WebGL w/ Unity: The Ultimate Guide to Games in the Browser

Unity3D is the easiest way to deploy HTML5 games! (Easier than three.js, babylon.js, phaser and playcanvas!)

4.50 (297 reviews)
Udemy
platform
English
language
Game Development
category
instructor
WebGL w/ Unity: The Ultimate Guide to Games in the Browser
3 065
students
4 hours
content
Sep 2018
last update
$54.99
regular price

What you will learn

Deploy a Unity game to the web within the first ten minutes of the course!

Learn where to find free game source code to study and share

Understand the history of Unity and the web and the reasons you'd want to use Unity as a web development tool

Upload games to various services (Simmer, Github Pages, generic web hosting, Firebase and AWS)

Put live browser games on Wordpress, Patreon, Kickstarter, and Medium

Pull images from the web and use them in your games

Interface with a web search API and build a multimedia image search

Build custom WebGL templates and make use of web responsiveness for various resolutions.

Communicate between Unity (C#) to the web browser (Javascript)

Resolve common WebGL errors like CORS, and memory issues

Why take this course?

🚀 WebGL w/ Unity: The Ultimate Guide to Games in the Browser 🎮🌐


Course Headline: 🎯

Unity3D is the easiest way to deploy HTML5 games! (Easier than three.js, babylon.js, phaser and playcanvas!)


Course Description:

For Game Developers and Web Developers Alike:

Are you a game developer looking for the ultimate low-friction way to reach a wider audience on the web? Or are you a web developer looking for a mature development environment for bringing 2D and 3D graphical web applications to life? Within the first ten minutes of this course, you will be able to build a 3D app and deploy it to a live website. Then you'll learn the rich history of Unity and the web, and understand how to deploy browser games to various services including Github Pages, Google Cloud / Firebase, AWS, Kickstarter, Patreon, Wordpress, and Medium, among others...


What You'll Learn:

  • 🔍 Three Secrets to make your game look fantastic in the browser right from the start.
  • 🖼️ How to use images and textures pulled from the web effectively.
  • 🚀 Interfacing with a web search API using CORS and JSON.
  • ✍️ Avoiding common errors when exporting your game to WebGL.
  • 💬 Achieving bi-directional communication between the browser and Unity.

Course Details:

This is an intermediate-level topics course that will spark your imagination with the amazing possibilities of 2D and 3D graphical applications in the browser. While the earlier lessons don't require much coding, we will use plenty of C#, Javascript, HTML, and CSS in the later lessons. You'll get the most out of this course if you have some development experience with either Unity or the web. But don't worry, we'll go over all the code line-by-line, and I'll share various resources and documentation that will help you create awesome browser-based 2D and 3D apps!


Instructor's Insight:


Embark on your journey to mastering WebGL with Unity today and be part of the future of interactive, browser-based experiences! 🌟🎉

Screenshots

WebGL w/ Unity: The Ultimate Guide to Games in the Browser - Screenshot_01WebGL w/ Unity: The Ultimate Guide to Games in the Browser - Screenshot_02WebGL w/ Unity: The Ultimate Guide to Games in the Browser - Screenshot_03WebGL w/ Unity: The Ultimate Guide to Games in the Browser - Screenshot_04

Our review

Based on the recent reviews and feedback from students, here is a comprehensive review of the "Unity WebGL Development" course.

Course Overview:

The course has received high marks for its comprehensive coverage of Unity WebGL development, with many learners appreciating the practical lessons and real-world applications. The instructor, Rocco, is commended for his clear and effective instruction style, demonstrating a passion for the subject matter and making complex concepts easy to understand.

Pros:

  • Applicable Content: The first half of the course is particularly useful for beginners looking to publish their Unity games in WebGL, providing practical lessons on how to use the technology effectively.
  • Depth of Knowledge: The latter half of the course offers advanced and technical depth that is well-received by more experienced developers, ensuring that learners at different levels can benefit from the material.
  • Hands-On Learning: Students are able to quickly apply what they learn by deploying games to platforms like Simmer.io, offering an immediate sense of accomplishment and understanding of the process.
  • Ease of Following: The course is praised for its direct approach, focusing on the end goals and delivering content in a digestible format that is hard to find elsewhere online.
  • Resourceful Information: For developers with limited resources, the brief information provided in the course is vital, as it fills knowledge gaps and points out relevant resources for further learning.
  • Engagement: The course has successfully engaged learners who have followed it alongside other courses, indicating its effectiveness in holding attention and providing valuable content.

Cons:

  • Lack of Beginner Orientation: Some reviewers mention that the course may not clearly indicate that it involves building a game, which could be misleading for those expecting a more general introduction to WebGL without prior programming knowledge.
  • Technical Updates Needed: A few learners have noted that some tools and methods mentioned in the course are outdated, and new errors that arise from using deprecated code must be self-resolved, with references to Unity Documentation for updates.
  • Resource Availability: There were issues with accessing the Facebook group associated with the course, which could potentially impact the learning experience by preventing submission of homework or community interaction.

Recommendations:

  • Update Content: It is recommended that the course content be updated to reflect the latest tools and practices in Unity WebGL development to ensure students are receiving accurate, current information.
  • Improve Documentation: Clearer guidance on where to find resources for new or deprecated features would enhance the learning experience for those who encounter such issues.
  • Beginner Clarification: It would be beneficial for the course description to explicitly state that it covers both beginner and advanced aspects of WebGL, so learners set the right expectations.

Conclusion:

Overall, this Unity WebGL Development course is highly recommended for its comprehensive coverage and the practical value it provides. It is particularly well-suited for those who have some prior experience with C# and programming but wish to expand their skills into web development with Unity. With a few adjustments to address the cons mentioned, this course has the potential to be an exceptional resource for both beginners and seasoned developers alike.

Related Topics

1182936
udemy ID
17/04/2017
course created date
08/02/2020
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