover these topics specifically.
  • Self-Reliant Learning: The course encourages learners to use it as an opportunity to solve problems independently, which can be a valuable skill set in the long run.

Conclusion:

Overall, this Houdini course is highly recommended for beginners and intermediate users looking to expand their knowledge of procedural modeling and Houdini's capabilities. With a strong emphasis on understanding concepts rather than just following instructions, learners can expect to come away with a solid grasp of Houdini's workflows. While some elements of the course are outdated due to software updates, the comprehensive nature of the content makes it a valuable resource for those who can reconcile these differences or are willing to adapt their learning based on the latest version of Houdini.

1807302
udemy ID
19/07/2018
course created date
22/11/2019
course indexed date
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