Make Games without Code? Master Visual Scripting in Unity!

Learn to make awesome games without Coding!

4.68 (2027 reviews)
Udemy
platform
English
language
Game Development
category
instructor
10,796
students
21.5 hours
content
Apr 2023
last update
$109.99
regular price

What you will learn

Learn from a Professional Indie Game Developer

Learn how to make games without writing code!

Students will learn how to make several complete games from start to finish

Learn Visual Scripting, Shader Graph, Particle System, UI, Game Design, and more!

Description

Hello and Welcome!

I'm your Code Monkey and in THIS course you will learn how to make Games without writing any code!

This course features multiple games all made completely using Unity Visual Scripting and without a single line of code.

I specifically designed it to include multiple games so you can learn to use Visual Scripting and apply it to any genre you can think of.

With the knowledge you will learn from this course you will then be able to make any game you want!


About me, I'm a Professional Indie Game Developer with several successful games published on Steam covering a wide range of genres, I've been Programming for over 20 years and using Unity for almost 10.

Also a couple of years ago I started a YouTube channel making Free Video Tutorials to share the knowledge I have accumulated to help you learn how to make YOUR OWN games.

If you'd like to try out my learning style before purchasing the course you can watch the over 350 Videos available for Free on the YouTube channel. They are presented as clear step-by-step tutorials just like this course.


The course also includes the Complete Project Files for every single lecture.


A bit more about the games...

First we start off with a Simple Platformer in order to learn the basics of Visual Scripting.

The course is designed with a smooth learning curve in mind so you will learn how to use the Visual Scripting Tools as they are needed.

The platformer features: Physics, Platforms, Coins, Hazards, Multiple Levels, Moving Platforms, Moving Hazards and more.


The second game is the Action RPG

This one builds on the knowledge gained while making the Platformer so the design is more complex.

There's tons of features in the final game.

Swords, Arrows, Enemies, Dungeons, Keys, Doors, Buttons, Lava, Fireballs, Hearts, Coins, Shops, and much more.


The third game is a First Person Shooter FPS

It features multiple weapons, enemies, pathfinding, coins, keys, Boss fight and a really awesome Hookshot mechanic.

All made without a single line of code!


All 3 games have tons of effects and lots of awesome features. You can see some cool Shaders, Glow, Screenshake, Post Processing, Animations, lots of UI elements, smooth Camera, Particles and so on. The final games play really great and feel very satisfying.

This course starts with a completely empty project starting completely from scratch and step-by-step we will get to the final games.

Everything is built in an understandable way so you can easily take this as a base and expand upon it with more Hazards, Enemies, Weapons, Levels and so on.



This course is presented as a thorough step-by-step guide where I will show you exactly how to do what I'm doing and why it is that I'm doing it so you can learn how to think like a game developer.


This course will cover a bunch of topics including:

  • How Visual Scripting works

  • Handle Player Movement and Physics

  • Visual Scripting Variables, Events, Super Units, State Machines...

  • Handle Enemy AI with Attack Logic and a Health System

  • Build up the World using a Tilemap

  • Learn the basics of Unity tools like Shader Graph, Post Processing, Particle System...

  • And much much more!


As for requirements you really just need to know the absolute basics of Unity.

If you've never touched Unity before then there is a lecture in the extras section which covers the basics.

If you feel confused or lost at any point in the course make sure you post your questions in the Q&A section.

I will be there to help with whatever issues you may have.


Alright so go ahead join me on the course and let's learn how to build some awesome games together!

- Code Monkey

Content

Introduction

Welcome
FPS Free Update
New Project
Unity Layout
Render Pipeline
Bolt Setup

Platformer (Visual Scripting Basics)

Platformer Start
Platform Game Design
Visual Scripting Basics
Physics
Player Movement
Player Movement Speed
Player Jumping
Is Grounded
Super Units
Visual Scripting Groups
Animations
Cinemachine
Platform Visuals
Spikes
Death Scene Management
Visual Scripting Events
UI
Player Fall to Death
Coins
Level Win
Multiple Levels
Lava Particle System
Post Processing
Shader Graph
Sound
Music
Options Menu Volume
Game Win
Main Menu
Polish
Player Win Death Particles
Coin Animations
Face Last Move Dir
Trail
Double Jump
Moving Platforms
Moving Hazards
Touch Input
More Levels
Final Showcase

Action RPG (Visual Scripting Advanced)

Action RPG Welcome
Action RPG Start
Action RPG Game Design
Player
Player Animator
Player Sword Attack
Cinemachine
Tilemap
Post Processing
Health System
UI
Sound Music Options
Spikes
Player Death Scene Management
Enemy
Visual Scripting State Machines
Enemy AI
Enemy Patrolling AI
Enemy Attack Player AI
Enemy Health System
Player Block
Coins
Health Pickup
Visual Scripting Return Events
Player Dash
Weapon Arrows
Enemy Arrow
Enemy Manager
Battle Spawner
Key Door System
Dungeons
Coin Spawner
Chest
Cannon
Lava
Fire Arrows
Extra Pickups
Shop
Buttons
Star
Game Win Scene
Main Menu
Polish
Tint Flash Damage
Dissolve Shader Spawn
Coin Key Animations
Destructible Pots
Arrow Trails
World Building
Dash Trail
Stop While Attacking
Star Glow Outline
Lava Emission
Fireballs Dont Vanish
Camera Shake
Respawn
Sword Slash
Grass Wind Shader
World Populate
Final Showcase

