4.10 (26 reviews)
☑ Why and where VR works for learning?
☑ Where does it fit in an organization's learning strategy?
☑ What are the key considerations for identifying VR learning use cases?
☑ How to effectively design a VR learning experience?
☑ What is the recommended process for a VR learning development project?
☑ What is the current VR technology landscape and which options best serve VR learning delivery needs?
☑ How to approach VR learning development and what are some of the key deployment and implementation aspects?
For Virtual Reality (VR) to be effective in a learning context, the design of the learner experience needs to take centerstage. This course helps you to dive beneath the powerful VR technology hype to define its learning impact and relevance, application scenarios, learner experience design framework, and all other supporting information you would need to successfully identify, design, and execute VR learning projects. Participants will walk away with a starter kit of downloadable job aids and resources, which will equip them to begin shaping VR learning projects within their individual contexts.
Note: This course continues the learning from my first course: 'Designing an L&D Strategy to power Digital Transformations.' Virtual Reality is a key learning tech strategy that enables the 10 or formal learning component of the 70-20-10 learning strategy we discuss in that course.
Given its immersive and experiential learning format, Virtual Reality is a powerful learning tech strategy for difficult and high-risk skill development in a digital context. Experiential Skill Labs using VR deliver both learning effectiveness and quick results.
To learn more about the 70-20-10 learning tech strategy and its significance in a digital transformation context, check out the course: 'Designing an L&D Strategy to power Digital Transformations.
Why this Course?
The VR Training World - Highlights so far
Why & Where VR Works for Learning
The Experiential Learning Cycle & VR
How VR Solves Learning Challenges
Where It Fits - Key Considerations for Selecting VR
Designing a Learning Experience in VR
Design Implications for VR
The Process for VR Learning Development
Intro to VR Learning Design - The Role of Instructional Designers
Design Structure for a VR Learning Experience
VR Storyboarding - Key Aspects
The Technology Landscape for VR Learning Delivery
VR Delivery Technology - An Overview
Which option is best for VR Learning Delivery
The VR Development Landscape
VR Learning Development - A Snapshot
The Promise of WebVR
Summary & Next Steps
Putting Into Action
It was too advanced when I knew nothing about VR. Knowing section 4/5 first might have helped. Now that I've done this a for a few months it makes more sense.
I loved the course. It is a very useful course for instructional designers who want to design a VR learning experience.
This course is very informative. I really liked the VR Storyboarding topic and Sections 4 and Section 5.
Great course ! Would highly recommend it to everyone professionals or for personal development. Look forward to more
Great course that covers exactly what is required for any VR beginner in the learning industry to get started!
I enjoyed this course. It was very insightful. The only issue was that the volume for the video lecture was lower than the voice over part and therefore difficult to hear. I had to keep playing with the volume.