Make an Assassins GO Board Game in Unity

Build a turn-based puzzle game with C# and Unity

4.85 (462 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Make an Assassins GO Board Game in Unity
3,127
students
11.5 hours
content
Oct 2020
last update
$109.99
regular price

What you will learn

Build a stunning turn-based game level

Learn proven game architecture to script logically and cleanly

Why take this course?

🎮 **Unlock Your Potential as a Game Developer with "Make an Assassins GO Board Game in Unity"** 🚀 ### Course Headline: **Build a Turn-Based Puzzle Game with C# and Unity** 🏰✨ ### Course Description: Are you ready to level up your game dev skills? ;There's no better way than immersing yourself in a capstone project! This comprehensive course is designed to take you from a Unity newbie to a seasoned developer. Here's what you can expect as we embark on this exciting journey together: - **Week 1**: We start with a blank Unity project and by the end of this week, you will have fleshed out a fully working game level. This is where the magic begins! 🧙‍♂️✨ ✅ **Fundamental Techniques for Creating Your Own Turn-Based Game** - Learn how to create your own turn-based game with 3D assets, ensuring you understand the mechanics and principles behind a successful puzzle game. - Develop C# scripts step-by-step, mastering the art of architecting game components cleanly and logically. - **Week 2**: Dive deeper into Unity's capabilities as you: 1. **Design Game Board Components in C#** 2. **Use the iTween Plugin to Script Animation** 3. **Setup a Player Character to Respond to Keyboard Input** 4. **Script Enemy Behavior to Challenge Your Players** 5. **Design User Interface Components** 6. **Use UnityEvents to Manage Complex Gameplay Behavior** 7. **Explore Unity's Lighting System to Render a Game Level** - **By the end of the course**, you should have a full set of source code and a prototype for your own turn-based indie game! 🎮🌟 ### Course Benefits: - **Learn from 60+ Videos**: Broken into small, manageable 10-15 minute lessons, you can learn at your own pace. - **11 Hours of Lectures**: Absorb the knowledge and techniques without the overwhelm of longer sessions. - **Save Weeks of Coding**: Get a head start on your Unity project with this condensed learning experience. - **Join the Ever Growing Ranks of Our Class**: Be part of a community of learners who are just as passionate about game development. - **Achieve Results with Proven Techniques**: Follow in the footsteps of successful students who have completed the course and built their own games. ### Important Notes: - **Course Project Files Updated**: Ensure compatibility with Unity 2019 for a seamless learning experience. - **Editor UI May Vary**: The UI in the recorded videos may show an older version of the Editor, but rest assured, the completed game project is fully operational on Unity 2019. - **Recommended Version**: We recommend using Unity 2019.2 or higher for optimal results and to match the course material closely. ### Ready to Start Your Journey in Game Development? Enroll now and begin building your very own Assassins GO Board Game! Let's turn your game development dreams into a reality. 🎲🚀

Screenshots

Make an Assassins GO Board Game in Unity - Screenshot_01Make an Assassins GO Board Game in Unity - Screenshot_02Make an Assassins GO Board Game in Unity - Screenshot_03Make an Assassins GO Board Game in Unity - Screenshot_04

Our review

Based on the reviews you've provided, it's clear that this Unity and turn-based game development course by Wil Bamman is highly regarded among learners. The feedback consistently highlights the following points: 1. **Professionalism**: Wil Bamman is commended for his professional approach to teaching programming within Unity, with a focus on clear explanations, best coding practices, and reinforcing concepts effectively. 2. **In-depth Knowledge**: The course content is considered in-depth, providing learners with a solid understanding of game mechanics, design patterns, and clean code principles. 3. **Code Conventions**: The instructor follows good code conventions, which is emphasized as a positive aspect of the course, distinguishing it from other courses that may not focus as much on this aspect. 4. **Real-world Application**: The course is practical, resulting in a playable turn-based game by the end, which learners can use as a template for their future projects. 5. **Refactoring and Optimization**: The emphasis on refactoring and optimizing codebase is appreciated, with some learners suggesting even more focus on these aspects. 6. **Use of iTween**: While some learners expressed a preference to avoid the use of iTween and write custom classes instead, the overall sentiment is that the course is well-worth the investment despite this. 7. **Audience Suitability**: The course seems best suited for learners who have some prior experience with Unity and are comfortable with basic programming concepts. Absolute beginners may find the course too advanced without first taking a beginner's course. 8. **Outdated Content Concerns**: A few learners mentioned that some of the content might be slightly outdated, but the core principles and methods taught are still valuable even in more modern versions of Unity. 9. **Learning Outcomes**: Learners report gaining a deep understanding of Unity's Events system and learning how to apply Object-Oriented Programming effectively. 10. **Suggestions for Improvement**: Some learners have suggested incorporating topics like procedural level generation or using grids in turn-based games, which could be areas for expansion or a completely new course. Overall, the consensus is that this course is an excellent resource for intermediate Unity developers looking to enhance their skills through a practical project. The course's focus on design patterns, code refactoring, and game mechanics makes it stand out as particularly valuable among other Unity programming courses available on platforms like Udemy.

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1344820
udemy ID
9/8/2017
course created date
7/13/2019
course indexed date
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