VR Development Fundamentals With Oculus Quest 2 And Unity

Learn the basics of Virtual Reality Development with the mighty Quest 2, All-in-one VR headset from Meta

4.61 (1154 reviews)
Udemy
platform
English
language
Game Development
category
9,401
students
8.5 hours
content
Jun 2022
last update
$124.99
regular price

What you will learn

Virtual Reality Development Fundamentals

Oculus Quest 2 Unity Development

Side-Loading to Oculus Quest and Quest 2

Custom VR Avatar Models

Oculus Controllers and Hands

VR Shooting

Grabbing and Distance Grabbing

UI Interactions in VR

Run-time Debugging Tool

VR Scene Loading

VR Slicing

Controller Vibration

OpenXR Setup

Unity's XR Interaction Toolkit

Fullbody VR System with FinalIK and Ready Player Me Avatars

Description

---FULLBODY VR SYSTEM UPDATE IS LIVE!---


In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality was raised again.  Finally, we can truly believe that the age of Virtual Reality has already come...

-WHY?

Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable.

As developers, we are so lucky that a revolutionary product is released in our time.

So, it is the best time to develop apps and games for Oculus Quest.


If you agree with me, then this course is for you!  With this course, you can quickly get started with your Oculus Quest and Quest 2 Development.

By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as:

  • Configuring a Unity project for Oculus Quest with the latest XR Plugin Management.

  • Learning how to build VR experiences with Unity's XR Interaction Toolkit

  • Setting up Unity scenes for VR implementation

  • Installing apk files to Oculus Quest with side-loading

  • Teleportation

  • Oculus Local Avatar Implementation

  • Fullbody VR System with FinalIK and Ready Player Me Avatars

  • Implementing Custom Hands and Controllers

  • Implementing Grabbing and Distance Grabbing

  • UI Interactions in VR

  • Scene Loading in VR

  • VR Shooting

  • VR Slicing

  • Vibrating VR Controllers

  • In-Game Debug Methods for Oculus Quest

And while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.

At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app.

So, come and join me on this journey to become a part of the Oculus Quest legacy.

Let's build together,

-Tevfik


Screenshots

VR Development Fundamentals With Oculus Quest 2 And Unity - Screenshot_01VR Development Fundamentals With Oculus Quest 2 And Unity - Screenshot_02VR Development Fundamentals With Oculus Quest 2 And Unity - Screenshot_03VR Development Fundamentals With Oculus Quest 2 And Unity - Screenshot_04

Content

Introduction

Introduction

VR DEVELOPMENT BASICS WITH OCULUS INTEGRATION

Introduction to Section
Installing Unity and Creating The First Oculus Quest Project
Importing Oculus Integration And Game Assets
OVRCameraRig: Basic Unity Scene Setup For Oculus Quest
Building Your First Oculus Quest Unity Project
Installing apk Files To The Quest With ADB
Installing apk Files To The Quest With Side-Quest
Adding Local VR Player And Movement With Joystick
Oculus Local Avatar
Oculus Controllers And Custom Hands
Basic Teleportation
Grabbing Objects
Distance Grabbing (Summoning Objects in VR)
UI Interaction in VR
In-Game Debug Console For Oculus Quest

Reviews

Eli
July 16, 2022
The lectures are very well explained, and the professor responds to questions which helps to keep up with the lecture. I am amazed by this course. Awesome!
Rafael
July 15, 2022
The main reason why i've bought this course, was for most updated contents (v41) that youtube didn't match. As soon i've tried this course, my oculus project started to work! (Even basic stuff like grabbing objects).
David
July 5, 2022
Seems to provide good introductory material, also sometimes goes over basic Unity stuff, I feel like the course could be condensed for those already familiar with Unity stuff.
Gulzat
June 28, 2022
Great so far!! Had some issues with newer versions of Unity, but was able to find solutions and it even feels better^^
Erika
June 21, 2022
I am learning exactly what I wanted to learn. Though I understand this course is for unity developers wanting to go into the field of VR, understanding what the code meant took a while to work out. I don't blame the teacher but understanding C# helps you when doing the course.
Jan
June 8, 2022
It is a good course. I am a beginner at this and it gives a lot of details. I am not so comfortable with the programming yet but we will get there. The setting up takes a long time.
José
May 24, 2022
Una auténtica decepción, solo está medio actualizado el primer capitulo, luego o bien te meten una sección de pago que cuesta 80 euros, que ni siquiera a la ha hecho el mismo instructor, supongo que le habrán pagado para ponerla como publicidad, y lo demás es de versiones tan antiguas que no puedes seguir el curso, lo dicho, una decepción enorme, y dinero perdido... no merece la pena, y es una lástima, de haber mantenido el mismo nivel que la primera sección habría merecido mucho la pena, pero lo considero una auténtica estafa...
Barış
May 9, 2022
It's a nice course especially when you compare it to other courses about VR it's way much better as an improvement, I'd like to suggest instead of using Paid Final IK I'd recommend using Unity build in the Animation Rigging package which is free and you can also get the same result you need and also it's also working with hand tracking with no bugs. I had to learn this part from internet because of FinalIK paid :) Thank you keep up the good work !
Jérémie
May 9, 2022
The teacher insists on starting from scratch. That's good. We don't take shortcuts (ie no preconfigured/template project) so we understand the basics. No fluff talk, straight to the point. Thanks!
MarekChojecki
May 7, 2022
Author says, the course is updated, but most interesting section like Avatar or the game Sword and Pistol are outdated and ask you to pay $90 for assets. Bad practice imo. The first section is ok because it has updated content. Im more confused rather than happy.
Jordi
May 5, 2022
Despite having several issues when it comes to using more updated versions of Unity or XR Interaction Toolkit, overall this is a great learning experience for anyone who is interested on introducing to VR Development. I would wish for a more broad, extensive and updated course made by the same teachers, as their lessons were very well explained and easy to understand. You will have some frustrating moments with the editor though, but none of the reasons really recall on the course itself or the instructors, but the constantly changing toolkits.
Steve
April 26, 2022
I bought this course ages ago, and I've only just got round to starting it. I nearly didn't bother because I figured it would be too out of date by now, but lo and behold, there are a bunch of updates within the course that keep it very current. Great work! Very impressed with the attention to detail here.
Christian
April 24, 2022
Great course to dip your toes into VR unit development and Quest 2 dev. Very easy to follow, instructor is easy to understand, and videos are easy to keep up. Highly recommend to anyone whether Pro or Beginner to get started.
Balaji
April 1, 2022
One of the best course you can find for VR. The instructor Tevfik is amazing. He is my go to person for all the doubts and queries. He replies to every query. I am glad that I purchased his Courses !!!! He regularly updates the course.
Lionella
January 3, 2022
this section is the same project as the first section, but very outdated to the point where I cannot follow along

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2776734
udemy ID
1/24/2020
course created date
2/25/2020
course indexed date
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