Narrative Design Master Class: Write stories for Video Games
Write your story through topics such as World building, Character Development, Dialogue, Plot Theory and more

What you will learn
Understand fundamental narrative design principles
Learn World Building, everything from climate to cataclysmic events
Creating in depth charcaters working from the inside - out
Comprehensive look at writing captavating dialogue in games
Learn how to break into the Game Industry as a Narrative Designer
A video game perspective of how to create a story depending on its structure
Why take this course?
๐ Narrative Design Master Class: Write Stories for Video Games
Unlock Your Storytelling Potential!
Why this course is special ๐
This course stands out with its unique approach to Narrative Design. Unlike any other, it dives deep into the narrative aspects that make video games compelling and engaging. It's not just a passive learning experience; it's an interactive journey through the art of storytelling in the digital realm.
My Guarantee ๐ค
I am committed to ensuring your success as a budding narrative designer. As you embark on this course, feel free to ask any questions related to your game's story or how to use narrative design effectively in your project. I will be there to provide guidance and support throughout your learning journey.
The Course Structure ๐
Embark on a comprehensive journey with approximately 6.5 hours of video content, structured into 9 sections for an engaging and focused learning experience. After completing this course, you will have a solid understanding of narrative design principles that apply to your game's development.
Course Breakdown:
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Section 2: Introduction to Narrative Design ๐
- Explore the fundamentals of narrative design, including plot theory, game genres, player archetypes, and effective writing techniques.
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Section 3: Concept / Pitch ๐ฌ
- Develop your idea from concept to pitch, learning how to articulate your vision for your game in a compelling way.
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Section 4: World Building ๐
- Discover the intricacies of creating a believable and immersive world for your players to explore, focusing on climate, mood, setting, inhabitants, and more.
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Section 5: Character ๐ค
- Delve into character creation and development, understanding the various types of characters and how they relate to player psychology and diversity within games.
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Section 6: Story ๐
- Analyze the importance of player agency in your storytelling and how different game structures can influence narrative engagement, from linear to open-world experiences.
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Section 7: Dialogue ๐ฃ๏ธ
- Master the craft of dialogue writing, including types of dialogue and integrating cutscenes seamlessly into gameplay.
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Section 8: Bringing it all together ๐ช
- Synthesize the knowledge gained from previous sections to create a robust narrative for your game.
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Section 9: Breaking into the industry as a Narrative Designer ๐๏ธ
- Gain insights into the tools and steps necessary to start your career in the video game industry as a Narrative Designer.
Certification of completion ๐
Upon finishing all videos in this course, you will receive a certificate from Udemy. This certification demonstrates your commitment and expertise in narrative design for video games, reflecting the hours of specialized instruction you have completed.
Join me on this enlightening journey into the world of Narrative Design and write stories that resonate with players across the globe. Let's craft memorable experiences together! ๐ฎโจ
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Our review
It seems you've compiled a wide range of feedback regarding the "How To Write About Video Games: The Game Narrative Design Course." Based on your summary, here are some key points and general sentiment across different reviews:
- Content and Structure: The course covers a broad range of topics, which is generally appreciated by both beginners and those with more experience. However, there's a suggestion to structure the content into beginner and advanced sections to streamline the learning process for experienced individuals.
- Educational Value: Some reviewers found the course extremely valuable, especially those who were new to game narrative design or looking to enter the field. Others, who already had industry experience, found some content not entirely relevant but useful as a refresher.
- Teaching Style: The course is likened to a series of PowerPoint presentations, which some found a bit casual and less rigorous than expected. There's a desire for more detailed and in-depth information, with some regretting the purchase due to a lack of educational value based on their expectations.
- Practical Application: The assignments are considered very useful as they help apply the concepts learned to practical scenarios like world-building and character development.
- Accessibility: The course is praised for its accessibility, with screen-reading tools making it easier for those with visual impairments to follow along.
- Room for Improvement: Some recommendations for improvement include having downloadable templates, clearer speech in the video presentations, and providing PDFs of slides to supplement the video content.
- Typos and Errors: A few reviewers pointed out spelling errors within the presentation, suggesting a thorough proofreading process could enhance professionalism.
Overall, the consensus is that the course has potential and offers valuable insights for aspiring game narrative designers, but it could benefit from better organization of content, more practical examples, and fewer basic or repetitive elements to cater to a broader range of learners effectively.