Rendering in Maya / Unreal / Marmoset / Sketchfab
Learn to render and light your 3D models in your favorite render engine!

What you will learn
Render in Maya
Render in Unreal
Render in Marmoset
Render in Sketchfab
Understand Proper color space: when to use sRBG vs Raw
Render AOVs in Maya
Create custom backgrounds for your Maya renders using Photoshop
Create 3D Turntables in Maya
Learn about how Packed Maps can help optimize your scene
Create Marmoset Viewers
Prep your model for VR using Sketchfab
Why take this course?
π Master the Art of 3D Rendering Across Top Engines!
Are you ready to elevate your 3D modeling skills and master the art of rendering across some of the most popular engines out there? Whether you're a beginner or looking to refine your techniques, this comprehensive course by David Bittorf is your ultimate guide to achieve photorealistic results in Maya (using Arnold), Unreal Engine, Marmoset, and Sketchfab. π
What You'll Learn:
-
Maya Rendering with Arnold: Learn the nuances of attaching files to a material, understanding proper color space, and rendering AOVs for a seamless turntable animation. Discover how to use Photoshop to invert normal maps and create custom backgrounds that will make your renders stand out.
-
Unreal Engine PBR Workflow: Dive into the Unreal Engine to learn how to utilize Packed Maps, optimize your scene for better performance, and ensure your materials look their best within the engine.
-
Marmoset for Interactive Rendering: Uncover the secrets of creating slick "layered" videos in Marmoset, allowing viewers to explore different aspects of your model with ease.
-
Sketchfab for VR and Web Compatibility: Get up to speed on preparing your models for VR experiences and ensuring they are optimized for web viewing platforms like Sketchfab.
π₯οΈ Course Highlights:
-
Project Files Included: Get hands-on with project files that complement each step of the tutorial, allowing you to follow along and practice as you learn.
-
29 Video Tutorials: With an average length of 10 minutes each, these videos can be watched in sequence or independently for a deep dive into specific techniques.
-
Compatibility with Industry-Standard Software: This course is designed for users familiar with Maya 2020 or newer, Unreal, Marmoset, Sketchfab, Photoshop, and After Effects.
π¨ Skill Up in Four Powerful Engines:
-
Maya & Arnold: Master the art of rendering within Autodesk Maya using the powerful Arnold renderer. You'll learn to manage materials, AOVs, and create captivating turntable animations ready for presentation or client approval.
-
Unreal Engine: Step into the realm of real-time rendering with Unreal Engine. This tutorial will guide you through the PBR workflow, optimizing your scene for a balance between beauty and performance.
-
Marmoset: Create immersive, interactive renders that show off your model from multiple angles. Marmoset's unique video layering technique allows for an engaging user experience.
-
Sketchfab: Learn the ins and outs of preparing models specifically for VR and web display, ensuring they are optimized for a wide audience with varying hardware capabilities.
π¨βπ» Your Instructor:
David Bittorf is an industry expert with years of experience in 3D rendering and design. His knowledge and teaching style make complex concepts accessible and easy to understand, regardless of your skill level.
ποΈ Who This Course Is For:
This course is perfect for 3D artists, designers, and enthusiasts looking to enhance their rendering skills in Maya, Unreal Engine, Marmoset, and Sketchfab. Whether you're a professional aiming to add these skills to your repertoire or a student eager to learn, this tutorial will provide you with the expertise needed to create stunning renders.
π©βπ» Get Started Today!
Embark on your journey to rendering excellence with this all-encompassing course. With detailed instructions, practical examples, and a wealth of resources at your fingertips, you'll be ready to take on any 3D rendering challenge that comes your way. Enroll now and bring your 3D models to life like never before! π
Enrollment Details:
- Total Duration: Approximately 3 hours and 36 minutes
- Format: Video tutorials, project files, and practical examples
- Software Used: Maya (2020 or newer), Unreal Engine, Marmoset, Sketchfab, Photoshop, and After Effects
- Accessibility: Instant access upon enrollment, learn at your own pace from anywhere in the world
Screenshots



