Unity 2017 - Character gear and weapon use

Complete video training on how to build a weapon and gear system to pickup items and equip them on characters. With code

4.53 (44 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Unity 2017 - Character gear and weapon use
814
students
4 hours
content
Jul 2019
last update
$49.99
regular price

What you will learn

work with Unity3D interface and monoDevelop programming interface

use character with rigging system

create sequences of life-like animations

setup characters to allow weapon and gear equipping

pickup items and equip them on

Why take this course?

🎮 Master Unity 3D: Create Dynamic Weapon & Gear Systems for Your Games


Course Headline:

Complete Video Training on how to build a weapon and gear system to pickup items and equip them on characters


Overview:

Unleash your game development potential with our comprehensive online course, designed for both beginners and seasoned developers alike. 🎒✨

  • Software Used: All software used in this course is 100% free to download and use on PC and MAC computers! No hidden costs – just pure learning.
  • Skill Level: Suitable for all levels, from complete novices to experienced developers looking to expand their Unity skillset.
  • Objective: Learn the intricacies of creating a system within Unity 2017 that allows characters to pick up and equip weapons, gear, and more!

Why This Course?

  • Engaging Gameplay: Discover how to craft games that captivate players with the joy of exploration, powerful upgrades, and unique character customization – just like in hit games such as Zelda, World of Warcraft, MineCraft, or Star Wars!
  • Accessibility: No prior programming experience required. This course is tailored for individuals with little to no coding background.
  • Visual Appeal: Perfect for those who are not artistically inclined. Learn to utilize free 3D pixel art graphics to create a visually appealing game.

What You Will Learn:

  • Getting Started: Download and install Unity 3D on Mac, PC, or Linux effortlessly.
  • Game Creation: Set up your project, add levels, and bring characters to life with engaging animations.
  • Item Crafting:</* Learn to create a variety of in-game items, including swords, shields, shoulder pads, and helmets.
  • Interaction Mastery: Teach your character how to interact with the world by picking up and equipping items autonomously.
  • Coding Explained: Every line of code is broken down and explained in simple terms, making complex programming concepts understandable.

Course Highlights:

  • Easy-to-Follow Video Lectures: Each step of the game development process is visually demonstrated, ensuring you won't miss a beat.
  • Core Foundations: Acquire skills that are applicable to a multitude of projects, building the foundation for any professional video game.
  • Investment in Your Future: By enrolling in this course, you're investing in yourself and your future as a game developer.

Join Now & Become a Game Development Guru!

Ready to dive into the world of game development? With this course, you'll be equipped with all the knowledge you need to start creating your own captivating games. 🚀🕹️

  • Easy-to-Use Tools: We guide you through using entirely free tools for your project.
  • Professional Skills: Learn the same techniques used by industry professionals.
  • Endless Possibilities: After completing this course, the possibilities are endless – from mobile games to complex PC titles, you can build it all.

Don't wait! Begin your journey today and step into the world of game development with confidence. Let's turn your game ideas into a reality! 🌟

Screenshots

Unity 2017 - Character gear and weapon use - Screenshot_01Unity 2017 - Character gear and weapon use - Screenshot_02Unity 2017 - Character gear and weapon use - Screenshot_03Unity 2017 - Character gear and weapon use - Screenshot_04

Our review


Course Review for [Course Title]

Overview: The course in question offers an in-depth look into the 'how' of coding, particularly in the context of character animations and game development. The global rating stands at a strong 4.60, with recent reviews providing a mix of feedback that highlights both the strengths and areas for improvement within the course content and presentation style.

Pros:

  • Clear Instructions: Many students found the instructor's explanations to be clear and concise, making complex topics understandable without making the learner feel inadequate.

    "I love this instructor !! He explains everything very clearly and does not make me feel dumb in the process lol."

  • Real-World Approach: The course emphasizes teaching the 'process' of coding as one might in a real-world scenario, which some students found to be a valuable approach.

    "If you want to understand concepts, this isn't the course. It's more about the process, the how, not the why."

  • Comprehensive Coverage: The course seems to cover a wide range of topics, providing students with a plethora of information and techniques that are directly applicable in game development projects.

    "An outstanding course. Just what I was after. I have been wondering about how to add objects to my rig. I had been doing it manually - but in this amazing, well prepared course Yohann teaches how to do this via code."

  • Engaging Presentation: The instructor's upbeat demeanor and knowledgeable approach keep the content engaging throughout the course.

    "I really enjoyed this course. The instructor is very upbeat, knowledgeable, and entertaining. There is a ton of great information."

Cons:

  • Assumption of Prior Knowledge: Some students felt that the instructor sometimes coded as if assuming prior knowledge that wasn't always provided within the course, leading to confusion.

    "He spends a lot of time waffling and saying this like 'You already know this.' or 'This is obvious.' Explain it, don't explain it, but please don't explain why you don't need to explain it, then explain it anyways."

  • Technical Issues: There were reports of inconsistencies between what was taught and what happened in practice, particularly with character animations. This resulted in some students being unable to replicate the instructor's results, leading to frustration.

    "i have tryed [sic] 3 times this project and i started from the beginning in every trys. after the animations lecture; my screen and instructors screen are different... I couldnt work walking animation. i have gone for strafe animations it didnt work like instructors video."

  • Lack of Responsiveness to Questions: Some students mentioned facing difficulties with setting up their character animations and encountering error messages, but felt let down by the lack of responsiveness in the course's question section.

    "I also keep getting an error message “The thing you want to instantiate is null”. I asked the question in the question section and no response back."

  • Need for Practical Application: A few students suggested that more time could be spent on how to integrate the systems taught into larger game projects, which would provide a more holistic learning experience.

    "Would be better if more time was spent on integrating these systems into a larger game."

Summary: The course is highly regarded for its clear instructions and comprehensive coverage of topics relevant to character animations in game development. However, students have encountered some challenges with technical issues and the assumption of prior knowledge. Additionally, there is a desire for more practical application and responsive support when questions arise. Despite these drawbacks, the course remains a valuable resource, particularly for those who are willing to invest time and effort into understanding the 'how' of coding in this context. It is recommended for individuals looking to enhance their game development skills and for those who appreciate the instructor's teaching style. For beginners facing technical hurdles, it may be beneficial to supplement the course with additional resources or support until proficient.

Related Topics

834910
udemy ID
29/04/2016
course created date
21/11/2019
course indexed date
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course submited by