Submarine Interior Game Environment Creation in Blender
Learn How to Create a Game Environment using Blender, Substance Painter, Substance Designer, Marmoset Toolbag, & Unreal

What you will learn
Create a game-ready submarine corridor from start to finish
Create detailed modular wall models and pipes
High to low poly modeling technique
Create tileable painted textures
Bake assets and generate texture maps
Generate special mask for dynamic color and dirt modifications
Create lighting and post effects
Why take this course?
Submarine Interior Game Environment Creation in Blender 🚀
Course Headline:
Dive into the World of Game Environments with Victory3D LLC's Expert-Led Course!
Instructor Info: 🎓
Meet Emiel Sleegers, a seasoned Environment Artist at Ubisoft, whose passion for games has led him to work on AAA titles like Forza Horizon 3 and The Division 2. His journey began with Unity3D, but his true calling was in the art of game creation. Inspired by classics like The Last of Us, Emiel's advice to budding artists is to master one craft within the gaming realm and excel at it. Outside of work, Emiel indulges in all things film and game-related, whether through personal projects, freelance gigs, or catching the latest blockbuster. His enthusiasm and expertise are what you'll tap into as you embark on this course. 🎥🕹️
Course Info: 🖥️
Embark on a comprehensive journey to create a game-ready submarine corridor from the ground up using the industry's top tools: Blender, Substance Painter & Designer, and Marmoset Toolbag, with final integration in Unreal Engine 4. Here's what you can expect to learn:
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Modeling Modular Walls: Learn the techniques to construct walls that not only look great but can be reused throughout your game environments.
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High to Low Poly Modeling: Master the art of high to low poly modeling by creating detailed pipes and other intricate elements for your scene, ensuring performance while maintaining quality.
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Creating Assets: Model and create smaller assets like a metal door, signs, and a fuse box that will add depth and realism to your submarine environment.
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Substance Designer Magic: Dive into Substance Designer to create a realistic, tileable painted metal texture that will bring your walls and other assets to life.
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Marmoset Toolbag Baking: Utilize Marmoset Toolbag for baking your high poly assets onto low poly models, generating essential texture maps in the process.
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Substance Painter Texturing: Bring your assets into Substance Painter and apply textures to give each object a unique and visually compelling appearance.
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Custom Shaders & Dynamic Materials: Discover how to use special masks and custom shaders in Unreal Engine 4 to dynamically alter the colors and dirt amounts on your assets for more interactive and responsive environments.
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Unreal Engine Integration: Import everything into Unreal Engine 4, build your level, set up lighting and post effects, and add the final touches that will make your submarine interior stand out.
Why Take This Course? 🚀
This course is a golden opportunity to learn from an industry professional who has worked on some of the most beloved games in recent history. You'll gain hands-on experience with a powerful suite of tools, including Blender, Substance Painter & Designer, Marmoset Toolbag, and Unreal Engine 4. By the end of this course, you'll have created a stunning, game-ready environment that you can be proud of and use as part of your portfolio to showcase to potential employers or clients.
Ready to Transform Your Artistic Skills? 🌟
Join Emiel Sleegers in this enriching course and take the first step towards becoming a master environment artist. With each lesson, you'll build upon your skills, unlock new techniques, and push your creativity to its limits. Let's set sail on this artistic adventure and create an environment that will leave players breathless.
Enroll Now and Submerge Yourself into the World of Game Environments! 🌊⚫️
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Our review
🌟 Overall Course Review 🌟
Introduction: This course is designed for learners who aspire to create game environments and utilize real-time render engines such as Unreal, Unity, or Blender Eevee. It's offered by Victory 3D LLC, a well-known educational platform specializing in 3D modeling courses. The course has been generally well-received with a global rating of 4.30.
Pros:
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Expert Instructor: The tutor is knowledgeable and experienced, as evidenced by positive reviews from students who have taken other courses from Victory 3D LLC.
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Comprehensive Content: The course covers a wide range of topics including modeling, materials, lighting, and mesh creation, making it valuable for both beginners and intermediate users.
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Real-World Application: Students have reported that the techniques learned in this course are directly applicable to their portfolios, indicating practical relevance.
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Clear Instruction: The instructor is commended for explaining concepts well, avoiding unnecessary details, and focusing on foundational skills.
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Positive Impact: Several students have expressed that the course has significantly improved their skills and understanding of 3D modeling and level design.
Cons:
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Non-Linear Approach: Some learners find the course non-linear, which can be confusing if you're expecting a more traditional step-by-step approach. This didactic style may require revisiting earlier content after completing later sections.
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Software Familiarity: There are mixed reviews regarding the tutor's familiarity with Blender. While some appreciate the native Blender shortcuts and tools, others feel that the tutor's preference for 3ds Max keymapping leads to a suboptimal workflow in Blender.
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Software Issues: A few students have reported issues with stability and selection tools due to the use of a third-party addon (Maxivz Tools) within Blender, which can disrupt the learning process.
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Pacing and Structure: Some learners have pointed out that later lectures should be placed at the beginning of the course to avoid spending time on techniques that may ultimately be revised or improved upon in subsequent lessons.
Learner Experience:
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Beginners to Intermediate Users: The course is suitable for a wide range of skill levels, from beginners to those with prior 3D modeling experience. It provides valuable insights into the workflow and creative processes involved in creating game environments.
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Portfolio Enhancement: Learners can create something visually appealing for their portfolio, demonstrating the practical application of the skills learned.
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Expectation Management: If you are comfortable with Blender's native tools and workflow, or if you are willing to adapt and learn alongside potential inefficiencies due to the 3ds Max keymapping, this course can be highly beneficial.
Conclusion: Overall, this course from Victory 3D LLC is a valuable resource for those interested in creating game environments with Blender, Unreal, or Unity. It offers comprehensive instruction and covers a wide array of topics, making it a potentially 5-star experience with the right mindset and approach to the material presented.