Mechanic Game Design Using Blueprint In Unreal Engine 4

Learn Unreal blueprints by developing 3D games with this comprehensive guide from begin to finish

3.25 (80 reviews)
Udemy
platform
English
language
Game Development
category
Mechanic Game Design Using Blueprint In Unreal Engine 4
2,573
students
4.5 hours
content
Nov 2019
last update
$39.99
regular price

What you will learn

How to master beginner blueprint concepts, like variables, "if" statements, and arrays

How to create basic material setup

How to use detect collisions, receive user input, and create game mechanics

How to create camera setup and toggle team

How to create level creation

How to create player controller for each player

How to set up the piece parent and create the piece spawning logic on the chess board

How to create dynamic material for chess and board

How to create chess function library

How to create "HighlightValidPoints" (without logic, just string input)

How to create piece selected

How to create movement logic for King

How to create movement logic for Queen

How to create movement logic for Bishop

How to create movement logic for Knight

How to create movement logic for Pawn

How to create attack system for King

How to create attack system for Queen

How to create attack system for Bishop

How to create attack system for Knight

How to create attack system for Pawn

How to create Castling logic in "GetAllPossibleMoves”

How to create Highlight Checked King function

How to create Menu Level

How to create GameOver widget with simple function such as "Restart", "Menu", "Quit".

How to create "KingDeathCheck" function

How to create “CheckMate” to end the turn

Why take this course?

Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your 3D games stand out, as long as you know how to properly use it.


This course will teach you exactly how to use it. The 8 lectures course (which only takes over three hours of your time) starts off with the basics. It teaches you how to implement the basics to create great visuals that are real to the human mind. From there, you are taught simple, clear concepts. That way it’s easy to follow and Unreal Engine 4 becomes much easier to use.


The best part is, you will use the concepts learned for every single game project that you will ever develop. You will even discover and love using the difficult feature, the marketplace. While others (who didn’t take the course) will find that feature hard to maneuver.


By the end of the course, you will be able to:


  • Apply what you learned to build your own games from start to finish.

  • Organize your game development to make your workflow not only quality but faster.

  • Make use of Unreal’s blueprints to expand on every game and create new mechanic which works in your game.


What’s more? If you struggle with programming and coding, you are in luck! This course gives you examples upon examples guiding you through the fundamentals of Blueprint programming. So that in little to no time, you will be able to make magic with Blueprints.


You will finally get a course that teaches you how to build a game, from A to Z. When you are done, you will know how to make quality 3D that sets you apart.


Don’t let change stop you from building your skills. Simply click the Enroll Now button to get started right now!


More about the Instructor:

Merlion SG Academy is an online training website offering video courses taught by industry experts in game development,

they has enjoyed sharing their knowledge and has given a way to quickly provide very specific training to those students who learn game development online and helps your career move forward.

We believed that Your career is defined by what you know and how well you know it.


NOTE FOR STUDENTS - please take a look at Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)



Screenshots

Mechanic Game Design Using Blueprint In Unreal Engine 4 - Screenshot_01Mechanic Game Design Using Blueprint In Unreal Engine 4 - Screenshot_02Mechanic Game Design Using Blueprint In Unreal Engine 4 - Screenshot_03Mechanic Game Design Using Blueprint In Unreal Engine 4 - Screenshot_04

Our review

--- **Overall Course Rating**: 3.25 ### **Course Review** **Pros:** - **Comprehensive Content**: The course covers a wide range of topics within the Blueprint editor, providing a thorough learning experience for those looking to master it. (Reviewer 1) - **High Quality Guidance**: The course offers a valuable guide for students aspiring to learn more about using the Blueprint editor effectively. (Reviewer 2) - **Engaging and Educational**: Despite some shortcomings, the content is substantial and engaging, with potential for significant learning outcomes if improved upon. (Reviewer 3 & Reviewer 4) **Cons:** - **Lack of Explanation**: The instructor often jumps into tasks without fully explaining why certain choices are made or what the functionalities of selected elements are. This can leave students feeling confused and requiring external research to understand the material. (Reviewer 1) - **Mumbling and Inaudibility**: The instructor mumbles, making some explanations unclear and difficult to follow, which can hinder the learning process. (Reviewer 2) - **Insufficient Background Knowledge**: There is a need for more background knowledge and contextual explanations throughout the course, especially when it comes to the reasoning behind the use of specific blueprint nodes and selections. (Reviewer 1 & Reviewer 2) - **Pacing and Order of Content**: The videos are paced quickly, with some students finding it difficult to keep up. Additionally, there seems to be an issue with the order of sections, with Section 7 needing to precede Section 6 for logical progression, and further confusion post Section 5. (Reviewer 2 & Reviewer 4) - **Code Execution and Testing**: A significant concern is the lack of code testing and explanation of why certain setups are used. The instructor does not consistently run the code to demonstrate functionality, which can lead to misunderstandings and errors on the part of the students. (Reviewer 3 & Reviewer 4) - **Technical Issues**: Some students have reported that the code provided in the course did not function as expected, suggesting a potential lack of expertise or rigorous testing by the instructor. (Reviewer 4) - **Outdated or Incorrect Instructions**: There are instances where the instructions provided are outdated or incorrect, leading to additional frustration for students trying to replicate the course's objectives. (Reviewer 4) **Additional Feedback:** - **Improved Structure Suggested**: It would be beneficial if each class focused on a specific independent task, allowing students the opportunity to solve problems on their own and learn in a more personalized way. (Reviewer 3) - **Clarification on Code Purpose**: Students have expressed a need for better explanations on the purpose of different variables and functions used within the course. (Reviewer 3) - **Commentary Desired**: There is a request for more commentary on why certain decisions are made in the setup, such as using strings instead of integers directly. (Reviewer 4) **Final Thoughts:** While the course offers a wealth of information and serves as a comprehensive guide to Blueprint, there are significant areas for improvement in terms of instruction clarity, pacing, and the technical reliability of the code examples provided. Addressing these issues would greatly enhance the learning experience for students. It is recommended that the instructor revisits the course structure, slows down the pace for clearer explanations, and ensures thorough testing of code before presentation to avoid similar issues in the future. With these adjustments, the course could be a highly effective tool for anyone looking to deepen their understanding of the Blueprint editor.

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2490012
udemy ID
8/2/2019
course created date
8/13/2019
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