EXTRAS

Unity Basics
Continue Your Learning Journey (Bonus Lecture)

Screenshots

Make Games without Code? Master Visual Scripting in Unity! - Screenshot_01Make Games without Code? Master Visual Scripting in Unity! - Screenshot_02Make Games without Code? Master Visual Scripting in Unity! - Screenshot_03Make Games without Code? Master Visual Scripting in Unity! - Screenshot_04

Reviews

Matthew
November 17, 2023
Very good and easy to understand. Instructor is very helpful and responds pretty quickly to questions. Learned how to make my first game on here. I'm now learning C# and this course was a tremendous help to me because it taught me a lot of the basics and some more advanced things and I am able to more easily learn new things in Unity quicker
Stanisław
October 6, 2023
Jak do tej pory wszystko wyjaśnione w przejrzysty sposób i nawet dla osoby nie znającej angielskiego na dobrym poziomie zrozumiałe
Marco
September 1, 2023
Because it’s a lot of information and a little overwhelming to hear all at once. Would’ve liked it to be broken up a little bit.
Vaibhav
August 1, 2023
I liked this course very much, the instructor taught very nicely and explain everything crystal clear. I recommended this course to my friends who want to learn about game development without writing single line of code. Thanks Code Monkey and Udemy.
J
July 11, 2023
Pretty easy to follow. Would have loved a more in depth explanation why specific nodes are being used. Like what’s the logic behind simple nodes like Negate or why do you always need to use “Get” on specific properties to be called when it’s not necessarily needed. Id also appreciate if the lecturer would practice good programming practice like good naming conventions / file naming conventions instead of naming game objects Sprite and Player. There’s no visual indicator which is which unless you look at the asset folder.
Meghan
July 10, 2023
Code Monkey does a great job of explaining not only what to do, but why. Coding isn't intuitive, and it's really helpful to have each part of the process explained clearly and accurately.
First
July 7, 2023
This course addresses all the problems I was struggling to find answers for during my code scripting, while also teachs me visual scripting. So far this is really great!
TBOT345
June 25, 2023
It's pretty good so far! Although the different unity version is throwing me off slightly, but I just need to take a closer look for any changes.
Raifel
May 21, 2023
It's being pretty good. He explains everything carefully and I really feel I'm improving my game dev skills. I'm not done yet but when I finished the course I'll give my difinitive review
Aj
April 18, 2023
I feel like the usages for certain variables and objects could be explained better, such as the difference between get and set, or the difference between offset and size etc.. **EDIT** After getting further into the course, I've noticed that Code Monkey does explain the nodes in more depth, Which is great, but I still believe that It would have been better if he explained the full usages from the very start.
Patrick
March 5, 2023
Code Monkey is great. probably 2 or 3 as far as my favorite gaming tutorial guys. the only reason he isn't number one is the lack of explanation of what he is doing sometimes. using shortcut buttons to get around without explaining what he is doing ETC. i think it would be better to advertise to intermediate level. since he moves so quickly and takes certain parts of his knowledge for granted.
Kimball
February 10, 2023
You are making my 20 year old wish come true by only needing a good memory. To bad i still need to be able to draw the sprites. But other then that, if i knew this class was out there back in the days then i would have paid you 10x over to have it. 10/5 stars would give you my 100 Euro or so any day.
Frank
February 5, 2023
Really great, just a little outdated as some of the option have changed where they are placed from 2021.3.9 LTS, like Cinemachine is now found under the GameObject>Cinemachine rather than directly on the toolbar. :)
Melissa
January 20, 2023
Even though the instructor advised against it, I dove straight in and used the most recent version of Unity. I also used the built in visual scripting component instead of Bolt (which is kinda obsolete now anyway) If you have some basic idea of how visual scripting works, basic knowledge of C#, and can figure out the differences between the old and new version, it's entirely possible to follow along with Unity 2021. I was originally going to skip straight to the game project I wanted to learn but I'm so glad I started from the beginning. So far, each part has been well explained and broken down into essential concepts including a few bits of info that greatly helped my overall understanding of how Unity works. I'm on lesson 25 at the time of reviewing and feel like I'm staring to get the hang of things. There have been a few "ah-ha" moments where I can almost figure out how to implement each new feature on my own now. Money well spent and looking forward to the rest of the course!
Shawn
November 13, 2022
While the course is good, and he knows a lot about coding and visual scripting it's not at all what I expected in a beginner course. He go's way to fast and skips over what I think are important parts. I am using the exact same build of unity as him and I wish he would pause his mouse over the functions that we are learning about

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3597670
udemy ID
10/27/2020
course created date
11/4/2020
course indexed date
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