Game Development with Unity 5

trivia game, basics of programming & Unity's UI system,2D games,artificial intelligence, visual effects

4.05 (491 reviews)
Udemy
platform
English
language
Game Design
category
Game Development with Unity 5
27,806
students
12.5 hours
content
May 2021
last update
$59.99
regular price

What you will learn

Build games with Unity by taking this course. Students will be able to design levels, integrate art assets, and write code using C#.

Why take this course?

Game development is an ever changing, constantly improving, and highly dynamic area to work in. Things are on the move constantly, and if you’re not careful you can get left behind. That’s why it’s important to keep your skills at the top level and to familiarise yourself with the latest tools and programs out there. This course will do just that by getting you up to speed with Unity5, the newest version of one of the industry’s leading development engines.

Become a Unity 5 Developer

  • Build your first functioning game in 60 minutes
  • Create more complex games as your skills improve
  • Increasing levels of complexity to cater for both beginners and experienced developers
  • Grasp game development fundaments in a practical way
  • Gain practical skills than can instantly be used in the real world

Learn the Secrets of Unity 5 Game Development

Whether you’re completely new to game development or have gained some experience developing games with Unity already, this course is for you. With 85 lectures and 9.5 hours of content, it takes starts off at beginner level and advances up to more complex projects.

This course goes beyond merely explaining or showing you how everything works; you’ll be shown how, and then you’ll do it for yourself. As you progress through the course you’ll create three games of increasing complexity; a trivia game to demonstrate programming basics and show you the Unity user interface, followed by a 2D platforming game, and to finish, first person shooter game complete with visual effects and artificial intelligence.

By creating these games, you’ll learn all about scripting and user interface including questions and answer options, creating different levels, adding audio, freezing game play, building scenes, learning Nav Mesh, character and object movement, and game narrative, among other things.

This course emphasises coding and development, and is suitable for anyone who wants to learn to develop games or learn how to code. To start this course, you will need to have Unity installed on your computer; we’ll show you everything else from there.

About Unity 5

Unity is a games engine used to create and develop 2D and 3D games and interactive experiences. It is fast becoming the industry standard for creating multiplatform games. Unity5 is the latest version of the tool, and includes a number of advanced powerful features such as a 64-bit editor, frame debuggers, graphics command buffers, and more.

Screenshots

Game Development with Unity 5 - Screenshot_01Game Development with Unity 5 - Screenshot_02Game Development with Unity 5 - Screenshot_03Game Development with Unity 5 - Screenshot_04

