Game Level with Godot 3.2 and Blender 2.82
Learn Davide Prestino's workflow
4.20 (12 reviews)
200
students
4.5 hours
content
May 2020
last update
$49.99
regular price
What you will learn
How to create a game map in Godot with assets created in Blender.
Why take this course?
In this course you will learn the technique on how to make a Game Level in Godot 3.2, how to load meshes exported by Blender and textured with Substance Painter, set the scene, sculpt a 3D terrain, create trees with animated leaves.
In this course we do not explain step by step how to make the mesh but the procedure for creating a game level and how to set up the work flow.
P.S. Sorry for the translation but English is not my native language.
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Reviews
Leonid
August 15, 2021
I've learned a lot, but need to be ready to decompose timelapses. Also, scale of resulting map is not right, this affects shader parameters and physics.
Jorge
September 14, 2020
The Course has a quirky intro and chill background music, Davide the Presenter of the Course has a charming accent and overall I really enjoy watching his explanations. Something out of the ordinary is just what I was looking for. It reminds me of Bob Ross (in a good way) and I feel right at home going through the course material.
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3110284
udemy ID
5/10/2020
course created date
5/22/2020
course indexed date
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