Build A Multiplayer Kart Racing Game In Unity V.2019

Learn all about vehicle physics, game mechanics, AI, and networking for multiplayer kart racing experiences.

4.75 (608 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Build A Multiplayer Kart Racing Game In Unity V.2019
22,065
students
14.5 hours
content
May 2022
last update
$74.99
regular price

What you will learn

How to use Unity's Vehicle Physics system to create a four wheeled vehicle from scratch.

How to implement the Photon Networking Service in Unity Games.

Artificial Intelligence techniques relevant to racing mechanics.

Why take this course?

Build a Multiplayer Kart Racing Game From Scratch in Unity will use Unity 2019 and Photon networking tools to take you step-by-step through the setup and development of your own go-kart experience.

The kart racing genre goes back to the 1980s, though it was popularised by Super Mario Kart (1992) and Crash Team Racing (1999). The genre mixes racing and arcade type mechanics with well-known fictional characters and funky tracks littered with pickups and obstacles. Creating such a game combines the skills of networking, artificial intelligence, interface design, special effects and audio.

In this course, Penny reveals the most popular AI techniques used for creating NPC racing character behaviour in games using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics and having written two award-winning books on games AI. Throughout, you will follow along with hands-on workshops designed to take you through every step of putting together your own kart racing game.  You will first construct from scratch a single-player experience with intelligent NPC components and then add on networking functionality with a Photon master server to create a multiplayer game.

Learn how to program and work with:

  • Car physics and controllers built from the ground up with Unity's wheel colliders and rigid bodies;

  • AI driven cars with waypoint navigation, smart acceleration & braking and avoidance behaviours;

  • Race Track Mini-maps with Player positions, rear view cameras and leaderboards;

  • Networking with Photon including setting up a master server, remote procedure calls and networked object instantiation;

  • Character selection for vehicle types and player names; and

  • Graphical User Interfaces.

Contents and Overview

The course begins with a detailed explanation of Unity's vehicle physics system.  A four-wheeled car will be constructed from scratch using wheel colliders and rigid bodies in which every setting is explored and all possible functionality tested and put through its paces to get the right balance of skid, acceleration, braking and weight. This system will then be transferred to a top quality Kart model and placed in a racing track environment in which artificial intelligence mechanics will be added to develop non-player character vehicles who can effectively drive around the track while avoiding or in some cases aggressively bumping other players.

You will work your way up to a completed kart racing single player game in which one player takes on three NPCs.  Race places will be calculated and a heads-up display (HUD) containing a rear view camera, minimap and player leaderboard will be added.  You'll also learn how to implement a camera-following script that you can use to switch between players for differing points of view.

Once the single player game is completed, the Photon API will be used to set up a master server and then add multiplayer functionality to the game so you can then play it with your friends.  You will learn how to create your own server, send remote procedure calls to other players and instantiate networked objects, some of them AI characters.

At the completion of this course you will have covered a wide variety of game development techniques from artificial intelligence, networking and user interface creation.  The knowledge and skills you acquire will be applicable across numerous game genres and stand you in good stead for adding advanced functionality to your own game projects.

What students are saying about Penny's courses:

  • Dr.Penny is a wonderful person and a true expert. All of her courses I've taken have been top notch and in my opinion there is no better teacher out there. Her upbeat personality makes you feel as if you're listening to a friend than just another monotone teacher.

  • This is my first course I've ever bought for Unity as I've tinkered for years with Unity and not really done anything , but I'm only 27% through the course and I've already learned so many new things, it's really opened my eyes to the power of Unity. I've followed Penny for a while now on YouTube and she is a brilliant instructor, very clear on the code you're writing and explaining how it all works.

  • I really appreciate the clarity. I've had many dabblings with learning how to code previously and have found my knowledge comes and goes. This time around, the concepts are really sticking. There is something to the Holistic3D method!


Screenshots

Build A Multiplayer Kart Racing Game In Unity V.2019 - Screenshot_01Build A Multiplayer Kart Racing Game In Unity V.2019 - Screenshot_02Build A Multiplayer Kart Racing Game In Unity V.2019 - Screenshot_03Build A Multiplayer Kart Racing Game In Unity V.2019 - Screenshot_04

Our review

### Overall Course Rating: 4.75 Based on the recent reviews, it is clear that **Penny Rimbey's "Unity MMO Multiplayer Racing Game with Physics & AI"** course has received a high level of satisfaction among students. The majority of reviewers praise Penny's teaching style and the comprehensive nature of the course content. Here are some key aspects to consider: #### Pros: - **Clear and Effective Teaching**: Reviewers consistently commend Penny for her clear, concise, and informative instructional methods. Her approach is well-received for its ability to explain not just how to execute tasks but also the rationale behind them. - **Structured Course Content**: The course is praised for its well-structured content that covers a wide range of topics, including gameplay, AI, UI, and multiplayer aspects. It offers a deep dive into various facets of game development within Unity. - **Useful for Beginners**: Despite the complexity of the course, it is seen as a great starting point for beginners looking to learn about networking with Photon, car physics, and AI in Unity. The course provides a solid foundation that can be built upon. - **Comprehensive Learning Experience**: Many students find that the course covers not just the basics but also goes into advanced topics, preparing them for more complex projects. The course encourages learning by doing, with a focus on practical implementation. - **Support from Instructor**: Penny is noted for her assistance and support to students throughout the course, helping them understand concepts that may initially seem challenging. #### Cons: - **Incomplete Coverage**: Some reviewers point out that the course occasionally suggests purchasing additional courses to cover missing material, indicating that the content might not be entirely self-contained. - **Pacing for Advanced Learners**: A few reviewers mention that the pacing might be too fast for those who are already advanced in certain areas of game development, as it leans towards teaching how to make a full-fledged kart game. - **Code Quality and Complexity**: Some students find the code presented in the course could be improved. They view this as an opportunity to challenge themselves by refining the code after completing the course. In summary, Penny Rimbey's Unity MMO Multiplayer Racing Game with Physics & AI course is highly recommended for its educational value and comprehensive scope. It is particularly well-suited for those new to Unity and Photon networking, as well as those looking to expand their understanding of game physics and AI. Students should be prepared to possibly supplement their learning with additional resources or courses and to engage in some self-directed learning, especially when it comes to refining the provided code examples. Overall, the course is an excellent resource for anyone interested in developing multiplayer racing games in Unity.

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2497544
udemy ID
8/7/2019
course created date
10/2/2019
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