Introduction to Multiplayer Game Development in Unity

Create Online Multiplayer Games in Unity, C# & Photon PUN2 - Learn Networking Concepts & Unity Multiplayer Programming

4.30 (20 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Introduction to Multiplayer Game Development in Unity
200
students
1.5 hours
content
Jan 2023
last update
$64.99
regular price

What you will learn

Create an online multiplayer race that you can play with your family & friends.

Understand how online multiplayer games work and the common phrases (server, ping, room, network)

Learn fundamentals of networking in Unity, C# & Photon PUN 2.

Learn the client-server model and the effect of ping on the game.

Implement a connection to a server and a lobby UI where the player can join or create a match.

Sync the player's nickname across the network and make the player spawn from different spawn points on the map.

Make a scoring system when a ring is collected and a winning logic when the game is over.

Why take this course?

Welcome to Introduction to Multiplayer Game Development in Unity!

In this course, you'll learn how to create engaging and interactive multiplayer games using the powerful Unity game engine, C# programming language, and the Photon PUN2 networking solution.


Photon PUN 2 is a networking engine that allows developers to easily add multiplayer functionality to their games.

It supports a wide range of platforms and offers a variety of features and customization options.

Some famous games that used Photon include Apex Legends, Mortal Kombat 11, Paladins, and more.


Why learn multiplayer game development?

Multiplayer games have become increasingly popular in recent years, and with the rise of online gaming comes a demand for developers who can create engaging and immersive multiplayer experiences.

Multiplayer games also offer a level of engagement and social interaction that most single-player games simply can't match. And adding those features can separate a good game from a great game


What will you learn in this course?

In the course, we'll create an online multiplayer race competition where you collect all the rings as fast as possible before the other player does.


  • We'll start by understanding how online multiplayer games work and the common phrases (server, ping, room, network). 

  • Next, Learn the client-server model and the effect of ping on the game.

  • From there, we'll implement a connection to a server and a lobby UI where the player can join or create a match.

  • We will sync the player's nickname across the network and make the player spawn from different spawn points on the map.

  • Finally, we will make a scoring system when a ring is collected and a winning logic when the game is over.

Throughout the course, you'll learn how to implement multiplayer game mechanics such as lobbies, matchmaking, and player synchronization.

By the end of the course, you'll have the skills and knowledge needed to create your own multiplayer games in Unity, C#, and Photon PUN2. You'll be able to create games that are played online with friends or strangers, and you'll have a solid foundation for building more complex multiplayer games in the future.


Who is this course for?

Aspired Intermediate game developers who want to create a new multiplayer game from scratch or add multiplayer functionalities to an existing game.

Before taking the course, make sure you are comfortable with building simple games in Unity & C#. And you understand basic phrases like Gameobjects, Components, Prefabs, Colliders, and more.


Are there any learning resources?

  1. Challenge slides - where you can complete a small task in the game that will give you practical experience.

  2. Coding quizzes - a great way to test your knowledge, And apply what you learned in the lectures.

  3. Source code - the complete project so you can compare the game while going through the course.

  4. Q&A - if you are stuck or have a bug, you can drop me a question there, and I will help you figure it out.

  5. Discord server - a community of all the students in the course. You can showcase your project and collaborate with other students.

  6. A cheat sheet for Photon PUN2 - a collection of all the most useful commands that will help make multiplayer games faster and better.


Who am I?

My name is Matan Naveh, and I will be your instructor for this course. I've taught game development online to over 3000 students from 100 countries worldwide.


Screenshots

Introduction to Multiplayer Game Development in Unity - Screenshot_01Introduction to Multiplayer Game Development in Unity - Screenshot_02Introduction to Multiplayer Game Development in Unity - Screenshot_03Introduction to Multiplayer Game Development in Unity - Screenshot_04

Reviews

Mohsin
January 17, 2023
I'm a beginner Game Development, But Matan is really good teacher. He explains each and everything in depth. Hats off
Adam
December 28, 2022
The course was fantastic, Matan is an amazing teacher and I had a lot of fun playing the finished game with my family. Recommend to everyone!?
Yoav
December 24, 2022
It was great for me . Matan is a good teacher and it developed me a lot . I recommend this course for everyone
Yosi
December 24, 2022
This is a very good course! I learned the fundamentals of Unity and Photon Pun 2. The delivery was very engaging and the coding quizzes was useful. Now I feel confident developing my future online multiplayer games. I highly reccomd this course.

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4716744
udemy ID
6/3/2022
course created date
12/29/2022
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