Game Design - Environments using ZBrush, Substance and Unity

Learn to Create Environments for Game inside ZBrush, learn to paint in Substance Painter and import into Unity

3.80 (16 reviews)
Udemy
platform
English
language
Game Design
category
Game Design - Environments using ZBrush, Substance and Unity
269
students
7.5 hours
content
Feb 2018
last update
$39.99
regular price

What you will learn

Have a Deeper understanding of Game design

Be able to create there own sets

Why take this course?

I am excited to welcome you to this indepth course on modelling an environments for game.

During this course we will explore many techniques for creating games environments in this case a rocky terrain set, I will show you in detail how to model, map, paint and export your game ready assets from ZBrush, along the way we will look at painting using substance painter and also how to export the new maps out of Substance, we will look at Maya and scaling as well as the GOZ feature of Zbrush, not only that but we will also take a look at marmoset as well the end goal is to bring these assets into Unity and create a game set.

So let me give you a break down of all the exciting stuff we are going to do together:

Misc

  1. Reference gathering
  2. Scale in Maya
  3. Overview

ZBrush

  1. Set Creation
  2. GOZ from ZBrush to Maya
  3. Texturing as well as texturing from photoshop
  4. Creating tile-able textures
  5. UV mapping
  6. Creating Low Poly Models
  7. Exporting from ZBrush to Substance
  8. Multi map exporter
  9. We will work on a Rock as well as a complete set

And More...

Maya

  1. Getting the scale correct in Maya

We do not use Maya much in this course so its not a major requirement of the course as sizing can be done inside Unity!

Substance Painter

  1. Baking maps form Models created in ZBrush
  2. Painting our set
  3. Creating roughness and metallics in Substance
  4. Looking at the basic navigation and shelves
  5. Exporting from Substance

And More...

Marmoset Toolbag 3

  1. We will use this to take a quick look at the textures we produce on a material

You do not require this program for the course

Unity

  1. In the last part of the course we will imports all our assets
  2. Apply the materials to the set
  3. Scale and arrange a quick set extension
  4. Add mist to the scene
  5. Add a skybox to the scene
  6. Add Colliders to our set
  7. Add a FRP to the scene so we can look around in realtime

And More...

This course is a primer for my more detailed courses coming out soon and the course is here to give you a general understanding of Game Modelling with that in mind this course is targeted at Intermediate level modellers and can be considered a next step in your evolution as a game designer!

I really hope you enjoy the course and hope to see you soon.

Screenshots

Game Design - Environments using ZBrush, Substance and Unity - Screenshot_01Game Design - Environments using ZBrush, Substance and Unity - Screenshot_02Game Design - Environments using ZBrush, Substance and Unity - Screenshot_03Game Design - Environments using ZBrush, Substance and Unity - Screenshot_04

Reviews

Jose
April 27, 2020
Instructor is very good at covering the subject matter proceeds at a good pace and you will get allot out of the course
Jeff
May 3, 2018
Instructor goes through the complete work flow so you can learn how to create your own. I really like his courses. The best complete workflow instructor ZBrush, Unity, Substance Painter, Marmoset. Great Courses!
Rustyn
April 18, 2018
This is a good course to learn the basics of environment design with ZBrush, Substance Painter, and Unity. The instructor goes through a few different techniques and makes it easy to follow along. The only things I would say that would make the course better would be to approach it with the idea that this will be modular and will be tiled. I wish substance designer had been used to create the rock textures but that is more of a personal preference. Otherwise the course is great for beginners and the instructor is extremely helpful and responsive both on Udemy and the Facebook group.
Brian
March 29, 2018
The course is very good apart from the following: Creating materials in Zbrush is pointless in my opinion (they don't look good) when when the course utilises Substance Painter, also the texturing in Substance Painter could be better, doesn't look realistic.
Monica
February 26, 2018
A good introduction to Substance Painter and Unity, great for beginner students with no previous experience.

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1565756
udemy ID
2/22/2018
course created date
2/8/2020
course indexed date
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