Create a Prop for VFX Pipeline with Maya, ZBrush, Substance
Master the Art of Creating Realistic Prop Asset for Movies / Visual Effects using Maya, Zbrush, & Substance Painter

What you will learn
Learn how to create a realistic asset in film quality standard
Understand how to optimize the model to meet industry standards for rendering
Create LODs(Level of Distance)
Learn the process of every artist who have worked in the movie industry
Why take this course?
π Course Title: Create a Prop for VFX Pipeline with Maya, ZBrush, Substance π¬
Master the Art of Crafting Realistic Prop Assets for Movies & Visual Effects πβ¨
Instructor Info:
Meet your guide to the realm of high-quality prop creation, Mieszko Lacinski, a seasoned Texture Artist and 3D Generalist. With years of experience under his belt, Mieszko has contributed to blockbusters like Wonder Woman, Thor Ragnarok, Justice League, and The Nutcracker. As a CG Supervisor/Texture Lead at a renowned 3DE studio in Poland, he brings a wealth of knowledge and hands-on experience to the course.
Mieszko's passion extends beyond the digital canvas; his interests include space exploration and anything that orbits our planet. His advice to aspiring artists? Embrace the power of reference as your compass in crafting 3D assets. It's the cornerstone of success in bringing your creations to life on the silver screen.
π Mieszko's Top Tip: Always start with a strong reference. It's the key ingredient to creating believable 3D assets for film and VFX.
Course Breakdown:
Dive into a comprehensive learning journey where you'll master the end-to-end process of creating a prop asset suitable for integration into a Visual Effects pipeline. Here's what you can expect:
π Modeling with Maya:
- Understand the fundamentals of 3D modeling to create a detailed, production-ready model.
- Learn the nuances of sculpting in ZBrush, enhancing your model with high-resolution details.
π¨ Texturing with Substance Painter:
- Explore advanced texturing techniques using Substance Painter, the industry's go-to software for film texturing.
- Discover how to bake textures efficiently, creating realistic materials and wear & tear effects that bring your prop to life.
ποΈβπ¨οΈ Optimization for Rendering:
- Create LODs (Level of Detail) using Maya to ensure your asset performs well under the demands of a VFX scene.
- Learn about industry standards for optimization and rendering, ensuring your assets look great without overloading the system.
π Integration & Workflow:
- Learn how to integrate your prop into a VFX pipeline, considering aspects like film layout, animation, and lighting.
- Understand the importance of collaboration within a team and how your role as a 3D artist contributes to the final product.
π Real-World Application:
- Gain insights into the practical applications of your skills in the film and VFX industry.
- Prepare to tackle real-world challenges with confidence, armed with the knowledge you'll gain from this course.
Enroll now to embark on an unforgettable journey through the intricate process of creating realistic prop assets for visual effects in movies! π₯π
- Week 1-2: Introduction to Maya and modeling basics.
- Week 3-4: Sculpting with ZBrush, focusing on detail and realism.
- Week 5-6: Texturing with Substance Painter, learning advanced techniques.
- Week 7-8: Optimization for rendering in Maya, creating LODs.
- Week 9-10: Final touches, integration into VFX pipeline, and preparation for production quality standards.
π Unlock your potential and join the ranks of professional 3D artists in the film industry! Sign up today! π¬ποΈπ
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