Unity 2D Random Dungeon Generator for a Roguelike Video Game
A simple approach to programming a top down 2D random dungeon generator for roguelike video games using C# in Unity
4.79 (245 reviews)

1,825
students
7 hours
content
Mar 2025
last update
$74.99
regular price
What you will learn
Write procedural dungeon generation algorithms to create randomized roguelike environments in Unity.
Use C# to solve common game development challenges, including grid-based level design and AI behavior.
Implement a 2D bitwise tilemap system for automatic tile placement and rounded edge generation.
Develop a simplified enemy pathfinding system using flood fill logic to navigate around obstacles.
Create a dynamic Fog of War system that reveals explored areas and manages player visibility.
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2267246
udemy ID
3/12/2019
course created date
11/23/2019
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