Unity 2017 Game Physics

Unity game physics for all - 2D 3D box - sphere - terrain collider - hinge spring fixed joints - trigger - gravity &more

3.97 (55 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Unity 2017 Game Physics
758
students
2.5 hours
content
Jul 2019
last update
$19.99
regular price

What you will learn

Master Game Physics using Unity 5

Master rigidbodies

Get familiar with box, sphere, terrain, capsule, plane colliders

use buoyancy physics for water, lava, sewers, and slimy stuff

learn how to create swinging objects

make realistic chains effects with hooks and joints

use forces, torque, and gravity

Learn basics of Unity 5 for iOS development and advance techniques to make a professional casual game

Learn how to use 3D pixel art in the game

learn how to import Unity packages

Why take this course?

🎮 Master Unity Game Physics with Yohann Taieb's Comprehensive Course

🚀 Course Overview: In this hands-on Unity Game Physics course, I, Yohann Taieb, will guide you through the intricacies of game physics. With hundreds of 5-star reviews on Udemy and a track record of students reaching the top ranks of the iTunes app store, my courses are designed for those who learn best by doing.

🎲 What You'll Learn:

  • Beginner to Advanced: Whether you're a beginner or an intermediate game developer, this course will take you from the basics of physics in games to advanced techniques used in professional games.
  • Real-World Application: Start with a real project that you can publish on app stores. This isn't about theoretical knowledge; it's about creating something tangible and fun!
  • Essential Physics Elements: Dive into the world of colliders, rigidbodies, triggers, area effectors, fixed joints, hinge joints, raycasting, forces, torques, and even buoyancy!
  • No Prior Knowledge Needed: This course is a one-stop shop. You don't need to have taken separate physics or game design courses; it's all covered here.

🤝 Support and Resources:

  • Expert Guidance: I'm actively involved in the forums, ready to assist you whenever you hit a roadblock.
  • Bonus Materials: You'll get the source code for two popular games, "Dangerous Lanes" and "Captain Rocket," along with characters and environment objects for your own game creations. These resources are worth over $500!

🌟 Course Highlights:

  • Engaging Content: Each topic is broken down into digestible chunks, designed to keep you engaged and learning efficiently.
  • Interactive Learning: Work directly within the Unity editor as you follow along with the course.
  • Versatile Skills: Learn skills that are applicable across different game engines once you've mastered them in Unity 3D.

📚 Why Choose Unity 3D? Unity Technologies leads the global games market, and for good reason. Unity is the go-to game development software due to its extensive reach, robust community, and comprehensive suite of tools and services. Plus, Unity 3D is free for personal use, making it an accessible platform for aspiring developers.

📈 Game Physics Explained: Game physics involves applying the laws of physics to simulations or game engines, enhancing the realism and immersion of the game experience. It's a critical component in modern gaming.

🎓 Why Unity for Learning Physics? Unity 3D is an ideal platform for understanding physics in video games because it offers a powerful, flexible environment for implementing and testing various physics concepts. With Unity, you can explore 3D physics, 2D physics, isometric physics, and more, all within one comprehensive toolset.

🛠️ Course Requirements:

  • Version: Recorded with the latest version of Unity 5.x (2016), this course leverages the newest game physics algorithms.
  • Skill Level: Ideal for beginners to intermediate developers looking to master game physics in Unity. Not for those already proficient in advanced Unity physics techniques.

🎓 Enroll Now and Start Your Journey into Game Physics with Unity! 🚀


FAQs:

  • Who is this course for? This course is designed for beginners to intermediate game developers interested in mastering game physics within the Unity engine.

  • Do I need any prior knowledge of game development or physics? No prior knowledge is required. The course covers all necessary topics from the basics up to advanced techniques.

  • What version of Unity is used in this course? The course was recorded using Unity 5.x (2016). The principles learned are still relevant and can be applied in later versions of Unity.

  • Is this course suitable for advanced Unity users? This course is not intended for advanced users who already have experience with complex physics techniques in Unity.

  • What resources will I receive? You'll get the complete source code for "Dangerous Lanes" and "Captain Rocket" games, as well as characters and environment objects for your use.


Embark on your journey to becoming a game physics expert with Yohann Taieb's Unity Game Physics course today! 🎮✨

Screenshots

Unity 2017 Game Physics - Screenshot_01Unity 2017 Game Physics - Screenshot_02Unity 2017 Game Physics - Screenshot_03Unity 2017 Game Physics - Screenshot_04

Our review

🚨 Course Review Summary:

Overview: The course provides a foundational understanding of physics within the Unity engine, applicable to both 2D and 3D game development. It covers various aspects of Unity's physics system, including joints, rigidbody movement, and collision detection. The course is aimed at beginners and promises to enhance games with realistic physical interactions.

Pros:

  • Comprehensive Introduction: Ideal for beginners looking to understand the basics of Unity's physics engine.
  • Realistic Examples: Offers practical examples that can be applied to add realism to projects.
  • Variety of Topics: Covers a wide range of physics elements, including both 2D and 3D physics functions.
  • Clear Instruction: Yohann, the instructor, is clear and concise in presentation, breaking down complex topics into manageable blocks for easier learning.
  • Didactic Approach: The course is structured to facilitate understanding and application of concepts in real-world scenarios.
  • Helpful References: Provides a valuable reference for both novices and those looking to refresh their knowledge.
  • Positive Impact on Learning: Many users report that the course has significantly contributed to their learning journey with Unity.

Cons:

  • Outdated Content: Some aspects of the course, particularly with Unity 2017, may be outdated, affecting the reproducibility of certain examples.
  • Repetitive and Advertisement-Heavy: The course contains a significant amount of self-promotion and repetition, which can be distracting for advanced users.
  • Accent and Clarity Concerns: A few users found the instructor's accent challenging to understand and wished for more scientific precision in explanations.
  • Unfinished Feel: Some users encountered issues beyond the 11th section, indicating potential unresolved content within the course.
  • Potential for Disappointment: Users with prior knowledge of Unity physics may find the course too basic for their skill level.
  • Technical Issues: Some users reported difficulties with video playback or expected behaviors not functioning as described in the course.

User Experience: The user feedback indicates a mix of satisfaction and some disappointment, depending on the user's prior knowledge and expectations. Many beginners found the course very helpful, while more experienced users felt it was an introductory-level overview. The course has been completed within a few days by many users, indicating it can be digested at a comfortable pace.

Additional Resources: A Spanish language course on Tutellus is recommended as a follow-up for those who speak Spanish and are looking for a deeper understanding of Unity physics.

Final Thoughts: If you're new to Unity or its physics engine, this course serves as an excellent starting point. It provides the basics and some practical applications that can be very useful. However, if you're looking for advanced content or specific problem-solving guidance, you may find the course somewhat basic or incomplete in certain sections.

Note to Future Learners: Ensure that you are prepared for a mix of introductory content and self-promotion within the course. It is recommended to complement this course with other resources if you have prior experience or require more advanced instruction.

737874
udemy ID
22/01/2016
course created date
21/11/2019
course indexed date
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