Build a Coaster Cart Game Asset in Maya with Substance

Create complex shaders and materials for games and film with Substance!

4.25 (6 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Build a Coaster Cart Game Asset in Maya with Substance
92
students
4.5 hours
content
Dec 2017
last update
$19.99
regular price

What you will learn

Create high quality textures for props or characters.

Use multiple approaches for creating believable materials using base materials from Substance Painter 2 or by manually making them from fill layers.

Use Marmoset Toolbag 3 to create detailed lighting and utilize post effects to make Portfolio ready screenshots of their props.

Why take this course?

In this course students will learn how to use Substance Painter 2 and multiple approaches for creating details for texturing. Students will learn how to heavily leverage multiple masking techniques to create believable dirt, grunge, and wear in your textures. Students will learn how to prep images in Photoshop for use in Substance Painter 2's projection tool for graffiti or labels. We will also look at how to reimport updated meshes and how Substance Painter 2 handles modifying a mesh mid texturing process. In this course we will take a look at how to utilize Substance Painters default alphas and procedural textures to paint complex and unique masks for grunge and damage. Once our texture is completed we do a brief overview of Marmoset Toolbag 3 and how to get the most out of the real-time rendering software. Students will learn how to use Marmoset Toolbag 3's lighting to get the most out of their texture work and have a portfolio ready screenshot.

More about the Instructor:

Morrissey Alexander is a Graduate of the Art Institue of California and is a Freelance 3D Artist. He's been doing freelance 3D work ranging from mobile game prop development to Product Design for advertising for the last 3 Years. He specializes in creating realistic 3D props and environments for games.

Reviews

Kimminju
July 2, 2018
모델링을 빨리 진행할수 있는 새로운 스킬들을 알수있어서 좋았고 많은 도움이 됬다. 그런데 속도가 너무빨라서 따라가기 힘들었고 모델링을 똑같이 따라했는데 자꾸 오브젝트가 여러개 생성되서 합쳐져있는 이상한 현상이 생겨서 그거 수정하느라 고생했는데 이유를 모르겠다.
Henrique
May 26, 2018
Many clues to how perform better with Maya so far. The volume is a little bit low for me. I have everything here in the higher volume and it's still not comfortable for me to hear. Other than that, it's great.

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1449378
udemy ID
11/27/2017
course created date
11/21/2019
course indexed date
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