Learn to Make Stylised Environments in Blender & UE5
Model, texture and render stylised environment from beginning to the end.

What you will learn
Create a stylised result by learning how to exaggerate.
Rendering Stylised Environments.
Creating Stylised Materials.
How to reuse stuff, to save time in production
Creating kits for a lot of purposes
Creating stylised foliage
Why take this course?
🚀 Dive into Stylized Environment Art with Blender & UE5! 🎨
Course Title:
Learn to Make Stylised Environments in Blender & UE5
Course Headline:
Model, Texture and Render Stylised Environment from Beginning to the End.
About Your Instructor:
👩💻 Arash Aref, a seasoned 3D artist and educator with a passion for environment art and lighting, is your guide on this artistic adventure. With a track record of happy students, Arash is ready to share his expertise and help you master the art of creating stylised environments for films and games.
What You Will Learn:
- Planning & Execution: Gain the skills to plan and execute a fully stylised environment from conception to completion.
- Software Proficiency: Become adept at using industry-standard tools like Blender, Zbrush, Substance 3D Designer, Substance 3D Painter, and Unreal Engine 5.
- Stylisation Techniques: Discover how to transform a semi-realistic environment into a visually striking stylised one through lighting techniques in UE5.
- Creating Stylised Materials: Learn the art of creating materials that embody the essence of stylisation.
- Efficiency in Production: Master the skill of reusing elements to enhance your workflow and save valuable time.
- Building Modular Kits: Create versatile kits for a wide range of applications, maximising your productivity and creativity.
- Designing Stylised Foliage: Craft realistic yet stylised foliage that adds life to your environments.
- Rendering Techniques: Perfect the rendering process to achieve the desired stylised look for your scenes.
Course Project Overview:
We will embark on a journey that starts with understanding stylisation, distinguishing it from realistic art, and learning simple rules to create your own stylised pieces. We'll dive into references, plan our project roadmap, brainstorm ideas, sketch out concepts, build them into blockouts, transform those into modular kits for efficiency, create stylised materials and meshes, and finally render the scene to achieve that perfect stylised look.
Who is This Course For?
This course is tailored for:
- Students & Beginner Level Artists: Those who wish to model environments for 3D cartoon films and are looking to elevate their artistic skills.
Who is Not The Ideal Student For This Course?
This course is not recommended for:
- Absolute Blender Beginners: A basic understanding of environment art and some experience with the mentioned software is expected.
Requirements or Prerequisites for Taking This Course:
Before jumping into this course, ensure you have:
- Environment Art Experience: Some foundational knowledge in creating 3D environments.
- Software Installation: Blender, Zbrush, Substance 3D Designer, Substance 3D Painter, and Unreal Engine 5 installed on your computer.
Join Me Now:
If you're passionate about creating visually captivating stylised environments for films and games, this is your chance to take your skills to the next level. Invest in yourself and let Arash Aref guide you through the process with this comprehensive course. Your journey towards mastering environment art awaits—don't miss out! 🌟
Embark on this artistic adventure today and transform your passion for stylised environment art into a professional skill set with Learn to Make Stylised Environments in Blender & UE5. Let's create something extraordinary together! ✨
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Our review
GroupLayout and Course Rating summary: The global course rating stands at an impressive 4.90. This rating is indicative of the high satisfaction levels among the learners who have completed the course.
Pros of the Course:
- Informative Content: Several students found the course to be very interesting, informative and packed with a lot to learn, as mentioned in the review: "Very intresting and informative course, very much to learn from this course."
- Software Pipeline Coverage: The wide range of softwares covered in the course was appreciated by some students.
- Overall Content Appreciation: One student noted that the overall content provided a fantastic overview of the entire process from blocking out to final rendering, indicating comprehensive and well-structured material.
- Instructor's Explanations: The clarity and conciseness of the instructor's explanations were appreciated, which is a crucial aspect for beginners trying to understand complex concepts.
- Practical Examples: Practical examples provided by the course helped some students solidify their understanding, reinforcing the learning experience.
Cons of the Course:
- Technical Issues with Links: A significant issue reported by students was the frequent mentioning of a link that was often not provided in the lesson, which was described as "WHAT GODDAM LINK, HE MENTIONS A LINK EVERY 2 FLIPPING SECONDS BUT NEVER WHERE IT IS. WHAT LINK!!!! THE COURSE IS IMPOSSIBLE WITHOUT IT!!!" This oversight was seen as a major impediment to the learning process.
- Performance and Organization Concerns: Another student pointed out that the performance and organization of the course were not optimal due to mistakes made by the author, which led students to have to redo certain tasks.
- Misleading Description for Beginners: A discrepancy was noted between the course description, which states it is designed for beginner level artists, and the author's later claim that the course is not for beginners.
- Setup Issues: One student emphasized the importance of setup, but also critiqued the author for having a much setup, suggesting that there may have been issues with the initial course setup or instructions.
In conclusion, while the course content is rich and informative, there are notable issues with the presentation and usability that need to be addressed. The instructor should ensure that all mentioned links are provided clearly within the lessons, resolve any technical errors or mistakes in the content, clarify the target audience for the course, and improve the overall organizational aspects of the course to enhance the learning experience for beginners and beyond.