Stylized Female Character Creation - Complete Game Pipeline
Modeling, Retopo, Unwrapping, Texturing a Full Body Game Character using Zbrush, 3ds Max, Substance Painter, & Marmoset

What you will learn
Gain practical skills to create professional game characters
Learn how to give your character the stylized sculpted appearance
Learn important Zbrush tools that will boost your workflow
Gain mastery on 3ds Max Retopology tools
Understand topology as it relates to the human form
Understand the purpose of creating different types of maps for games
Master Substance Painter tools
Create portfolio-ready render using Marmoset Toolbag
Why take this course?
๐ Stylized Female Character Creation - Complete Game Pipeline ๐
Unlock Your Creativity with Victory3D LLC's Expert-Led Course!
Your Journey to Game Art Mastery Begins Here!
Instructor Info ๐งโ๐ป :---|:--- Manuel Rondon, your guide through this creative odyssey, is a seasoned professional 3D artist and part-time instructor. His passion for the craft shines through in his work and teaching, offering valuable insights that can catapult you into the world of game art. Manuel's advice is simple yet profound: stay knowledgeable, remain open to various facets of 3D art, and seize the creative freedom presented by your initial roles. As you evolve in this field, specialization will come, but for now, embrace all aspects of 3D art to broaden your opportunities.
Course Info ๐ฅ๏ธ :---|:--- Embark on an artistic adventure as we dive into the process of creating a stylized female character for video games from scratch. This comprehensive course is meticulously designed to guide you through each step, ensuring you gain hands-on experience with industry-standard tools and techniques.
Course Breakdown ๐ฅ
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Understanding the Brief ๐
- Analyzing reference photos
- Planning the project's concept
- Determining style, silhouette, and color scheme
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Sculpting with ZBrush ๐จ
- High poly sculpting techniques
- Tips for building a stylized character
- Common pitfalls and how to overcome them
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Retopology in 3ds Max โ๏ธ
- Creating a low poly version of the character
- Essential retopology workflow
- Ensuring optimal performance for game engines
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Unwrapping with Precision ๐จ
- Techniques for unwrapping the low poly mesh
- UV mapping for each armor and prop piece
- Best practices for efficient unwrapping
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Stylized Texturing in Substance Painter ๐๏ธ
- Applying stylized textures to achieve a cartoon look
- Utilizing Substance Painter for game art
- Incorporating color theory and style guides
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Final Rendering with Marmoset Toolbag ๐ฑ๏ธ
- Preparing your character for final renders
- Setting up lighting and materials in Marmoset
- Creating a portfolio-worthy presentation of your work
Why This Course? ๐ค
- Learn from Industry Expert: Manuel Rondon's real-world experience will provide you with practical knowledge and insider tips.
- Hands-On Approach: Get ready to roll up your sleeves and dive into the software tools used by professional game artists today.
- Portfolio-Ready Project: Complete this course with a character that can be showcased in your portfolio, demonstrating your skills to potential employers or clients.
- Engaging Content: This course is designed to be informative yet engaging, ensuring you stay interested and motivated throughout the learning process.
- Comprehensive Guide: From concept art to final render, every step of the character creation pipeline is covered in detail.
Enroll Now and Transform Your Game Art Skills with Victory3D LLC's "Stylized Female Character Creation - Complete Game Pipeline" course! ๐ฎ๐
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