Graphics Programming with Vulkan and C++

Learn graphics programming now using the most popular graphics API

4.58 (17 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Graphics Programming with Vulkan and C++
147
students
6 hours
content
Feb 2024
last update
$54.99
regular price

What you will learn

Create graphics applications

Apply common rendering math

Use Vulkan for graphics programming

Apply good coding standards

Creating and managing windows

Writing shader code using GLSL

Setting up a project using CMake

Setup a graphics pipeline

Basic graphics theory

Why take this course?

🎓 **Master Graphics Programming with Vulkan and C++!** 🚀 ### Course Title: Graphics Programming with Vulkan and C++ ### Headline: Dive into the World of High-Performance Graphics with Vulkan! --- Welcome to the Graphics Programming with Vulkan and C++ course! Get ready to embark on a thrilling journey into the realm of cutting-edge graphics programming. Vulkan, the latest and most popular graphics API, is not just a tool; it's a revolution in how we approach graphical applications. It's the successor to OpenGL and is rapidly becoming the standard for game development and more. Known for its high performance and cross-platform capabilities, Vulkan is your go-to for creating visually stunning and efficient applications. --- ### Course Highlights: - **Ease of Learning**: We've broken down complex concepts into digestible, bite-sized lessons that won't overwhelm you. Perfect for beginners or anyone looking to sharpen their skills. - **Hands-On Approach**: From setting up your C++ project to rendering a simple triangle, you'll learn by doing. This hands-on experience is invaluable and will solidify your understanding of Vulkan and its capabilities. - **Comprehensive Coverage**: We'll cover the essentials such as: - Initializing Vulkan - Creating a window - Compiling shaders - Debugging issues - Rendering vertices - Basic transformations for 3D graphics - **Advanced Topics**: While we won't delve into complex topics like post-processing or shadows in this course, we promise to keep you updated with regular updates on major changes in the Vulkan specification. --- This course is tailored for the modern developer and is designed to be accessible no matter where you are in the world, thanks to tools like GLFW and libraries like GLM that abstract away platform-specific details. You'll learn how to manage your project with ease using CMake, ensuring a smooth development experience. ### Technologies You'll Encounter: - **Vulkan SDK**: The heart of graphics rendering on modern GPUs, Vulkan allows for fine-grained control over the GPU, giving you unparalleled performance and efficiency. - **GLFW**: This library provides a simple interface for creating windows and handling events, making it easier to create your application's user interface across different platforms without getting bogged down in platform-specific details. - **GLM**: A compact, efficient, and well-documented math library for graphical programming that includes functionality for vector manipulations, matrices transformations, and more. - **CMake**: This powerful build system and meta-build environment will help you compile your code without the complexity often associated with building applications from source. --- By the end of this course, you'll have a solid foundation in graphics programming with Vulkan and C++. You'll be ready to tackle more complex projects and push the boundaries of what's possible with modern graphics hardware. So, are you ready to join us on this exciting adventure into the world of Vulkan graphics programming? 🌟 Enroll now and let's create some breathtaking visuals together! 🖥️🎨

Screenshots

Graphics Programming with Vulkan and C++ - Screenshot_01Graphics Programming with Vulkan and C++ - Screenshot_02Graphics Programming with Vulkan and C++ - Screenshot_03Graphics Programming with Vulkan and C++ - Screenshot_04

Reviews

Allan
February 20, 2024
Vulkan is a very verbose graphics API and Hristo gives a brilliant and clear introduction to it. Note this course is very up to date, Vulkan is still evolving. Some sections don't have completed code downloads for them but just download the next section and follow along. I had an issue with my system crashing because it was using more than the requested number of swap images but he fixed the issue in less than a day! FYI: I'm using Linux (KUbuntu, Wayland) and Visual studio Code and this course still works fine, if you add the cmake, c++ and glsl extensions to VSCode.
Krasimira
February 9, 2024
Great course, the concepts are very well explained. I like the instructor. Have to pause to write my code, but that is okay because the content is well structured.
Lidia
February 8, 2024
The course was well-structured, starting from the basics and gradually moving to more complex concepts. Hristo explained difficult topics in a way that was easy to understand. The practical exercises were helpful. I appreciated the focus on real-world applications, which has prepared me for using these skills in my projects.
Viktoria
February 5, 2024
Great course! I liked how the lessons were well-sectioned. Everywhere I tried to learn Vulkan I had to sit down for prolonged periods but this course hits the right balance. The instructor's explanations were clear and I loved that there were not minutes and minutes of watching the instructor write and rewrite the code - everything was well structured and optimized. I had to pause the video to test the code myself but I loved that it was otherwise timesaving and on point. Good job!
Stanimira
February 3, 2024
I watched the whole course. The introduction to Vulkan was super and helped me to get started. The instructor speaks clearly and I was able to understand the topic.

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5546516
udemy ID
9/7/2023
course created date
2/4/2024
course indexed date
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