Unity 3D Master Class - Game Development For Beginners

Learn To Create Professional 3D Games For Any Platform With Unity 3D. A Comprehensive Course That Teaches Real Skills

4.05 (210 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Unity 3D Master Class - Game Development For Beginners
5,248
students
8.5 hours
content
Jan 2017
last update
$64.99
regular price

What you will learn

Learn How To Use Unity 3D To Create Stunning Games That Work On Any Platform

Description

This course teaches the core skills for Game Development in Unity 3D. Once you've completed this course you can take your skills even further with our Advanced Unity 3D Game Development course

This Unity 3D Game Development training course from Infinite Skills introduces you to the fundamentals of 3D game design with the Unity engine. This tutorial is designed with the absolute beginner in mind; no prior experience with Unity is required.


You will start by exploring the Unity interface, and learning how to manipulate objects in the editor. Throughout this video training course, you will be putting what you learn to immediate practice by creating an actual game - Coconut Hut. Robert teaches you how to import assets for the game, apply physics to objects in the game, and how to combine assets to create complex objects. You will implement behaviours, learn to develop Boo, JavaScript and C# scripts, add animation and manage lighting for the game. Finally you will render and build the game for distribution.

Once you have completed this video tutorial for Game Development with Unity 3D, you will have a strong grasp of the fundamentals needed to build a functional game using the Unity 3D engine. Working files are included, allowing you to follow along with the author throughout the lessons.

Content

Introduction

Important - Working Files - Download These First
0101 What Is Unity And Who Uses It?
0102 What You Should Expect From This Video Series
0103 3D Modelling And Image Editing In This Series

Using The Interface

0201 Creating A New Unity Project
0202 Layouts, Panes And Tabs
0203 Scene
0204 Hierarchy
0205 Project
0206 Inspector
0207 Game
0208 Other

Manipulating Objects

0301 Selecting
0302 Moving
0303 Rotating
0304 Scaling
0305 Snapping
0306 Parenting

Importing And Exporting Assets

0401 Types Of Assets - Part 1
0402 Types Of Assets - Part 2
0403 Importing 3D Models
0404 Importing Audio
0405 Importing Textures - Part 1
0406 Importing Textures - Part 2
0407 Importing Scripts
0408 Asset Packages

Setting The Scene

0501 Adding Components To A Game Object
0502 Realistic Terrain
0503 The Scene Border
0504 Catch All Zone - Part 1
0505 Catch All Zone - Part 2
0506 Catch All Zone - Part 3
0507 Catch All Zone - Part 4

Physics

0601 Rigid Bodies And Colliders - Part 1
0602 Rigid Bodies And Colliders - Part 2
0603 Physics Material
0604 Cloth - Part 1
0605 Cloth - Part 2
0606 Rag Doll

Combining Assets

0701 Texture Atlases
0702 Materials
0703 3D Modelling Programs
0704 Prefabs

Populating The Scene

0801 Adding Meshes
0802 Marking Meshes As Static

Behaviour Scripting

0901 Languages - Part 1
0902 Languages - Part 2
0903 Languages - Part 3
0904 Game Objects
0905 Procedural Object Instantiation - Part 1
0906 Procedural Object Instantiation - Part 2
0907 Pickup And Scoring - Part 1
0908 Pickup And Scoring - Part 2
0909 Pickup And Scoring - Part 3
0910 Pickup And Scoring - Part 4

Culling

1001 Camera Culling
1002 Distance Culling
1003 Occlusion Culling

Animation

1101 Procedural Animation
1102 Unity Animation
1103 Procedural Character Animation - Part 1
1104 Procedural Character Animation - Part 2
1105 Procedural Character Animation - Part 3
1106 Mecanim Character Animation - Part 1
1107 Mecanim Character Animation - Part 2
1108 Mecanim Character Animation - Part 3
1109 Mecanim Character Animation - Part 4

Let There Be Light

1201 Render Settings Ambient Light
1202 Sun And Moon Directional Light
1203 Point Light And Local Illumination
1204 Fixing Lighting Bugs
1205 Spot Light - Part 1
1206 Spot Light - Part 2
1207 Emissive Material
1208 Baking The Light Map

GUI

1301 Unity GUI - Part 1
1302 Unity GUI - Part 2
1303 Third Party GUI
1304 GUI Directions

Final Touches

1401 Cross Platform Settings
1402 Resolution And Presentation
1403 Game Icon
1404 Game Splash Image
1405 Other Settings
1406 Building Standalone Apps For Mac, Windows, And Linux

