Create a Camera in Blender 3D and Substance Painter
Create a Camera in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Blender and Substance Painter

What you will learn
Learn to create Highly Realistic Models using Blender and Substance
Learn Poly Modelling in Blender
Learn to texture assets in Substance Painter
Learn to create a prop from Start to Finish
Learn to use Smart Materials and Masks
Why take this course?
🚀 Course Title: Create a Camera in Blender 3D and Substance Painter
👨🎓 Instructor Introduction: Meet your guide on this creative journey, Aniket Rawat—a seasoned 3D artist with a passion for crafting detailed and lifelike 3D models. Aniket is here to mentor you through the intricate process of creating a Vintage Camera from scratch, combining both 3D modeling and texturing expertise.
🎉 Course Headline: Create a Camera in Blender 3D and Substance Painter, Learn 3D Modelling & Texturing
📑 Course Description:
🎨 What You'll Learn:
-
👫 Blender Essentials: Master poly-modeling and hard surface techniques to accurately shape your Camera model in Blender. Dive into the world of modifiers, perfecting your craft with Boolean, Bevel, and more—solving common issues along the way.
-
⚙️ Exporting & Importing: Learn how to export your meticulously created mesh from Blender to Substance Painter without losing any detail.
-
🖌️ Substance Painter Mastery: Discover the art of baking mesh maps and creating realistic textures with smart masks and materials. Substance Painter's powerful tools will come alive as you apply them to your project, achieving that vintage charm.
-
🎬 Back to Blender: After enriching your camera model with textures in Substance Painter, return to Blender to prepare it for the final touch—rendering.
-
🌟 Rendering with Cycles: Set up lighting, materials, and the camera in Blender to achieve a high-quality render using the power of Cycles. Learn how to use HDRIs to enhance the realism of your scene and bring your Vintage Camera to life.
👀 Who is this course for?
This course is tailored for 3D artists who have a foundational understanding of both Blender and Substance Painter. Whether you're a beginner looking to solidify your skills or an intermediate artist aiming to refine your workflow, this course will elevate your abilities and add a new masterpiece to your portfolio.
🔥 What's in it for you?
- A comprehensive understanding of the 3D modeling and texturing process from start to finish.
- Mastery of Blender's modeling techniques and Substance Painter's texture creation features.
- The confidence to tackle complex projects with a professional approach.
- A showcase-worthy Vintage Camera model in your portfolio, ready for any creative challenge that comes your way! 📸
Join Aniket Rawat on this detailed and immersive journey to learn the ins and outs of creating stunning 3D models with Blender and Substance Painter. Sign up now and transform your 3D artistry to the next level! 🌟🎨
Screenshots




Our review
Course Review: Mastering Low Poly Modeling and Texturing in Blender and Substance Painter GroupLayout Rating: 4.60 / 5
Review Summary: The course received high praise from learners for its precision, clarity, and practical approach to teaching low poly modeling and texturing with Blender and Substance Painter. The content was found to be not only engaging but also effective in imparting useful techniques and acquainting learners with new software functionalities.
Pros:
- Comprehensive Content: Learners reported gaining a solid understanding of both Blender and Substance Painter, which are essential tools for 3D artists.
- Practical Approach: The course was praised for its hands-on approach, allowing learners to complete projects and gain practical experience.
- Efficient Learning: Many expressed that they were able to complete the course and learn valuable skills in a relatively short time frame, some even within one afternoon.
- High Quality of Instruction: The tutorials were described as precise and to the point, with no unnecessary content.
- Real-World Application: Reviewers appreciated the practical workflow demonstrated, which they could apply directly to their own projects.
- Engaging Instructor: The course instructor received positive feedback for their teaching style and ability to make complex topics understandable.
Cons:
- Pacing: A few learners felt that the instructor moved through content a bit quickly at times, which might require viewers to pause and replay certain sections.
- Technical Explanations: Some learner's desired more in-depth explanations for specific technical aspects, such as the use of the "Weighted Normal" modifier.
- Desire for Additional Content: There were suggestions for potential future content, including a tutorial without leaving Blender or using one of its material system add-ons.
- Pace for Different Levels: While beginners found the course absolute and intermediate users useful for sharpening skills, it was suggested that advanced users might seek more challenging material.
Learner Recommendations:
- For a more robust understanding of technical issues, learners would appreciate additional explanations for certain effects or fixes.
- A future tutorial focusing entirely on staying within Blender's ecosystem could be beneficial for those interested in utilizing add-ons.
- Learners recommended this course to both beginners and intermediate users looking to enhance their skills with Blender and Substance Painter.
Conclusion: Overall, this course is highly recommended for its effectiveness in teaching low poly modeling and texturing techniques using Blender and Substance Painter. The positive feedback from learners indicates that the course is successful in both its educational intent and engaging presentation. With a few minor adjustments to address pacing and technical depth, this course will likely continue to satisfy and inform those looking to master these tools and workflows.