Unreal Engine Blueprint Design Patterns: Code to Blueprints

An Unreal Engine Guide

3.85 (38 reviews)
Udemy
platform
English
language
Other
category
Unreal Engine Blueprint Design Patterns: Code to Blueprints
5,620
students
5 hours
content
Aug 2021
last update
$59.99
regular price

What you will learn

Traditional Design Patterns in Unreal's Blueprint

Design Pattern Code to Unreal Engine Blueprint

Why take this course?

This course is a crosswalk from traditional code to visual scripting. This course is about reconstructing traditional and widely used design patterns in a visual scripting environment. The visual scripting environment is Unreal Engine’s Blueprints. We will discuss and implement design patterns to solve some of the most common problems in programming.

Chat with me on discord: at eightball126#9911

Reviews

Rachael
August 12, 2022
I just started this course and enjoy it so much. The instructor is engaging and funny. The examples make sense. I will update this review at the end but for 20 minutes in I am amazed.
Peyman
May 27, 2022
I was disappointed. The use of Java was a bad choice. No hands-on game dev examples for the design patterns.
Valentin
December 20, 2020
It is probably fair to say that I am not in the list of "Who this course is for". I already know design patterns, and I think I know Unreal pretty well. But I took this course nevertheless, hoping to find something new. Now, as it is not fair to leave an average mark without some feedback, I think there are a number of ways this course could be improved: - Better explain each design pattern beforehand - Start with the original problem that lead to the appearance of the pattern. And please try to find better and more interesting examples besides the GoF quotes - The flow can be improved - I believe there would be better value of just pointing to the written code (as the students can get it from git) - especially if there's tricky parts. Also, maybe some quizzes or assignments where the students get to write the code themselves, if they so choose. Last, but not least, I think the length and volume of the jingles is a bit much - Regarding the Unreal part, I think there's much potential left for making parallels between Observer - Dispatchers, Singleton- GameInstance, to name just a few Anyway, congrats for the effort so far!
Olamide
July 1, 2020
I am not a java programmer. but I am following along because of my background in C++. I am more interested in the implementation of the design patterns in Unreal Engine.
Ivan
June 15, 2019
You do not need to check in BP "is interface implemented" and it does not make sense to use Java as a base language since ue4 uses c++. Also, all examples are not tightly coupled to real-world examples in game development, but only to pure academic examples. Despite all of that I enjoyed the course and hope to see more courses from the author.

Charts

Price

Unreal Engine Blueprint Design Patterns: Code to Blueprints - Price chart

Rating

Unreal Engine Blueprint Design Patterns: Code to Blueprints - Ratings chart

Enrollment distribution

Unreal Engine Blueprint Design Patterns: Code to Blueprints - Distribution chart
2376844
udemy ID
5/21/2019
course created date
3/16/2020
course indexed date
Angelcrc Seven
course submited by