Learn Modern OpenGL Programming

Create Your Own 3d Graphics with OpenGL and C++

4.70 (470 reviews)
Udemy
platform
English
language
Game Development
category
3,688
students
10.5 hours
content
May 2021
last update
$49.99
regular price

What you will learn

Learn a practical level of programming with modern OpenGL

You will learn how to set up an OpenGL window using GLFW and the OpenGL API

You will learn how to write GLSL shaders that program your PCs video card for hardware accelerated graphics

You will learn how to render simple textured rectangles to complex 3D models with realistic lighting

You will learn different types of lighting to make the models look more realistic

You will learn how to set up and control a virtual camera to move around and view objects in the 3D scene

Description

This course will introduce you to modern OpenGL programming.  We will teach you a brief history of OpenGL to help you understand why we chose to teach modern OpenGL with its programmable rendering pipeline over the fixed function pipeline. The majority of tutorials and books only teach the outdated versions of OpenGL API with its fixed function pipeline. We will show you how to use the faster, more efficient and more flexible OpenGL API.

We begin with the basics of getting OpenGL running in a window using the GLFW library.  Then we will move on to understanding the basics of rendering polygons to the display by sending buffers of data to the computers graphics card and programming it using shaders with the GLSL shading language.  We learn how to map textures to our objects. We'll set up a virtual camera using keyboard and mouse inputs to enable us to move around in the scene.

After we have the fundamentals working then we can start building more complex things.  We will learn how to load 3D models and add interesting lighting to the scene.  By the end of this course, you will know how to set up and render in 3D with modern OpenGL.  With each lesson we build the framework with reusable C++ and OpenGL code.  That is a great starting place for you to build your own game engine.  We will start with a blank project and write code each step of the way and each lesson builds upon the last.  Even if you have never touched OpenGL you should find the course easy to follow and everything explained along the way. All of the source code, pre-built third party libraries and Visual Studio solutions for each lesson are included.

Content

Introduction

Introduction
Setting Up Your Environment
Window and Input
Your First Triangle
Shaders
Texture Mapping
Coordinate Systems
Virtual Camera I
Virtual Camera II
Loading OBJ Models
Basic Lighting I
Basic Lighting II
Basic Lighting III

Screenshots

Learn Modern OpenGL Programming - Screenshot_01Learn Modern OpenGL Programming - Screenshot_02Learn Modern OpenGL Programming - Screenshot_03Learn Modern OpenGL Programming - Screenshot_04

Reviews

Karin
August 23, 2023
Die Einheiten waren meistens zu lang. Zum Schluß funktionierte der Quellcode nicht, da spezielle Windows-Elemente auf LInux nicht zur Verfügung standen (sscanf_s). Ich habe bei den Einheiten den Quellcode miterarbeitet. Das führte meist zu Fehlern, die durch die mitgelierferten Materialien zu finden waren. Ab Kapitel 10 hat das auch nicht mehr geholfen.
Mohamad
October 8, 2022
Excellent Course Really Informative and I learned so much from this course I have finished it successfully.??? But one thing to mention if you don't know or not familiar with the high school math you will not be able to follow along with this course.
David
July 30, 2022
It was straight forward and helpful. I always learn from youtube, but on this topic, i couldnt find anything that would go this deep and was this easy learnable for cpp beginner.
David
June 28, 2022
Really good introduction course thus far. Nice coverage how OpenGl works behind the scenes as well as making use of it.
Abhilash
July 21, 2021
Super awesome. I wish I had this course when I started programming some years. I had high clarity on the key concepts of OpenGL Graphics and implement the same on variety of problems. I highly recommend this course to those who wish to write code using C++ for OpenGL programming.
Fred
April 9, 2021
The main difficulty in programming today is setting up the environment. Steve Jones's ill-prepared startup made it even more difficult. I've gone through setting up the environment multiple times without being able to access OpenGL libraries and includes
Christopher
January 1, 2021
This course is great for understanding the fundamentals of OpenGL. It was exactly what I was looking for to start rounding out my skill-set.
Rob
April 3, 2018
A lot of stuttering, going slowly and making some mistakes. I hope I'll learn a lot from this, but I'm not convinced (yet).
Arturo
March 29, 2018
Muy buen curso!!! pero los subtitulos estan muy mal hechos, pero en general bastante completo el curso
Name
March 27, 2018
It's pretty great I just wish the subtitles were more accurate because you cant learn without audio because many of the words are incorrect. This is not the fault of the instructor but Udemy's generated subtitles
David
March 25, 2018
Excellent OpenGL course. I've done a few OpenGL engine courses that I found online and I found this one to be the best. I felt I truly learned a lot about OpenGL. I would love for this teacher to do more videos.
Tomáš
March 20, 2018
One of the best courses on udemy, and best OpenGL programming tutorial I have found on the internet ! Instructor is experienced without doubt, everything is well explained and easy to understand. I like fast and helpfull response on questions. So if you want to learn OpenGL, this is what are you looking for !
Fatih
March 8, 2018
I really suggest you to get this course it is best but Instructor can explain more about buffers, vertex array, etc.. but It still the best one i ever seen so far
Jeff
March 4, 2018
Excellent! This instructor does a great job explaining things. When it comes to teaching, it becomes obvious that this guy knows what he's doing and has a lot of experience as an instructor.
Austin
March 3, 2018
This goes into the perfect level of depth for what I was looking for, and he explains everything very well. I would have liked for it to have a little more breadth, but it is certainly enough to get me started. I now have enough of an understanding of OpenGL that I feel like I can write a simple game engine with a bit of googling.

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Related Topics

1523130
udemy ID
1/23/2018
course created date
11/22/2019
course indexed date
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