Project Grenade-Game ready asset!
Learn Zbrush Hard Surface modeling, Substance Painter, Marmoset Toolbag and so much more!

What you will learn
Zbrush-Substance-Marmoset! Students will learn polymodeling/hard surface sculpting and retopology in Zbrush, diving deep into Zmodeler!
They will learn basics of Substance Painter, how to import a sculpt in Substance Painter and transfer high poly details to low poly model!
We will explore Substance and see it's magic in creating amazing materials super quickly!
They will also learn basics of Marmoset Tool bag and how to make a great real-time render in it and export it to Artstation for the world to see!
Why take this course?
🚀 Project Grenade: Master ZBrush Hard Surface Modeling & More! 🌟
Course Instructor: Milivoj Popovic
Course Overview:
ZBrush → Hard Surface Modeling (No prior knowledge of Substance required!)
- Master ZBrush with a focus on Hard Surface modeling using Zmodeler.
- Follow a proven workflow for retopology in Zbrush, utilizing booleans and polygorups.
Substance Painter → Texture & Material Creation
- Get an Introduction to Substance Painter if you're new to the software.
- Create complex textures and materials within Substance Painter.
- Render your work in Substance Painter and take it into Photoshop for a final hero shot with minor CC (Compositing & Completion).
Low Poly Optimization → Game Ready Model
- Optimize your sculpt for the lowest poly count possible within Zbrush.
- Transfer surface and textures from the high poly sculpt to the low poly model for a game-ready result.
Marmoset Toolbag → Real-Time Rendering & Scene Creation
- Learn the basics of Marmoset Toolbag with an Introduction to Marmoset.
- Recreate your Substance materials in Marmoset and build an awesome scene.
- Use Artstation export within Marmoset to publish your model on Artstation, showing your creation in full 3D glory!
What You'll Learn:
- Advanced ZBrush Techniques for Hard Surface modeling.
- Retopology workflow using Zbrush's powerful tools.
- How to create detailed textures and materials in Substance Painter.
- Techniques for optimizing your model to achieve a game-ready status.
- Real-time rendering with Marmoset Toolbag.
- Exporting and publishing your work on platforms like Artstation.
Join the Community:
🤝 Sculpting in ZBrush FB Group & Discord Channel
- Collaborate and network with fellow students.
- Share your progress and get constructive feedback.
- Ask questions and receive support from both peers and the instructor.
Embark on Your Creativity Journey!
Enroll now to transform your passion for digital art into a marketable skill set, all while becoming part of an inspiring community of artists and creators! 🎨🚀
Your Learning Path:
- ZBrush Mastery: Dive into the world of Hard Surface modeling with ZBrush.
- Substance Painter Adventure: Explore the realm of Substance Painter to craft intricate textures and materials.
- Marmoset Toolbag Expedition: Bring your assets to life with real-time rendering in Marmoset Toolbag.
- Game Ready Asset Creation: Optimize your model for use in games and interactive media.
- Community Engagement: Join the FB Group & Discord Channel, share your work, ask questions, and grow as an artist with the support of a community!
Ready to Level Up Your Skills?
🛠️ Join Project Grenade today and embark on a transformative learning experience that will elevate your 3D artistry to new heights! Let's create something amazing together. 🎉
Screenshots




Our review
🌟 Course Review: Hard Surface Modeling in Zbrush 🌟
Overview
The "Hard Surface Modeling in Zbrush" course has received an overwhelmingly positive response from learners, with a global course rating of 4.60. The recent reviews are all commendatory, highlighting the course's effectiveness for both beginners and intermediates, its comprehensive coverage of the subject matter, and the instructor Milivoj Popovic's engaging and informative teaching style.
Pros
- Comprehensive Coverage: The course covers a wide range of topics from modeling to retopology, texturing, and final presentation in Substance Painter, Marmoset Toolbag, and Unreal Engine.
- Educational Approach: The steps for approaching complex projects are explained clearly, which is helpful for beginners and useful for experienced learners.
- Engaging Instructor: Milivoj Popovic's knowledge of the programs and his approachable demeanor make learning enjoyable and effective. His sense of humor adds a personal touch to the tutorials.
- Versatility: The course is suitable for a variety of learners, from those with no prior knowledge of Zbrush to artists looking to refine their hard surface modeling skills.
- Value for Money: Many learners found the course content valuable and felt that they received their money's worth, especially when availing discounts or promotional offers.
Cons
- Technical Details: Some learners pointed out minor technical issues, such as the need to hold down both Ctrl and Alt to move palette options into new palettes, which was initially not correctly explained in the videos.
- Depth of Content: A few reviewers suggested that some sections could be expanded, particularly regarding UV mapping, to provide more in-depth solutions for optimizing map layouts and ensuring efficient texturing workflows.
- Audience Level: It was noted that while the course is not strictly for beginners, it does offer a basic explanation of tools at the beginning, making it accessible to those who have some foundational knowledge of Zbrush.
Recommendations
- For beginners, it is recommended to take Milivoj Popovic's previous course "Learn Zbrush - Ultimate course 4 beginners/intermediate" to build a solid understanding of Zbrush basics before diving into this course.
- The course would benefit from a few minor adjustments, such as clarifying the keyboard shortcuts and providing more detailed content on specific areas like UV mapping to ensure learners can confidently take their models from concept to game-ready assets.
Final Thoughts
This course is a well-rounded tutorial for anyone interested in hard surface modeling with Zbrush. Its engaging content, delivered by an expert who is also an entertaining teacher, makes it a valuable resource for both beginners and more experienced modelers looking to refine their skills or learn new techniques. With a few minor improvements, this course could be close to perfect for anyone interested in the intricacies of hard surface modeling in Zbrush.