Japanese Alley 3D Game Environment Creation

Learn the process of Modeling, Texturing & Lighting an environment using 3ds Max, Substance, and Unreal game engine

4.66 (97 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Japanese Alley 3D Game Environment Creation
995
students
32.5 hours
content
Mar 2019
last update
$59.99
regular price

What you will learn

Create an amazing complete game-ready 3D environment

Bake clean maps

Create realistic wet ground

Produce believable dirt, scratches and grime

Learn how to make moist-rain effects on window glass and buildings

Create professional UV maps

Create realistic glow materials

Understand proper scale for creating environments

High poly to low poly baked workflow

Use weighted vertex normals efficiently

Why take this course?

🎮 Master the Art of 3D Game Environment Creation with "Japanese Alley"

🚀 Course Headline: Dive into the world of 3D game design and learn the process of Modeling, Texturing & Lighting an environment from scratch using industry-standard tools like 3ds Max, Substance Suite, and Unreal Engine.

🏗️ Instructor Info:

  • Emiel Sleegers brings a wealth of experience from his role as an Environment Artist at Ubisoft, contributing to AAA hits like Forza Horizon 3 and The Division 2.
  • His passion for games, particularly titles like The Last of Us, fuels his expertise and inspires his teaching.
  • Emiel's advice: Find your niche in the gaming world, master it, and excel!
  • Outside of work, Emiel immerses himself in the gaming and film culture, often engaging in personal projects, freelance work, and enjoying the latest cinematic releases.

🌍 Course Info: This comprehensive course will guide you through the entire pipeline to create a captivating Japanese Alley game environment.

🔨 Course Structure:

  1. Blockout & Scale:

    • Understand the importance of scale and block out the layout of your Japanese Alley scene.
  2. 3D Modeling:

    • Learn to model buildings with a high poly to low poly workflow.
    • Master normal mapping by baking detailed information onto low poly models.
  3. Realistic Details:

    • Discover how to achieve realistic textures and details using weighted vertex normals.
    • Get proficient in smart, quick, and clean UV mapping techniques.

🎨 Texturing Mastery:

  • Explore the power of Substance Designer to create your own tilable materials like metal, concrete, and tarmac.
  • Refine your textures with a blend of Substance Painter and Photoshop expertise.

🌟 Unreal Engine Integration:

  • Import and set up your models and textures in Unreal Engine.
  • Master material setup and bring your scene to life with dynamic lighting and atmospheric effects.

🔥 Final Outcome:

  • Achieve a stunning final render of your Japanese Alley environment that stands out and is ready for gameplay.

What You Will Learn:

  • The complete workflow from concept to final render in a game engine context.
  • Advanced techniques in 3ds Max, Substance Designer, and Substance Painter.
  • Real-time rendering with Unreal Engine and how to optimize your environment for performance.
  • Tips and tricks from a professional environment artist at Ubisoft.

🎓 Who Is This Course For?

  • Aspiring 3D artists looking to break into the game industry.
  • Game developers aiming to expand their environmental design skills.
  • Artists who want to refine their modeling, texturing, and lighting techniques.

Join Emiel Sleegers in this journey of learning and creation as you transform your passion for games into professional-grade 3D environments. Enroll now and take the first step towards becoming a master of game environment creation! 📚🎮

Screenshots

Japanese Alley 3D Game Environment Creation - Screenshot_01Japanese Alley 3D Game Environment Creation - Screenshot_02Japanese Alley 3D Game Environment Creation - Screenshot_03Japanese Alley 3D Game Environment Creation - Screenshot_04

Our review


Overall Course Review

The "Unreal Engine Level Design Masterclass" is a comprehensive course that has garnered high praise from recent reviewers. With an average global rating of 4.40, it stands out as an exceptional resource for aspiring and experienced level designers alike. Below, we'll delve into the detailed breakdown of the course's strengths and areas for improvement based on the latest reviews.

Pros:

  • In-Depth Coverage: The course is packed with valuable information, offering detailed explanations that have been described as "an amazing course" and "jam packed with a lot of interesting information."

  • Clear Explanations: Instructors are commended for their ability to explain the logic and technical issues, such as lighting, in a clear and understandable manner.

  • Versatile Learning: The course is beneficial regardless of the 3D software used initially, as one reviewer successfully applied the concepts learned in Maya.

  • Step-by-Step Guidance: Reviewers appreciate the structured approach to learning, which has been instrumental in creating good locations and understanding the modeling and substance design process.

  • High Value for Money: The course is considered a "very very well done" tutorial, with some even suggesting that it alone could land someone a job as a level designer.

  • Engaging Content: The course's content is engaging and has helped learners to advance their skills significantly, as evidenced by one reviewer who, after completing 75% of the course, found it to be an "indispensable" resource.

Cons:

  • Pace of Learning: Some students have found the pace of the course to be somewhat rushed, making it challenging to keep up with the instructor, especially during the Substance Designer sections.

  • Accent and Clarity: One reviewer mentioned difficulty understanding the instructor due to his accent, which highlights the importance of clear audio for an online learning environment.

  • Substance Designer Challenges: The Substance Designer section has been reported to be particularly challenging due to the speed at which nodes are used and the lack of organization within the graph. This could lead to confusion and the need to frequently rewind, as noted by a Dutch reviewer who also found it rewarding once completed.

Final Thoughts: The "Unreal Engine Level Design Masterclass" is a solid course that covers a lot of details and has received positive feedback from learners who have completed significant portions of the course. The instructor's approach to teaching, which includes detailing both the logic and technical aspects, seems to be highly effective in delivering an invaluable learning experience. However, potential students should be aware of the challenges that may arise, particularly with the Substance Designer material, and consider this when deciding whether the course is right for them. Overall, this course stands out as a top-rated resource for anyone looking to enhance their level design skills within Unreal Engine.


Update Post-Completion: One of the reviewers has provided an update after completing the full course. They reported that they are very happy with their purchase and have updated their initial review accordingly. This update reflects a more comprehensive understanding of the course's content and reaffirms the course's value as a learning tool for Unreal Engine and level design.

Related Topics

1889748
udemy ID
01/09/2018
course created date
08/02/2020
course indexed date
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