Unreal Engine 5 - Create Zombie Survivor FPS Game

Learn how to create a Zombie Survival FPS game prototype from scratch using Unreal Engine 5.

3.80 (57 reviews)
Udemy
platform
English
language
Game Design
category
instructor
908
students
6 hours
content
Jan 2024
last update
$49.99
regular price

What you will learn

Learn to program using Blueprints, without needing to write code.

Setup an FPS human-controlled character from scratch.

Connect and animate FPS Character weapons using our own custom animations.

Create logics using Blueprints system.

Create Zombie AI

Make a complete game by the end of this course.

Description

Ready to create your first Zombie Survival Game in Unreal Engine?

*This course won't cover  all the basics of Unreal Engine 5 and prior experience with the Engine is required.
However I'm going to cover some of the basics of Unreal Engine 5 but not all of them.


This course will teach you how to make a Zombie Survivor FPS Game.
We will go step by step setting up our First Person Character, Weapons, Animations, Effects and more from scratch.
After we've done that, we will move on creating the Zombies AI and the gameplay mechanics.


In this course, you will:

  • Make a complete Zombie Survival FPS game.

  • Create a playable FPS character from scratch with animations, weapons and effects.

  • Create Zombie AI that will chase you and make damage to your player.

  • We will create all the gameplay mechanics including - HUD, Damage, Character Health, Automatic Fire, Ammo Packs, Health Pickups and a lot more.

  • In this course we will use the Matrix Demo scene as environment for us. However you can use whatever environment you want - Free or Paid from the Unreal Marketplace.

  • Create game modes with a complete game scenario.

  • All the necessary materials are included in this course. You won't need to do any modeling, animation or anything else.
    You will be using all the assets from this course.


We're going to dive straight in, starting a game from scratch and building the FPS Zombie Survivor. It's going to be an incredibly fun journey, and at the end of it, you'll have the knowledge needed to create amazing FPS Zombie Survivor in Unreal Engine 5.


Let's start making a video game!

Content

Introduction

Course Introduction

Introduction and Setup

Downloading Assets from Epic Marketplace
Create Night Mood
Setup The Game Area
Duplicate Objects
Organizing Assets
Editor Overview
Placing Actors
Object Hierarchy

Character Movement and Animations

Introduction - Movement and Animations
Creating The Character
Add Camera
Add Movement
Controller Input
Animation Blueprint
Character Jumping
Animation State Machine

Weapon Setup

Introduction - Weapon Setup
Attaching Weapons
Aiming
Aiming Animation
Muzzle Flash
Single Shot Shell Spawn
Firing Sound
Firing Animations
Aim Firing Animations
Blueprint Functions
Weapon Line Trace

Create AI Zombies

Introduction - Crete AI Zombies
Zombie Pawn
Destroy Character
Overlap Events
Go To Random Location
Follow Player
Zombie Animations
Zombie Attack
Game Mode HUD
Zombie Roaming Sound

Ammo, Health Pickups and Overall Combat Improvement

Introduction - Ammo, Health Pickups and Overall Combat Improvement
Crosshair
Damage
Zombie Dying
Macros
Character Health Bar
Getting Damage
Automatic Fire
Ammo
Ammo Pickups
Zombies Respond To Shooting
Health Pickup

Game Mode Improvements

Introduction - Game Mode Improvements
Zombies Remaining
Game States
Warmup State
In Progress State
Time Format
Player Won
Player Died
Finishing The Game

Additional Chapter

Additional Chapter

Screenshots

Unreal Engine 5 - Create Zombie Survivor FPS Game - Screenshot_01Unreal Engine 5 - Create Zombie Survivor FPS Game - Screenshot_02Unreal Engine 5 - Create Zombie Survivor FPS Game - Screenshot_03Unreal Engine 5 - Create Zombie Survivor FPS Game - Screenshot_04

Reviews

Bastian
September 19, 2023
No fue una buena elección, no explica que son las cosas, simplemente las hace. En lugar de explicarte como funciona algo, simplemente las cambia y las ajusta para este caso en particular, pero no nos enseña a utilizarlas para que nosotros podamos aprender a usarlas en futuros proyectos. Básicamente es como un tutorial de como hizo el juego, y no un curso enseñando a hacer videojuegos y a aprender a utilizar Unreal. Les recomiendo mucho más buscar tutoriales de youtube antes que este curso. Quizá lo único bueno es que te deja los archivos del proyecto.
Chris
August 11, 2023
Should have used a more complex way of setting the project up allowing people to build on what has been taught, for example weapon system will need rebuilding to allow multiple weapons
Brandon
August 3, 2023
I would have liked to see a play UI and how to implament that into out game. I would also like to see how we could change this to a Multi_player game as well. All in all not a bad start.
Marvin
June 27, 2023
The explanation of the trainer was good but it was difficult to follow because it went very fast. What I did is download the full project and watch along with the video. This way I understood what the trainer was building.
Christopher
June 16, 2023
So far so good. I would think it probably wasn't the best idea to use the city sample, that project is HUGE and even with a fairly expensive PC, there's no way. So I used the park one recommended, but then, I had to heavily diverge from the very first lesson and kind of figure out the lighting myself. Not a huge deal, but would have been a lot better in my opinion had you just started with the smaller starting project. The info is all good though and I was able to sort of convert what you were doing in the lesson to the park sample though.
Mishael
June 6, 2023
Got it cheap. Pretty easy to follow, only problem is the subtitles were definetely weird at times. Another problem is the City Sample Map. It's too big, should have chosen a smaller map to work with
Hendrik
March 12, 2023
Was pretty good, helped cement knowledge and improve methods and ways to achieve similar outcomes learnt from previous courses of other tutors
Brandon
January 22, 2023
Uhhhh, its ok. It could have been rehearsed and prepared a little better. The Aiming Animation section could have been thought out better, and I would have liked if you actually did it instead of just going over it. In this part you also go over something you went over already making the beginning seem confusing. Seems like a ok start for getting used to Unreal Engine, and being able to work with assets.
Christian
January 21, 2023
Sometimes skips over a few steps (especially during project setup) but otherwise really good explanation.

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4883472
udemy ID
9/15/2022
course created date
9/17/2022
course indexed date
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