The Ultimate Guide to Unity Designpatterns
Improve your Coding Skills in the Unity3D Engine beyond beginner Level with Designpatterns for Unity.
4.25 (358 reviews)
7,154
students
4.5 hours
content
Jan 2020
last update
$59.99
regular price
What you will learn
Queue Actions of the player, so they are executed one after another
Create a history of player-actions with an undo-Functionality
Write cleaner code
Improve the performance of your game
Improve your game's data-structure by using ScriptableObjects
Implement the Singleton, Objectpool, Flyweight and Command - Designpatterns in your game
Why take this course?
๐ **The Ultimate Guide to Unity Design Patterns: Elevate Your Coding in Unity!** ๐ฎ
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### Course Headline:
#### Improve your Coding Skills in the Unity3D Engine beyond Beginner Level with Design Patterns for Unity.
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**Course Introduction:**
If you already understand the basics of C# and have a grip on the Unity Engine, it's time to take your skills to the next level. "The Ultimate Guide to Unity Design Patterns" is meticulously crafted for intermediate developers who aspire to master advanced coding within Unity.
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**What You'll Learn in This Course:**
๐ **Implement Best Practice Solutions:** Tackle common game programming issues with elegant, effective strategies tailored for Unity's unique environment.
๐ **Singleton Design Pattern:**
- Learn how to structure your game more efficiently.
๐ฎ **ObjectPool Design Pattern:**
- Boost your game's performance by intelligently managing object instantiations.
๐ **Command Design Pattern:**
- Add undo functionality for player actions, and manage a queue of actions in sequence.
๐ **Flyweight Design Pattern:**
- Optimize your game's data structures using ScriptableObjects to reduce RAM usage.
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**Course Experience:**
This course is designed to be incredibly **project-based and practical.** You'll implement concepts by developing small games, ensuring a hands-on learning experience that solidifies your understanding of design patterns.
- **Step-by-Step Guides:** For each concept, if you need it, there's a detailed guide to help you implement it from scratch.
- **Demo Projects:** Access best practice implementations for insights into professional-grade applications of design patterns.
- **Performance Comparison Projects:** Test and compare different approaches to implementing design patterns to see their real-world impact on game performance.
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**Instructor Credentials:**
With over 5 years of experience in teaching game programming, Andreas Metz knows what it takes to elevate your programming prowess. He's a strong advocate for practical application and believes that through targeted exercises, you can master the craft of game programming.
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**Target Audience:**
This course is perfect for:
- **Unity Users:** Who are ready to move beyond basic tutorials and dive into advanced coding techniques.
- **Programmers:** Seeking to refine the performance, quality, and expandability of their Unity code.
- **Coders:** Eager to expand their toolkit with battle-tested solutions for common game programming challenges.
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**Why Choose This Course?**
This course is designed to not only teach you about design patterns but also to give you the practical skills to implement them effectively in your projects. By combining theoretical knowledge with hands-on assignments, you'll emerge a more skilled and versatile programmer.
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**Enroll Now!**
Don't miss this opportunity to transform your Unity game programming skills. With "The Ultimate Guide to Unity Design Patterns," you're not just taking another course; you're embarking on a journey to become a master Unity developer. ๐
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Join us inside the course and take the first step towards becoming a Unity coding virtuoso! ๐๐โจ
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Our review
๐ **Course Review: Mastering Game Scripting with Design Patterns** ๐
**Overview:**
This comprehensive course by Andreas offers an in-depth exploration of design patterns as applied to game development using Unity. It is targeted at intermediate to advanced programmers who have a foundational understanding of game scripting and are looking to enhance their coding practices with design patterns for optimization and modularity.
**Pros:**
- ๐ **Solid Foundation:** The course provides a solid foundation in design patterns, which are crucial for writing clean, adaptable code in game development.
- ๐ ๏ธ **Real-World Examples:** It uses real-world examples and well-known games to illustrate the concepts, making them more relatable and easier to understand.
- ๐ค **Hands-On Learning:** The practical, hands-on approach helps reinforce the theoretical knowledge with tangible skills.
- ๐ **Code Optimization:** It emphasizes code optimization, a vital skill for game developers.
- ๐ **Expert Teaching:** Andreas's expertise shines through, offering valuable insights and recommendations that go beyond the basic curriculum.
- ๐๏ธ **Value for Money:** The course is considered time and money well spent, with participants finding it to be a worthwhile investment.
- ๐ **Global Impact:** With students from various parts of the world recommending this course, its impact is clear.
- โญ๏ธ **Repeat Students:** Some students have taken additional courses after this one, indicating high satisfaction and the desire for more content from Andreas.
**Cons:**
- ๐งฌ **Advanced Knowledge Assumed:** The course assumes a certain level of knowledge, which may leave beginners struggling at times.
- ๐ **Cyclical References:** There are instances where the instructor refers to other lectures or patterns without extensive explanation within the current lecture, which could be confusing for newcomers.
- ๐ **Additional Learning Needed:** Some students recommend learning prerequisites like interfaces and actions beforehand, although this could also be seen as an opportunity to learn these concepts alongside design patterns.
- ๐ **Missed Patterns:** A few design patterns like Observer and Component are mentioned as missing or not fully covered, which could be beneficial additions.
- ๐ ๏ธ **Practical Implementation:** Some students suggest that more patterns could be incorporated into a final project to demonstrate their practical application in a game development context.
**Student Testimonials:**
- "You get everything promised, as expected...Then, at times when you think 'this is all he's going to teach,' he steps it up and goes deeper into the material."
- "This covers critical design patterns in game development very well. Explaining the listed patterns quite nicely."
- "I would recommend this highly for intermediate people...He's not necessarily wrong [about assuming prior knowledge]; however, he could have included a brief and optional video to give a primer on that."
- "Really good course, time and money well spent! Nice Pacing and very good Content. Presentation was good too; very enjoyable :)".
- "I already miss you. Best teacher I had in here...One more course left from you and I'll be flying by myself."
**Summary:**
This design patterns course is highly recommended for intermediate game programmers who wish to elevate their skills and code quality. While it assumes a certain level of expertise, the course's depth and practical applications make it a valuable resource. Some students suggest improvements in terms of covering more design patterns comprehensively and providing primers for advanced concepts. Overall, the course is considered a significant step towards mastering game scripting with design patterns in Unity.
**Recommendation:**
For those looking to deepen their understanding of design patterns within the context of Unity game development, this course comes highly recommended. It's a solid investment for programmers aiming to refine and optimize their code. Andreas's teaching style is engaging and informative, making the learning experience enjoyable and enlightening.
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1970614
udemy ID
10/16/2018
course created date
6/25/2019
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