4.50 (2 reviews)
☑ Code in the Python 3.5 programming language
☑ Make games with Python
☑ Create dataframes with pandas
☑ Read and write data from and to CSV
☑ Recognize analytical approaches to data
☑ Build a Classic 2D Marlo Bros game in Unity®
☑ Learn game design fundamentals
☑ Create game art in Photoshop
☑ Code in C#
☑ Add sound effects to the game!
This course was funded by a #1 project on Kickstarter.
You will learn how to use Python - a popular coding language used for websites like YouTube and Instagram. You will learn the basics of programming, data structures, loops and MORE!
We will apply our knowledge to build a fully functional tic-tac-toe game. We will make an additional Blackjack game! You will learn how to solve errors that can occur when you work as a programmer.
You will take your Python knowledge and apply it to the pandas framework.
We will delve deep into using pandas, an open source library with high-performance and easy-to-use data structures and data analysis tools written for Python.
You will learn to make a 2D platform runner game. You'll design and implement power-ups, enemies, game characters and backgrounds. We interweave theory with practical examples so that you learn by doing.
Glauco Pires from Mammoth Interactive will teach you how to build a Super MARLO Runner game with Unity®. We will teach you the fundamentals of designing, coding, and fine-tuning a game.
First you will design the game and its functionality in Unity®. You will learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on!
Kevin Liao will teach you everything you need to know about Photoshop to make game art. We will integrate the art we make, along with sound, into our Marlo game!
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math!
Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:
Also included is the webinar How To Master Anything by Mammoth Interactive founder John Bura. Being able to master a skill quickly is an essential in modern industries because the world changes so rapidly.
In this webinar, you will learn what you need to become a professional in your field. John will tell you the secrets on how to get good at anything fast.
Learn what you can do to make yourself stand out in your career!
“An easily understood course, with detailed instruction and good explanation of the concepts involved in making this clone game. A very well done tutorial, especially fro someone like me is just now learning how to write code.” ☆☆☆☆☆
"I really like the approach the presenter takes – not just the technical details, but also the very human, personal development information and recommendations he provides.” ☆☆☆☆☆
“The instructor is very good at teaching. He teaches at a great pace and covers anything a beginner would need to understand (every little detail). I am already learning a lot and I just started yesterday." ☆☆☆☆☆
Enroll now to join the Mammoth community
Introduction to Python
Download Python (Free)
What We'll Learn About Python
Basics of Programming with Python
Lists (Python Fundamentals)
Introduction to Lists
Loops (Python Fundamentals)
Introduction to For Loops (with Examples)
Getting Familiar with While Loops
Breaking and Continuing In Loops
Making Shapes with Loops
Nested Loops and Printing a Tic-Tac-Toe Field
Sets and Dictionaries (Python Fundamentals)
Understanding Sets and Dictionaries
Example: Inventory List
Input and Output (Python Fundamentals)
Introduction and Implementation of Input and Output
Introduction to and Integrating File Input and Output
Example: Tic-Tac-Toe Game
Example: Tic-Tac-Toe Game (Continued)
Example: Writing Participant Data to File
Example: Reading Participant Data from File
Statistics with Participant Data from File
Classes (Python Fundamentals)
Introduction to Classes
Inheritance and Classes
Classes Example: Pets
Classes Example: Dogs
Classes Example: Cats
Adding Humans to the Pets Example!
Importing (Python Fundamentals)
Introduction to Importing and the Random Library
Another Way to Import and Use Lists with Random
How to Use the Time Library
Introduction to the Math Library
Example: Creating a User-Guessing Game with Random
Making our Computer Guess a Random Number
Example: Making a Blackjack Game (Python Fundamentals)
Creating and Shuffling the Deck
Creating the Player Class
Expanding the Player Class
Implementing a Bet and Win
Implementing Player Moves
Running the Game (Final)
Error Handling (Python Fundamentals)
Getting Started with Error Handling
Setting up Pandas
Setting up Pandas
Creating a DataFrame
Sorting and Series
Expanding a Dataframe
Getting Values and dealing with NaN Values
Dropping Rows and Columns
Reading and Writing Data
Reading from CSV
Writing to CSV
Analytical Approaches to data
Starting with an analysis
Locating data by labels
Statistical description of data
Histogram plots in pandas
Starting an analysis of all our data
Continuing an analysis of all our data
How to Navigate Unity
Moving a Cube
Coding (Introduction to Unity)
Inputs (Introduction to Unity)
Moving a Player
Prefabs (Introduction to Unity)
Introduction to Prefabs
FAQ on Instantiating Objects
FAQ on Destroying Objects
Adding Explosion Effects
Let's Make a Unity Game!
Organizing the Project
Preparing the Player
Walking and Jumping
Enemy Walking Paths
Jumping Over Enemies
Win and Lose the Game
Introduction to Photoshop
Build a New file
Basic Tools Rundown
Basic Tools Usage
Basic Secondary Tools
Adjustment Layers (Part 1)
Adjustment Layers (Part 2)
Adjustment Layers (Part 3)
Transform Tool (Cont'd)
Colour Range Select
Photoshop fun ( Cont'd)
How to Make Art for the Game in Photoshop
Old and New Project Interface
Brick Block Asset
Coin Block Asset
How to Animate Art for the Game in Photoshop
Shell Enemy Animation
Marlo Running Animation
Marlo Running Animation (Cont'd)
Finishing the Game in Unity
Block Collision Adjustment
Finalizing Features in Unity
Audio - Integrating Sounds Effects
Unity Game Resources
($2000 value) Art Assets and Source Code
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Bonus Lecture: Free $200 Webinar