Reviews

Ernesto
May 8, 2016
Very good course, it takes you from the very beginning up to leaving you in a good spot, while learning some interesting tricks on the way. It's specially useful during the First Person Horror Game section. I noticed a couple of times though that, from one lecture to the next, there's some code added that wasn't there. it might confuse beginnersa little at those spots. Other than that, very solid. EDIT: Lowered my previous rating by half a star because (as of 05/09/2016) the particle system scripting section is outdated. The method shown is deprecated and the new intended way to handle it is quite confusing. So it would be worthwhile to take this into account.
Oskar
April 24, 2016
According to courses i found on Youtube, this one is the best, and its good for begginers like me, when those on YT are like: First Video: Ok, i know you are newbie. Lets start with Interface Second Video: Ok now lets make a game good as Witcher 3
William
April 15, 2016
This course is excellent, however in section 4, for some reason, the instructor skips the patrol function section and expands another section's code, without showing us how it worked or explaining why he did what he did. You can still follow along, if you use the pause button and copy the code that seems to have been updated without explanation, but it's very frustrating when you're trying to learn. Outside of this issue, the course itself is very helpful! And the lessons on AI are applicable to many genres! :D
William
April 14, 2016
This course was very good. The teacher explained everything very clearly, and I very rarely felt lost. But it wasn't absolutely perfect. On multiple occasions code was added between videos. Because of this, I was forced to pause the video when the new code was visible, and copy it myself, with little to no explanation as to how this code works, or in some cases, what it even does. If they were to fill in those gaps by explaining the code that was added between videos, this course would be near perfect.
Justin
April 11, 2016
So far has been very good quality. I just discovered a feature with chrome that I can watch this in the corner while I work on this on my gaming laptop. Even at 1/4 of screen size still easy to follow along with this.
Brendan
April 4, 2016
There is code that is never gone over. Specifically, in the scanForTarget() function, the instructor completely ignores the fact that he wrote at least nine lines of new code, and does not go over them at all. Otherwise, this would be a great lesson!
Lupu
March 30, 2016
So far everything sums up nicely but I am curious and eager to learn the indepths of unity and C# scripting.
Younes
March 28, 2016
good course but the instructor did not explain the coding part well, you need a decent programming knowledge before starting this course because the instructor will go over it real quick
Michał
March 23, 2016
I learned alot with this course , i am finishing 2d platformer and i am very satisfied using this course, but there is something skip in the lecture like for example patrol script and the explanation in the course
Michael
March 14, 2016
He throws his mouse pointer all over the screen. His C# skills are lacking He cannot spell "Temperature"
R.
February 23, 2016
Good, except: some code was added between lectures in a couple places that made things very confusing. Also introduces a few bad coding practices. Lastly, when there were different ways to do things (i.e., unity editor vs code), various methods were seemingly chosen at random with no discussion of why you'd do it a certain way. Doing this in an actual project would lead to a lot of confusion as to where a setting should be changed, or why something doesn't work.
Kenny
February 10, 2016
I had experience with Unity before taking this course; my intent in taking it was to refresh my memory and perhaps learn new skills in the process. This course allowed me to do both. I was never bored or discouraged from progressing through the course because I could feel the instructor's enthusiasm. In terms of overall presentation, I thought that some time could have been devoted to making code more efficient (or at least introducing students to the idea), and I would have preferred certain bugs to have been addressed soon after they were encountered instead of at the end of a section, but explanations of functions and most concepts are detailed enough for beginners/less experienced students to understand them. However, as of this writing, there are a few instances toward the end of the course in which lines of code appear between lectures and are used but not entirely explained, which can be off-putting if copying the instructor's code verbatim, but not a major issue because of his suggestion to refer to the Scripting API to help clear up misunderstandings. It's sound advice, but only to those familiar with C# and programming in general, so I wouldn't recommend this course to people with no programming experience whatsoever. I would, however, recommend this course to those inexperienced with Unity as well as those who want/need to reacquaint themselves with it. In either case, by the end of the course, you'll have enough of an understanding of game development and Unity to be motivated to create projects of your own.
Benjamin
January 14, 2016
The instructor knows his material and is either inhumanly fast at figuring out what mistake he has made when encountering a bug or (more likely) edits out the long period of "Why on god's green earth is this not working." This is respectful of the students' time and appreciated. Another instance of that respect for the students' time occurs when he builds the horror game level. He could have just movie magicked the whole level building process away in a single jump cut, but the choice to speed it up shows just how long that process takes without forcing the student to sit through all the repetition. I have a lot of previous coding experience so the scripting lessons were perfectly acceptable for me, but there were several times when the instructor had to just hand-wave an explanation for why some piece of script was necessary that I can imagine would be very confusing if you are not very familiar with programming. For the trivia and platformer sections there were either no assets or all assets were from the Standard Assets package. This made following along step-by-step easy. Once we got to the 3D horror game though we started to use non-Standard Assets. Where was the download link? Those assets should be readily available on the course page for download so that a student can follow along in lockstep with the instructor. Asset creation was completely glossed over. Which is fine as a scoping decision, but it should be advertised from the get-go as not part of the course. Perhaps with a link to a course specifically on asset creation.
Dominic
December 28, 2015
Good videos, fast pace, I find myself replaying quite a bit.. would be better if the mouse cursor was easier to follow.. brighter colour or just bigger.
Petros
December 16, 2015
I enjoyed most of the Course. The last part was quite overhelming for me and had hard time following the First Person Game. In aditional the lack of Assingments after completing a section was disapointing for me.

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584308
udemy ID
8/16/2015
course created date
8/6/2020
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