Kinect Interactive Physics Installation Masterclass with UE5
Use Unreal Engine as an Art / Design medium with Interactive Physics controlled with Kinect Body Tracking.

What you will learn
Configure basic components required to setup body tracking with Kinect in UE5 & TouchDesigner.
Adding custom features to body tracking, so it can produce more interesting interactions.
Create interactive physics simulations that produces stable and controlled movements.
Optimize CPU performance by offloading code into GPU via the shader graph or material.
Understand how and why we use JSON configuration files as one of the industry workflows.
Why take this course?
🌟 Course Title: Kinect Interactive Physics Installation Masterclass with UE5
🎉 Headline: Use Unreal Engine as an Art / Design Medium with Interactive Physics Controlled by Kinect Body Tracking!
🚀 What You'll Learn:
Course Overview:
Welcome to a specialized learning experience in interactive physics body tracking installations! This exciting, condensed course equips you with the rare and sought-after skills to seamlessly integrate Unreal Engine 5 (UE5), Kinect, and TouchDesigner OSC, paving your way into the cutting-edge world of real-time installations.
Key Course Focus Areas:
- Body Tracking Setup with Kinect Sensor: Learn to capture and interpret human motion for interactive art.
- Custom Interactions with TouchDesigner OSC: Enhance your projects with unique features that respond to user movements.
- Creating Stable Interactive Physics Simulations: Master the art of crafting realistic and responsive physics within UE5.
- Performance Optimization Techniques: Ensure your installations run smoothly, even on lower-end systems.
- Shader Code with GPU Power: Utilize advanced shader code for dynamic visual effects.
- Professional Workflow Skills: Manage complex interactive systems using JSON configuration files efficiently.
Who is this course for?
- Intermediate-level Creative Developers: Break into the real-time installation field with newfound skills.
- Game Developers: Expand your expertise into the realm of interactive art and installations.
- Studio Professionals: Learn a quick, effective solution for delivering UE5 + Kinect projects.
Why Master This Skill Set?
- Stand Out from the Crowd: Become a designer who can create cutting-edge interactive installations.
- Enhance User Engagement: Fascinate audiences with unique, responsive designs that are more than mere visual displays.
- Expand your Creativity: Leverage UE5's powerful tools to push the boundaries of what's possible in design and art.
- Professional Growth: Join a niche field where designer/developers specializing in Unreal Engine for interactive art are highly valued.
By the End of this Course, You Will Be Able To:
- Command UE5 Concepts and Workflows: Deliver stunning interactive installations with confidence and expertise.
- Create Installations That Amaze: Produce works that are not just visually impressive, but also engaging and innovative.
- Position Yourself in a High-Demand Niche: Design and create interactive art pieces that captivate your audience and set you apart in an industry where design-oriented UE developers are in short supply.
🎓 Ready to transform the way you approach interactive installations? Dive into the world of Unreal Engine 5, Kinect Body Tracking, and Interactive Physics with this comprehensive Masterclass! Enroll now to unlock your potential and become a master of interactive art. Let's innovate together!
Screenshots



