Intro to Substance Designer for Beginners
Creating Brick Material that can be used in Substance Painter
What you will learn
Create Color Channels in Substance Designer
Create Roughness Channels in Substance Designer
Create Normal Channels in Substance Designer
Create Height Channels in Substance Designer
Create procedural textures and materials
Connect a logical network of Nodes
Export from Substance Designer to Substance Painter
Why take this course?
Creating a Custom Brick Material - Substance Designer Tutorial
[1hr 28min] Project Files Included
Learn how to create bricks from scratch in this beginner Substance Designer Tutorial! This course is designed for anyone new to Substance Designer. I'll walk you through step-by-step on how to create a material and show you how to export it to Substance Painter. This 1.5 hour tutorial will get you up and running quickly.
Learn how to connect various nodes to create realistic materials. I focus on creating normal maps, height maps, roughness maps, ambient occlusion, height variation per bricks, height variation for the cement and exporting to Substance Painter.
Course content:
1) Intro
2) Overview
3) Normals
4) Normals - Facets
5) Normals - Cracks
6) Normals - Damage
7) Color Part 1
8) Color Part 2
9) Height Maps
10) Roughness
11) Ambient Occlusion
12) Height Variation per Brick
13) Height Cement
14) Exporting to Substance Painter
Files:
All files need Substance Designer 2020 or newer to open
Video Tutorials:
There are 13 Video Tutorial each averaging under 10 minutes. These can be viewed in order or feel to jump into any lesson to just learn a specific technique
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Creating a Custom Brick Material - Substance Designer Tutorial
[1hr 28min] Project Files Included
Learn how to create bricks from scratch in this beginner Substance Designer Tutorial! This course is designed for anyone new to Substance Designer. I'll walk you through step-by-step on how to create a material and show you how to export it to Substance Painter. This 1.5 hour tutorial will get you up and running quickly.
Learn how to connect various nodes to create realistic materials. I focus on creating normal maps, height maps, roughness maps, ambient occlusion, height variation per bricks, height variation for the cement and exporting to Substance Painter.
Course content:
1) Intro
2) Overview
3) Normals
4) Normals - Facets
5) Normals - Cracks
6) Normals - Damage
7) Color Part 1
8) Color Part 2
9) Height Maps
10) Roughness
11) Ambient Occlusion
12) Height Variation per Brick
13) Height Cement
14) Exporting to Substance Painter
Files:
All files need Substance Designer 2020 or newer to open
Video Tutorials:
There are 13 Video Tutorial each averaging under 10 minutes. These can be viewed in order or feel to jump into any lesson to just learn a specific technique