Swift 3 - Create A Simple iOS Game

A Complete Guide to Creating a Simple Swift 3 iOS Game

4.75 (364 reviews)
Udemy
platform
English
language
Mobile Apps
category
instructor
Swift 3 - Create A Simple iOS Game
19,612
students
6.5 hours
content
Jul 2017
last update
FREE
regular price

What you will learn

Create fully a featured game

Earn revenue from your apps

Application submission

Start a new career

Why take this course?

Do You Want To Create Your Own iPhone and iPad iOS 10 Game but are not sure where to start or even begin? Are you ready to jump right into the exciting world of mobile development but have little or no programming experience? Then this is the perfect course for you!

This Swift 3 - Creating A Simple iOS Game will give you everything you will need to create a fun and addicting simple iOS 10 game in Swift 3, Teaching you from the ground up and implementing all the features from gaining points and using timers to all the way to saving high scores and earning revenue and even submitting the application on the AppStore.

Earn Revenue From The Game by implementing AdMob ad banners within the application and using in app purchases as a way to remove the banners from the app to create an ad free experience for a small cost.

Sell Your App to Millions of Users around the world by submitting the application to the AppStore.

Not only do you get the best online IOS 10 development course online but you also get first class responsive support by email, Twitter or on the forums, So you can rest assure you have full guidance in your new career!

Why Choose This iOS 10 & Swift 3 Course?

Many programmers learning to create there first iOS 10 application often learn from a boring 300 paged book or a short online video tutorial and are often left with more questions they they asked! This iOS 10 & Swift 3 course teaches you from the ground up and i never leave you hanging as i support you through each and every step, i am there to assist you when you run into a problem in Xcode 8 and to offer any advice needed and before you know if you will have created your first iOS 10 app and will feel like everything your learned has stuck in your head.

Topics Covered:

  • Fun and Simple iOS 10 Game
  • Score Saving and Loading
  • Timers and Counters
  • Game Controls
  • Social Integration: Twitter, SMS and Email
  • Storyboards Files and Support
  • Universal Support and Screen Size Support
  • Earning Revenue Ad Networks
  • In App Purchases
  • App Store Submission and Update Support

Content

Introduction

Introduction
Application Resource Files
Creating The Project and Home Interface

Creating the game screen

Designing the game interface
Setting up the tapping button
Creating start game controls
Adding a game timer
Creating the end game function

Creating the end game screen

Designing the end game interface
Create restart function
Display the end score
Add save score function
Display high score

Content Sharing

Share score to Twiiter
Share score via Email
Share score via SMS

Earn Revenue

Display ad banners on all views
Create in app purchases to remove ads
Add in app purchases
Setup ad removal

Finishing touches

Set up the application for universal iPad display
Restore In App Purchases
Create app icons
Setup a universal launch screen

Publishing the application

Prepare application for submission
Submit the application to the appstore

What's Next?

Bonus Lecture

Screenshots

Swift 3 - Create A Simple iOS Game - Screenshot_01Swift 3 - Create A Simple iOS Game - Screenshot_02Swift 3 - Create A Simple iOS Game - Screenshot_03Swift 3 - Create A Simple iOS Game - Screenshot_04

Our review

--- **Overall Course Review** The course in question has garnered a high level of satisfaction from its users, with an average global rating of **4.75 out of 5**. The recent reviews highlight both the strengths and areas for improvement within the course content and delivery. **Pros:** - **Comprehensive for Beginners**: The course is praised for being well-suited for beginners, offering detailed explanations that help novices understand the fundamentals of iOS development with Swift and Xcode. - **Real-World Application**: Students appreciate the hands-on approach of building a real application, which makes learning more engaging and practical. - **Clear and Simple Explanations**: The instructor's ability to clearly explain complex concepts is a consistent point of praise, making it easier for learners to grasp the material. - **Monetization and Framework Setup**: The course covers important aspects like setting up a framework for future app development with in-app purchased and ads, as well as explaining how to create iPhone and iPad versions of applications. - **Variable Naming**: Some students pointed out that while the variable naming used in the course is basic (e.g., `label1`, `label2`), they understand it's for beginners and suggest teaching the importance of meaningful variable names. - **Non Programming Content**: The non-programming parts of the course are found to be useful, even by intermediate developers who managed to learn new things. - **Ease of Following**: The course structure is commended for allowing students to follow along easily, with short lessons that challenge them to move forward. - **Positive Teaching Energy**: The instructor's approachable and positive teaching style is noted as a significant factor in the enjoyable learning experience. **Cons:** - **Pacing of Lectures**: Some students feel that certain lectures could be shortened, as they seem to spend more time on tasks that could have been covered quickly. - **Detailed Coding Explanation**: A few reviewers suggest that the coding sections could go into more detail to provide a deeper understanding, especially regarding fundamental concepts like views. - **Constraints for Different Screen Sizes**: There is some confusion about setting constraints for different screen sizes, indicating that this part of the course could be expanded or clarified further. - **Variable Naming Teaching**: As mentioned, the use of generic variable names in the course prompts a recommendation for including instruction on the importance of descriptive naming conventions. **Additional Feedback:** - **App Development Focus**: The course is highly recommended for its focus on iOS app development and its ability to set up future projects with monetization capabilities. - **Swift and Xcode Introduction**: For those new to iOS app development, the course serves as a great introduction and includes a fun application project to work on. - **Ease of Understanding**: The course's teaching methods are generally considered easy to follow, with examples that are well-executed and applicable to one's own projects. In conclusion, this course is highly recommended for beginners and intermediate iOS developers looking to build their skills in a structured and engaging way. With its focus on practical application and clear explanations, it stands out as a valuable resource for anyone interested in learning iOS development with Swift and Xcode. The areas identified for improvement indicate opportunities for the instructor to refine the content and pacing even further to enhance the learning experience. ---

Charts

Price

Swift 3 - Create A Simple iOS Game - Price chart

Rating

Swift 3 - Create A Simple iOS Game - Ratings chart

Enrollment distribution

Swift 3 - Create A Simple iOS Game - Distribution chart
1106662
udemy ID
2/8/2017
course created date
6/30/2019
course indexed date
Bot
course submited by