Learn GLSL Shaders from Scratch
Bring your WebGL alive with custom shaders

What you will learn
Learn to use GLSL to create great shaders.
Create great image manipulating shaders for cool website effects.
Learn to combine your shaders with lighting effects.
Learn how to create explosions and fire shaders.
Learn how to create procedural textures.
Learn to create HUD displays for real-time 3d applications.
Learn how we can use shaders to manipulate the geometry of a model
Why take this course?
🌟 Learn GLSL Shaders from Scratch 🎮 🚀
Course Headline: Bring your WebGL alive with custom shaders!
Course Overview:
Dive into the world of WebGL and custom shaders with GLSL (OpenGL Shading Language) to create visually stunning effects right in your browser. Whether you're a designer, developer, or game developer, this course will equip you with the skills to add a touch of magic to your 3D objects and web projects.
What You Will Learn:
- GLSL Basics: We'll start from the ground up, assuming no prior knowledge of the language or its syntax based on C.
- GPU Utilization: Discover how GLSL leverages the Graphics Processing Unit (GPU) to execute tasks with remarkable speed.
- Hands-On Practice: Code alongside real-world examples using THREE.js and CodePen, requiring only a web browser.
- GLSL in Various Programs: Learn how to apply your new skills in different programming environments, including C/C++/C# or Python.
- Shader Components: Understand the roles of vertex shaders and fragment shaders and how they interact with each other.
- Progressive Learning: Work through simple examples and gradually build up your knowledge to more complex shader applications.
- Shader Libraries: Gain access to dozens of example shaders to help you learn the language and its capabilities.
Course Structure:
- Introduction to GLSL: A gentle dive into what GLSL is and why it's essential for creating advanced WebGL graphics.
- Understanding Shaders: Learn the differences between vertex and fragment shaders, and how they transform raw data into stunning visuals.
- Mathematics of Graphics: Break down the math behind shaders in a way that is accessible and intuitive, even for those who are not mathematically inclined.
- GLSL Syntax and Semantics: Master the syntax and semantics of GLSL to write clear and efficient code.
- Rendering Techniques: Explore various rendering techniques and how they can be used to create different effects and animations.
- Optimization and Performance: Learn best practices for writing performant shaders that run smoothly on all devices.
- Real-World Applications: Apply your new skills to real-world projects, from simple animations to complex generative art pieces.
Why Take This Course?
- Comprehensive Learning: This course is structured to take you from a beginner to an advanced user in GLSL.
- Real-World Focus: Learn by doing with practical examples that can be used in your projects immediately.
- Engaging Content: Stay engaged and hooked with interactive coding challenges and crystal clear explanations.
- Expert Guidance: Instructor Nik Lever brings a deep understanding of the math behind computer graphics, making even the most complex topics accessible.
Student Testimonials:
🚀 "This course made me understand everything in GLSL intuitively, and it was incredibly fun to code along with Nik's explanations!" - Advanced Front-End Developer
🎓 "I was always intimidated by GLSL, but this course's gradual approach made it possible for me to get a proper understanding before moving on." - Experienced CG Programmer
🌈 "Nik's style of teaching made me understand the math behind shaders, and I'm now so comfortable with shaders that I can't get enough!" - Non-Math Advanced Front-End Developer
🏅 "Another masterpiece from Mr. Lever. His deep understanding of computer graphics makes him an incredible instructor." - CG Programmer & Graphics Enthusiast
Embark on your journey to mastering WebGL and GLSL today, and transform your web projects into interactive works of art! 🖥️✨
Enroll in Learn GLSL Shaders from Scratch now and start creating breathtaking visual experiences with confidence! 🚀🎨
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Our review
Here's a summary of what people are saying about the course "WebGL Fundamentals - A Beginner's Guide to GLSL Shaders & WebGL with Three.js" taught by Nik Schutz:
Positive Feedback:
- The course provides a solid introduction to GLSL shaders and their application in Three.js.
- Nik's teaching style is clear, humorous, and accessible, accommodating learners of different skill levels.
- The course is well-structured, offering essential topics that are fundamental for understanding WebGL and shaders.
- It is praised for making intricate topics like shaders understandable.
- The course allows learners to revisit key concepts, which reinforces learning and enables practical application of knowledge.
- Many users appreciate the inclusion of real-world examples and the practical approach to learning.
- The course is considered a good starting point for those new to shaders, and it helps in building experience with GLSL.
Areas for Improvement:
- Some users note that the course occasionally contains outdated GLSL references or uses deprecated variables, which may need updating for current best practices.
- A few learners found the course to be a bit all over the place at times, with some content feeling rushed or less well-explained.
- There are mentions of the course being heavy on JavaScript setup before diving into GLSL, which could be perceived as a balance between too much JS and not enough focus on the shader logic itself.
- Some learners express a desire for more hands-on assignments to apply the concepts taught throughout the chapters.
- The inclusion of background music in later lessons is noted as being potentially distracting.
- There are suggestions that the course could benefit from more detailed explanations, particularly regarding the underlying math and the actual shader logic, rather than relying on "magic numbers" and unexplained functions.
- Learners find some of the code examples to be complex with long lines and would prefer more descriptive variable names for better readability and understanding.
General Observations:
- The course seems to be a mix between introductory material and deeper technical explanations, which can be valuable but also might require the learner to have some prior knowledge or a higher tolerance for abstraction.
- There's an expectation that learners might benefit from additional resources or supplementary material on the fundamentals of graphics programming and mathematics.
- The course is recommended as a starting point even for experienced CG programmers looking to understand WebGL and shaders within the Three.js framework.
Overall, the course appears to be a valuable resource for beginners and intermediate learners looking to understand and work with GLSL shaders in the context of WebGL using Three.js. It is commended for its structure and practical approach but also highlighted for areas that could be improved for clarity and relevance to current standards.