Reviews

Domingo
May 11, 2016
Why 5 stars? The presenter, modulates entonation very clearly while he is speaking. He also pause and enphasize the sentences making hear to him interesting. Also can explain abstract concpets about the interface with a few words and in a simple way. So far so good!!!
F
May 3, 2016
This is dated material and uses Unity 4.3. I would not recommend this course unless you have some basic understanding of coding for either JavaScript, C# (sharp), and/or Boo. If the scripts were updated the course would be an excellent resource for first time learners wanting to learn the basics of Unity. Some simple fixes and updating would have made this a five star class, even with the use of Unity 4.3. Several exercises needed update to work. This course will require students to do the research regarding some the issues to continue this course. An example would be that Unity no longer uses GUI, but, now only uses UI, etc. Thus, you need to find the answer in the Unity Manual or Unity Community. *Note you will spend add'l time finding the solutions. The instructor no longer answers the Q & A. One mistake I kept making in the scripts was using the number 1 for location, instead of the lower-case letter "L" the "l" for "location", in Unity MonoScript the number 1, lowercase L (l), and the uppercase "I" looks the same in MonoScript. Reiterating use the lowercase L for location (l) this is what it will look like in the MonoScript font (1, 1, 1). Thus, my bad.
Charles
April 21, 2016
I started this later than I should have, as Unity 5 is out now and this covers 4. However, this was still a great course and covered a lot of very relative topics. I consider myself an intermediate level Unity developer and was at first unsure how much I would learn. I ended up getting my money's worth after all! Things I particularly loved about this course: 1) The instructor goes at a nice and steady pace. I was able to utilize Udemy's speed up option during parts I was more confident with. But it was great to put it back at x1 speed when I was trying to follow along. Never did I feel like the instructor lost me due to pacing. 2) The instructor does a great job at using explicit visual actions/commands as opposed to the quicker ones hidden to the viewers. For example, key shortcuts are rarely used, and when they are, the instructor lets you know what keys to press on a Mac and Windows. 3) The course chapters make sense in their content and order. I recommend this course to anyone looking to learn (more) about Unity. To the instructor: Thank you for taking the time and energy to make this course and help people become better Unity Developers.
Jon
February 19, 2016
instructors delivery is so un engaging ... also he's using paid 3D editing software - Cheetah 3d - which wasn't outlined in the course requirements, it's a $99 piece of software.
Biboo
February 7, 2016
Comprehensively explain all the basic stuff but did not explain much on some intermediate topics such as GUI implementation as the instructor do not want the beginners to have heavy coding.
Francesca
December 19, 2015
I already knew from atuostudy a lot of unit 3d but i found crucial things in this master class that made me so happy and solved a lot of my headaches
Greg
October 24, 2015
I had high hopes for the class and tried to be patient with the style, but halfway through I have to tell people if you're a beginner you're better off looking for another way to learn Unity. There are big gaps in the intro part and then there are some jumps in the middle. The biggest disappointment is when scripting is introduced and basically just a fast fire exercise in typing commands with almost no explanation about the lines of code and what they are actually doing. I guess this could be go for coders who are moving to learn Unity, but definitely not for someone who want to get the basics of Unity.
Adam
October 5, 2015
Can't recommend this highly enough, the instructor covers a vast number of areas in Unity, presents clearly and with nice short lectures. It's a great course.
Damian
October 3, 2015
An ok course with an interesting project but not really as indepth as hoped and without much variety.
David
September 17, 2015
I've already done one of the other Udemy courses on Unity so please take my comments here in that light. I am still very new, in terms of time, to Unity, but as a games programmer for 32 years I think I 'get it' :). I bought this course because it looked like it covered some of the areas that the other course mentioned, but didn't go into in depth. I was right. This course covers a lot of detail without spending time on how to code in c# so it fitted brilliantly with my requirements. Thanks for the course, I think I saw a more advanced one that you also wrote. Would have been handy to have a link to it on the final lecture, but I'll find it if it exists. Maybe Udemy will send me an automated email about it in a day or two. David
Draghici
July 19, 2015
Although the course is using Unity 4.6, the information is still useful for later versions. This is a very good course for 3D game dev.
Dave
July 14, 2015
Instructor was clear and concise and easy to follow. Every piece was broken down and organized effectively. I will definitely save this one as a resource for future projects.
Darren
April 30, 2015
This doesn't cover the changes in the new Unity 5, as it was created with an older version of Unity 4 --- BUT most everything still applies in Unity 5, so I HIGHLY recommend this course. It's also very complete and professionally presented as it covers everything needed to learn the basics of Unity and beyond in an easy to understand manner. If you want to learn the basics of Unity, this is the best course I can recommend to get you well on your way to creating a polished first game, which you actually build as you work through this course. The course is well prepared & presented (high quality audio & video) by an excellent & qualified instructor. He knew what he was teaching and how to teach it. No complaints whatsoever.
Emilio
February 4, 2015
The instructor explains very detailed and uses a single project approach to take full advantage of understanding the different ways of Unity.
Bradley
October 1, 2013
This course will take you from absolute beginner to game producer. It is very complete and I recommend it...well worth the money!!!

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79086
udemy ID
8/15/2013
course created date
8/30/2020
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