Learn Unity's New UI Tools
An introduction to the UI tools added in Unity 4.6, create a game primarily using those new UI tools.
3.75 (26 reviews)
12,512
students
2.5 hours
content
Sep 2017
last update
$19.99
regular price
What you will learn
Create a flexible UI (User Interface) in Unity
Create a game from start to finish
Use some advanced C# ideas like yields and coroutines
Why take this course?
Welcome to this course on Unity3D’s new UI Tools introduced in Unity 4.6.
In this course we will create a Simon Says style memory game from scratch primarily using these new UI Tools. You will become familiar with concepts like anchors, rect transforms, canvases and on the way learn some powerful C# scripting techniques like yields and coroutines.
This course is aimed at game developers who have a basic understanding of Unity and C# scripting but who need a bit of practice getting to grips with the new UI features.
Thankyou for your interest in this course, let’s create a game together.
Content
Introduction
Welcome!
What are we doing here? Who is this for?
The Game, what is it?
The Game - Buttons!
Our First Button
Four Buttons
A Flexible Grid of Buttons
Buttons - Their True Colours
The Game - A Start Button
Start Button Anchors
Start Button Text
The Game - Scripting
Variables
Start And Bind
The Sequence
Sequence Test
Emulating a Button Press
Handling a Button Press
The Game - I Can't Hear Anything!
Sound
The Game - Finishing Moves
High Scores
The Need for Speed
The Game - Settings
Settings - Title and Volume Slider
Settings - Difficulty Toggle
Settings - Scripting - Settings Manager
Settings - Scripting - Volume Slider
Settings - Scripting - Difficulty Toggle
Settings - Scripting - MenuManager
Settings - Settings Button and Animations
Settings - Scripting - This game is so difficult!
Conclusion
Conclusion
Screenshots
Reviews
Francesco
October 18, 2023
Corso per begginger. Tranne alcune considerazioni interessanti, il corso si sofferma troppo su concetti triviali.
Thomas
January 25, 2023
While the instructor was very knowledgeable, I found monotone voice very boring. There were too many long pauses where nothing was said and I was thinking my video froze. I loved the last section on the Game Settings, as you rarely see that in videos and it was by far my favourite part of the tutorial.
Anil
March 9, 2017
Great introductory course that utilises several UI tools in Unity. With playing the audio files I used: "gameObject.GetComponent<AudioSource>().Play(); " (incase anyone wanted know, since I was using v5.5.1). Anf for setting up the buttons, I used a Grid Layout, felt that was much easier on my repeated attempt. Again, great course, worth the investment for UI practise.
Katie
November 2, 2015
everything was going well until the instructor was going over how to add audio. I'm using Unity 5, which told me using audio.play() is now deprecated so I had to lookup the new way.
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365788
udemy ID
12/8/2014
course created date
11/22/2019
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