Make a game with Procedural Backgrounds in UE4
Create a game with procedural backgrounds using Unreal Engine 4 Blueprints
What you will learn
Learn Unreal Engine 4 essentials
Create levels using procedural tiles
Save and load certain game elements
Create an endless runner character
Good habits and practices for creating and finishing a game
Why take this course?
This is a beginners course meant to help you get started with procedural levels, but it doubles as a starter guide to start developing your first game. This course is focused on using Unreal Engine 4 and coding with blueprints (Programming without code). This course is aimed at beginners but expects you to be familiar with UE4 user interface and to know what blueprints are. During this course you will develop your own game that will be complete and ready to publish at the end. We will look at many features, including a death event, procedural background creation( which will be valid for other genre's of games) and a save game system allowing you to save your high scores. We will also cover the basics of an endless runner character, which will apply to other genre's of games, or other styles of endless runners. We will also cover dozens of other beginner aspects of game development that are often looked over by other courses because you are expected to know them already. I also try my best to explain things to you, and explain why they need to be the way they are. I give detailed explanations of everything so you not only know what to do and what scripts to use, but also understand scripting so you are able to better script other projects based on the knowledge gathered from this course.