iOS / OSX Game Development - From Start to Store in Swift

Learn to create amazing games from scratch in minimal time by properly understanding the SpriteKit framework and Swift.

3.65 (313 reviews)
Udemy
platform
English
language
Game Development
category
instructor
iOS / OSX Game Development - From Start to Store in Swift
3,256
students
11 hours
content
Jan 2016
last update
$54.99
regular price

What you will learn

Use Xcode to create apps

Understand and read Swift code

Build games using the SpriteKit framework

Upload apps to the app store

Understand the science of game design

Why take this course?

šŸŽ® **iOS / macOS Game Development: From Start to Store in Swift** šŸš€ **Course Title:** iOS / OSX Game Development - From Start to Store in Swift šŸ§  **Course Description:** Dive into the world of game development for iOS and macOS with our comprehensive online course, specifically designed to guide you through creating amazing games using SpriteKit, GameplayKit, and the modern Swift 2.x language. This isn't just another course that shows you how to start somethingā€”it takes you all the way from conceptualizing your game, setting up your project, coding with best practices, to publishing it on the AppStore, and even marketing it for success! šŸ› ļø **What You Get:** - **Full Source Code**: Receive the complete source code, crafted according to the latest Swift standards and coding best practices, allowing you to produce an unlimited number of apps. - **Game Development Template**: A robust template that will save you hours of development timeā€”valued at hundreds of dollarsā€”is included with your course enrollment. šŸ‘©ā€šŸ« **Course Structure:** **Section 1: SpriteKit Mastery** - Learn the core functions and concepts of SpriteKit through engaging, animated video tutorials. - Gain insights by examining real Swift code examples in Xcode. - Understand game architecture and design patterns to build a solid foundation for your games. **Section 2: End-to-End Game Development Process** - Discover my proven 10-step process for creating games from initial design to the final submission to the AppStore. - Create a full-fledged game from scratch, leveraging effective design strategies (unlike other courses that only teach small apps). - Analyze the competition and devise an intelligent marketing plan, including basic keyword ASO to attract customers. - Learn from my 5 years of experience developing for the AppStoreā€”gaining hours of knowledge that took me years to acquire. šŸŒŸ **Updates & Highlights:** - **Course Updated**: April 14, 2015 (Swift Version 1.2) - **Update Added**: March 30, 2015 (Lighting Videos included) - **Course Updated**: Swift 2.0, GameplayKit (90% of the course rewritten for maximum quality!) and includes tvOS compatibility. šŸš€ **Why Choose This Course?** Are you tired of endlessly trudging through courses that are either too chatty or lacking in substance? If you're ready to make high-quality, scalable games and take your game development skills to the next level, this is the course for you. I'm committed to teaching effective coding practices and creating quality productsā€”let's make something great together! Join me on this journey and transform your passion for game development into a professional skill set with our iOS / macOS Game Development course in Swift. Let's build games that not only look good but also perform brilliantly, and most importantly, get noticed on the AppStore! šŸŽˆ Enroll now and start your journey towards becoming a proficient game developer today!

Our review

Based on the reviews you've provided, here's a summary of what learners have said about the "iOS 10 and Swift 3 - Developing iOS Games with SpriteKit" course by Neil Alexander: **Strengths:** - The course is highly recommended for those who already have some experience with Swift and iOS development. It's praised for its thoroughness in teaching SpriteKit and for providing a comprehensive path from game concept to publishing on the App Store. - Neil Alexander is commended for his clear teaching style, his responsiveness to learner questions. **Key Points:** - The course includes valuable insights into game development, such as planning your game's architecture, and understanding the SpriteKit framework. - It covers a broad knowledge in gaming while staying specific towards gaming with SpriteKit. - The course materials are of high quality. - Neil is considered very knowledgeable and his teaching style is appreciated for being clear and slow, which contributes to maintaining the audience's attention span. - The course content is well structured. **Areas of Improvement:** - Some reviews suggest that the course could benefit from more detailed explanations rather than just showing code. - A few reviews mention that the course material, specifically the Xcode project files, might need updating to the latest version of Xcode and Swift language syntax. - Some learners found challenges with outdated syntax or features within the course content, particularly with regard to using the SpriteKit scene editor programmatically. **Recommendations:** - If you're new to iOS game development, it's recommended to first take an introductory Swift course before starting this SpriteKit course. - It's advised to ensure that you are working with the most current and up-to-date versions of Xcode, SpriteKit, and Swift to avoid compatibility issues with outdated project files. - Learners suggest that a more step-by-step approach to coding, where the instructor explains each step as they write the code, could enhance the learning experience. Overall, this course seems to be very well-regarded among iOS game developers who are using Swift and SpriteKit for their projects. It's seen as a valuable resource, provided that learners are prepared with up-to-date tools and prerequisite knowledge.

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385454
udemy ID
1/5/2015
course created date
7/30/2019
course indexed date
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