Making a Fantasy Axe in Blender
Learn to make Weapons for Games and Films. Model and texture a fantasy Axe in Blender & Substance painter

What you will learn
Model a hero asset
Sculpt in high detail
Unwrapping UVs
Texture in substance painter
Why take this course?
π Embark on a Journey to Fantasy Weaponry with Blender & Substance Painter! π οΈπ¨
Course Title: Making a Fantasy Axe in Blender
Course Headline: Learn to Make Weapons for Games and Films
Your Instructor - Alejandro Aguilar:
A seasoned 3D artist with over 7 years of industry experience, Alejandro has crafted everything from mobile game assets to high-quality video production elements. His expertise lies in the technical nuances of 3D art, which he translates into easy-to-follow teaching methods. π
Why You Should Choose This Course:
My Teaching Approach: With a focus on step-by-step guidance and a commitment to clarity, Alejandro ensures that each concept is thoroughly understood before moving on to the next. His production experience means you'll learn how the industry works, not just how to follow instructions. π οΈβ‘οΈπ¨
Benefits of Taking This Course:
By completing this course, you will:
- Master sculpting and modeling techniques for creating detailed assets.
- Learn the ins and outs of texturing for game assets with Substance Painter.
What You Will Learn:
π¨ Sculpting and Modelling: Learn to create detailed, high-resolution sculptures that capture the essence of fantasy weapons.
π¨ Texturing for Games: Understand how to apply realistic textures to your game assets using Substance Painter.
Course Projects:
We will embark on a hands-on learning journey, where you will:
- Block Out the Model: Begin by creating a rough model of the fantasy axe using basic Blender tools to conceptualize your design. π
- Sculpting: Move on to sculpting a high-detailed mesh, bringing your design to life with intricate details. π¨
- Retopologization & Unwrapping: Retopologize the mesh for a clean, low-poly model suitable for real-time applications like games. π§
- Texture Baking: Bake textures from the high poly sculpt into the low poly mesh to prepare it for texturing in Substance Painter. βοΈ
- Texturing in Substance Paincer: Apply the textures you baked, and use Substance Painter's tools to create a final render of your axe. πΌοΈ
Is This Course Right for You?
This course is tailored for:
- Beginner to Intermediate 3D Modelling Students: Those who have some experience with Blender and want to delve deeper into fantasy weapon creation.
- Artists Looking to Improve Workflow: Individuals aiming to enhance their hard surface modelling skills in Blender.
Who is Not the Ideal Student?
This course is not for:
- Absolute Blender Beginners: Those who are completely new to Blender may find the pace too advanced without prior knowledge.
What You Should Know or Have Before Starting:
To get the most out of this course, you should:
- Have some basic Blender experience.
- Install Blender 3.0 on your computer.
- Own the latest version of Substance Painter.
Join Me Now and Elevate Your Skills!
Are you ready to model production-ready fantasy weapons and take your 3D modelling skills to new heights? Enroll in "Making a Fantasy Axe in Blender" today and transform your artistic vision into stunning visual creations. Let's forge the future of fantasy art together! π οΈβ‘οΈπ
Sign up now and let the adventure begin! π
Screenshots



