Unity and Playmaker No Coding Action Adventure Game Making!
Let's create an Action Adventure game using Unity 3D and Playmaker without Coding!

What you will learn
Students will have a solid understanding of using Playmaker and its state machines so they can also create their own creations using the tools used. Also they will learn the basics of Unity like navigating through scenes, creating materials, setting up lights building game and file management.
Why take this course?
🚀 Course Title: Unity and Playmaker No Coding Action Adventure Game Making!
🎓 Course Headline: Let's create an Action Adventure game using Unity 3D and Playmaker without Coding!
Welcome to Your Journey into Game Development!
Embark on a creative adventure as you learn how to build an engaging Action Adventure game from scratch using Unity 3D and Playmaker, all without writing a single line of code! This course is designed for beginners and will guide you through every step, starting from the basics. 🌟
Why You'll Love This Course:
- Easy to Follow: We dive into topics at an approachable pace, ensuring you can keep up regardless of your experience level.
- Hands-On Learning: With each step, you'll apply what you learn directly to the game project, making the learning process both educational and fun!
- Comprehensive Content: From setting up your environment to creating complex interactions within the game, we cover it all.
- Supporting Resources: Access to essential tools like Playmaker and iTween plugins, along with additional 3D models used throughout the course.
What You'll Learn:
- 1 - Introduction: Get your development environment ready by installing Playmaker and iTween Plugin. 🛠️
- 2 - Moving Around: Bring your character to life with basic movement controls.
- 3 - Smooth Look At Direction: Enhance player experience with a smooth camera look.
- 4 - Making The Character Jump: Add an essential feature to your gameplay—jumping!
- 5 - Camera Follow: Ensure your player is always in focus with a dynamic camera system.
- 6 - Opening A Door: Trigger doors to open as players step on specific platforms.
- 7 - Game Over System: Design and implement a system that ends the game when necessary.
- 8 - Lighting Your Scene: Illuminate your world for an immersive environment.
- 9 - Enemy Kill System: Create interactive elements with an enemy kill system.
- 10 - Using A Key: Implement a key mechanism to open certain doors or areas.
- 11 - Creating Traps (Spikes): Add a layer of challenge and danger to your game with spike traps.
- 12 - Collectible Coins: Design a system for players to collect coins throughout the game.
- 13 - UI System: Develop a user interface to keep track of coin counts and level progress.
- 14 - Saving Progress: Utilize Player Preferences to save the player's coin progress.
- 15 - Menu Jump Event: Allow players to jump from one level to another with ease.
- 16 - Building A Playable Version: Assemble a complete, playable version of your game.
- 17 - Adding A Game Over Screen: Create a final screen that signifies the end of the current gameplay session.
- 18 - Conclusion and Final Words: Summarize what you've learned and take the next steps in your game development journey!
With this course, you'll not only learn how to build a game from scratch but also understand the mechanics behind it. By the end, you'll have a complete Action Adventure game that showcases your newfound skills. 🏆
Join me, Volkan Kutlubay, and let's bring your game development dreams to life without writing any code! Let's get started on an exciting creative journey. Enroll now and transform your passion for gaming into a project you can call your own! 🎉
Ready to dive in? Click 'Enroll Now' to start building your dream Action Adventure game today! 🎮➡️🚀
Screenshots




Our review
Overall Course Rating: 4.30
Pros:
- Comprehensive Content: The course provides a thorough understanding of Playmaker within Unity, covering all necessary aspects of game development.
- Practical Learning: Students learn by doing, which is often the most effective way to grasp new concepts and tools.
- Realistic Pacing: The instructor moves at a pace that challenges learners who have prior knowledge, making it ideal for those with an intermediate understanding of Unity and Playmaker.
- Educational Value: Mistakes made during tutorials are highlighted, which not only demonstrates common pitfalls but also teaches problem-solving skills.
- Supportive Community: The platform offers prompt support to help students overcome obstacles, such as dyslexia, ensuring a better learning experience.
- Hands-On Approach: The course encourages the creation of simple games, which is a practical way to apply new skills and gain confidence in game development.
- Highly Recommended: It is recommended for complete beginners who wish to learn Unity and Playmaker through hands-on practice.
- Expert Instruction: The instructor, Volkan, is praised for their expertise and ability to convey complex concepts clearly, as seen in other courses.
Cons:
- Outdated Content: Some reviewers pointed out that the course contains outdated references, such as the use of Itween instead of DotTween with Playmaker Actions for DotTween. An update to the course content would improve its accuracy and usefulness.
- Technical Issues: There are reports of distracting sound distortions during the course, which can detract from the learning experience if not addressed.
Additional Notes:
- Accessibility Considerations: The platform is responsive to accessibility needs, providing assistance to students who encounter issues that may hinder their learning process.
- Future Skill Acquisition: Students who complete this course can expect to be capable of creating their own simple games and gaining a solid foundation in Unity and Playmaker.
Recommendation:
This course is highly recommended for beginners looking to learn Unity with Playmaker, especially those who prefer a hands-on approach to learning. It is also beneficial for those who have some background knowledge in Unity and wish to deepen their understanding of Playmaker. However, it is advisable for the instructor to update the course content to reflect current best practices and tools, such as DotTween integration with Playmaker Actions for DotTween. Additionally, resolving the sound distortion issue would enhance the overall learning experience.
Note to Reviewers: The synthesis above is based on the recent reviews of the course. It captures the general sentiment and key points mentioned by students who have taken the course. Please review this structure and make any necessary adjustments to ensure accuracy and comprehensiveness.