【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座

頭の中でイメージする物体をそのままウェブサイトに落とし込めるThree.jsシェーダー言語。GLSLと呼ばれる難関言語をマスターして他と一線を画したフロントエンドエンジニアを目指せる講座

4.71 (193 reviews)
Udemy
platform
日本語
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Operating Systems
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instructor
【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座
1 887
students
4.5 hours
content
Jul 2022
last update
$49.99
regular price

What you will learn

ThreeJsを用いてシェーダー言語をマスターできる

ThreeJsとOpenGLとシェーダーの関係性を理解できる

GLSL言語の書き方を正確に学習できる

Webpack5を使ったモダンな開発環境でシェーダーを学べる

より複雑な3Dオブジェクト描画ができる

VertexShaderとは何か?が理解できる

FragmentShaderとは何か?が理解できる

頂点シェーダーからフラグメントシェーダーとの関係性が学べる

シェーダーに必須なストレージ修飾子について学べる

シェーダーを応用した複雑な図形表現が学べる

シェーダー図形をUIデバッグから操作する方法が学べる

3Dパーリンノイズの実装方法が学べる

Vercelへのデプロイ方法が学べる

Webpack5の概念が学べる

シェーダー用ローダーの設定方法が学べる

Why take this course?

🚀 【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座 🎓


课程概览

针对的学习者

  • 🧑‍💻 Frontend Engineers:想要在技術上超越同行,愿景于在Web上创造出刺目一新的3D体验。
  • 🎨 Graphic Designers:希望将美学技能与编程能力结合,打造独特的3D视觉效果。
  • 🤖 Game Developers:寻求在游戏开发中增强视觉表现力的新工具。

课程内容

  • 深入Three.js与WebGL:超越基础知识,探索Three.js的高级特性和技巧。
  • 掌握GLSL:学习GLSL(OpenGL Shading Language),使用GPU加速的着色器来创造复杂的视觉效果。
  • 实战项目:通过实际项目应用所学知识,从理论到实践,确保技能的实战掌握。
  • 性能优化:了解如何优化代码和资源使用,确保开发的高效性和流畅性。

不包含的内容

  • 🛑 Three.js基础知识:本课程假设你已经对Three.js有了一定的了解,我们将跳过基础教学。
  • 📝 HTML/CSS/JavaScript基础:如果你还不熟悉这些基础技术,请先完成相关课程。
  • 🖥️ 其他3D工具:本课程主要集中在Three.js和GLSL的使用,不会深入教授其他3D模型制作软件如Blender等。

课程特点

  • 实战导向:将理论知识应用于真实项目中,确保学习成果的实用性和实际应用价值。
  • 高级技能:深入掌握Three.js及其在Web环境中的运作,以及GLSL语言的强大功能。
  • 创新精神:鼓励学员探索未知领域,发现自己的独特创造力和技术实现之间的结合点。

学习成果

  • Technical Mastery:你将能够轻松地使用Three.js和GLSL来塑造复杂的3D图形和效果。
  • 🏆 Professional Skills:加强你的Frontend开发技能,成为业界众多专家之一。
  • 🚀 Innovative Projects:创建高度定制化且视觉上引人入胜的3D Web项目。

课程架构

  1. Three.js深入理解:Three.js核心原理、高级特性和最佳实践。
  2. GLSL与Shader Effects:GLSL基础知识,以及如何创造精美的shader效果(如水滴、火焰、雾等)。
  3. 3D Object Manipulation:使用Three.js操作和制造复杂的3D对象。
  4. Performance Optimization:确保你的项目既美观又高效。
  5. Capstone Project:将所学技能整合到一个完整的项目中,展示你的Frontend Engineer技能。

加入这个講座,开启你在Three.js和WebGL领域的新旅程,让你的前端技术达到新的高度!🌟

Screenshots

【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座 - Screenshot_01【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座 - Screenshot_02【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座 - Screenshot_03【Three.js発展講座】シェーダー言語を駆使して複雑な3Dオブジェクトを自在に操りたい人のためのマスター講座 - Screenshot_04

Our review

Based on the reviews provided, here is a structured review of the course "Three.jsでglsl":


Introduction to the Course "Three.jsでglsl": The course has received an average rating of 4.45 out of 5 from recent reviews. It focuses on teaching students about GLSL (Graphics Library Shading Language) within the Three.js framework, and it is noted that similar content can be found in the highly acclaimed "Three.js Journey" course.

Pros:

  • Provides valuable content for those who have difficulty finding comprehensive articles on three.js and GLSL.
  • Useful for beginners who want to learn how to implement shaders and build websites with them.
  • The course emphasizes practical, hands-on experience which helps in understanding the basics of writing shaders and constructing sites.
  • It introduces students to webpack, a powerful tool for automating updates and enabling swift iteration.
  • Includes real-world examples such as creating flags or seas, which can be easily compared to content from "Three.js Journey."
  • The course is well-structured, allowing for step-by-step learning and understanding of the subject matter.
  • It encourages students to explore further by themselves after completing the course, particularly in creating complex 3D objects with shaders.

Cons:

  • Some aspects of the course, such as cloud representation formulas, may leave learners feeling confused if not explained thoroughly.
  • The course seems to focus more on Three.js-specific settings and setup rather than delving deeply into GLSL itself.
  • There are instances where corrections or updates for code mistakes are demonstrated in real-time, which is beneficial for the learning experience.
  • It may be assumed that students have some prior knowledge of OpenGLES3 or similar, as the course includes some assumptions about the learner's familiarity with shader languages.
  • The course assumes that students have completed a Three.js introductory course before diving into this advanced content, making it less suitable for absolute beginners.
  • There are concerns regarding the originality of the content, as it has been noted that some parts closely resemble "Three.js Journey," and there are allegations of copying or plagiarism.

Additional Notes:

  • The course's content is comparable to that of "Three.js Journey," which is a well-known and respected course in the community.
  • Some students have engaged with the instructor, suggesting improvements or highlighting similarities to other courses.
  • It is recommended that interested learners also consider taking "Three.js Journey" for a broader understanding of the topic.

Final Thoughts: The "Three.jsでglsl" course appears to be a valuable resource for students looking to understand and implement shaders within the Three.js framework, particularly if they have some background in web development and 3D graphics. However, it is essential to approach this course with an understanding that it may build upon existing knowledge from similar courses or resources. Additionally, students should ensure that their learning journey aligns with the course's scope and objectives for a more enriching experience.


In summary, the "Three.jsでglsl" course is well-received for its hands-on approach and practical application of shaders in Three.js projects, but it may not be the best fit for those who are entirely new to the topic or those looking for unique content distinct from other popular courses.

4581232
udemy ID
05/03/2022
course created date
26/03/2022
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