Game Level with Godot 3.2 and Blender 2.82

Learn Davide Prestino's workflow

4.20 (12 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Game Level with Godot 3.2 and Blender 2.82
200
students
4.5 hours
content
May 2020
last update
$49.99
regular price

What you will learn

How to create a game map in Godot with assets created in Blender.

Why take this course?

In this course you will learn the technique on how to make a Game Level in Godot 3.2, how to load meshes exported by Blender and textured with Substance Painter, set the scene, sculpt a 3D terrain, create trees with animated leaves.

In this course we do not explain step by step how to make the mesh but the procedure for creating a game level and how to set up the work flow.


P.S. Sorry for the translation but English is not my native language.

Screenshots

Game Level with Godot 3.2 and Blender 2.82 - Screenshot_01Game Level with Godot 3.2 and Blender 2.82 - Screenshot_02Game Level with Godot 3.2 and Blender 2.82 - Screenshot_03Game Level with Godot 3.2 and Blender 2.82 - Screenshot_04

Reviews

Leonid
August 15, 2021
I've learned a lot, but need to be ready to decompose timelapses. Also, scale of resulting map is not right, this affects shader parameters and physics.
Jorge
September 14, 2020
The Course has a quirky intro and chill background music, Davide the Presenter of the Course has a charming accent and overall I really enjoy watching his explanations. Something out of the ordinary is just what I was looking for. It reminds me of Bob Ross (in a good way) and I feel right at home going through the course material.

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Enrollment distribution

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3110284
udemy ID
5/10/2020
course created date
5/22/2020
course indexed date
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