3D Game Character Creature - Full Complete Pipeline

Learn How to Model sculpt and Texture a Character Creature using Zbrush, Maya, Substance Painter, Photoshop, Unreal

4.81 (315 reviews)
Udemy
platform
English
language
Game Design
category
instructor
3D Game Character Creature - Full Complete Pipeline
2 669
students
14.5 hours
content
Mar 2019
last update
$64.99
regular price

What you will learn

Create a full body character suitable for games

Understand the reasons behind retopologizing

Design creatures in a logical and creative manner

Create skin and eye textures

Understand how to make clean production-ready topology

Texture and light for presentation

Why take this course?

🌟 Course Title: 3D Game Character Creature - Full Complete Pipeline

🚀 Headline: Master the Art of Modeling, Sculpting, and Texturing with Industry-Leading Tools!


Your Instructor: Abraham Leal from Critical Hit Studio & Academy

👩‍⚕️ Instructor Background: Abraham Leal, the Director and Founder of Critical Hit Studio & Academy, embarked on an unexpected journey from the pre-medical field to the vibrant world of Digital Design and Entertainment Production. His passion for storytelling and visual artistry led him to master Zbrush, Maya, Substance Painter, and Photoshop, and now he's here to guide you through a similar transformation. Abraham's tale is one of perseverance and dedication—he started with no artistic skills but achieved his dreams through hard work and unwavering focus. He encourages aspiring artists to practice consistently, maintain patience, and never lose the humility to keep learning.


What You'll Learn: A Comprehensive 3D Character Creation Journey

🎨 Course Overview: In this comprehensive course, you'll embark on the creation of a character creature destined for the realm of video games. We'll cover the entire pipeline from concept to completion, ensuring that by the end, your character will be ready to jump into any game engine with ease.

Key Topics:

  • Design & Proportion: Understanding the basics of design and getting the right proportions for a compelling character.
  • Anatomy: Mastering the anatomical details that will give life to your creature.
  • High Poly Modeling in Zbrush: Sculpting the high-resolution mesh with precision and detail.
  • Low Poly Retopology: Simplifying the model for real-time applications without losing key features.
  • UV Mapping: Efficiently mapping textures to your model for optimal use of space.
  • Texturing in Substance Painter & Photoshop: Crafting intricate and realistic materials with these powerful tools.
  • Material Setup & Rendering: Preparing the character for rendering by setting up materials that will capture the essence of your design.
  • Lighting & Post-Production: Fine-tuning every aspect of the scene to ensure your character looks its best.
  • Game Engine Integration: Finalizing the character by placing it into a game engine, such as Unreal, and troubleshooting any issues.

Why Take This Course?

🎮 Real-World Application: Learn how to create characters that are not only visually impressive but also performant in real-time applications.

🚀 Skill Development: From sculpting and texturing to rendering and game integration, this course will elevate your 3D artistry to new heights.

🤝 Supportive Learning Environment: Gain insights from an experienced artist who has walked the path from beginner to professional.

📈 Career Growth: Enhance your portfolio with a diverse range of skills that are highly sought after in the gaming industry.


Enroll now and join Abraham Leal in this creative adventure, where you'll learn the full pipeline required to bring a character creature from concept to a game-ready model. Whether you're a beginner or looking to refine your skills, this course will provide you with the knowledge and techniques necessary to succeed in the competitive field of 3D art for games. 🌐✨

Screenshots

3D Game Character Creature - Full Complete Pipeline - Screenshot_013D Game Character Creature - Full Complete Pipeline - Screenshot_023D Game Character Creature - Full Complete Pipeline - Screenshot_033D Game Character Creature - Full Complete Pipeline - Screenshot_04

Our review


Overall Course Rating: 4.70/5 (Based on recent reviews)

Pros:

  • Professional Presentation: The course is delivered in a professional manner with content that is easy to understand, according to multiple reviewers.
  • Practical Examples: The instructor uses real-world examples to illustrate concepts, enhancing the learning experience.
  • Comprehensive Content: Several reviewers have highlighted that they've learned a great deal from the course, especially those with some prior knowledge in 3D character production or software use.
  • Engaging and Knowledgeable Instructor: The instructor is described as engaging, knowledgeable, friendly, and on point, with excellent explanations, particularly on anatomy and character design.
  • Clear Teaching Methodology: The course's teaching approach is clear and easy to follow, with positive feedback on the clarity of the instructions provided.
  • Positive Impact on Artistic Process: Reviewers found the course helpful in laying out the creative process and in explaining concept stages to others.
  • Recommendation: Many reviewers would recommend the course to aspiring character artists and have expressed a strong satisfaction with the course content.

Cons:

  • Assumed Prior Knowledge: The course assumes some level of familiarity with the software used, making it difficult for beginners who may struggle to keep up, especially in the initial lectures.
  • Software Requirements: There is a need for additional software (Marmoset) which is not included in the course package, and some reviewers felt there could be more comprehensive lessons on importing textures and rigging into Maya.
  • Complexity of Zbrush: While Zbrash is a powerful tool, some find the complexity daunting and wish for a more detailed exploration of its features, such as Subtools, Geometrie, Geometrie HD, Layers, MorphTarget, Deformation, Light, Marker, etc.
  • Lack of Beginner Guidance: For those new to 3D software or character design, there may be a need for more foundational tutorials within the course.
  • Transcription Errors: There were mentions of transcription errors that could potentially cause confusion for learners.
  • Course Completeneness: Some reviewers felt that the course was only "great" in the Zbrush section and lacked completeness in other areas, suggesting that there are better tutorials available online for a more comprehensive learning experience.

Additional Notes:

  • Course Experience: The overall experience of the course is positive, with many learners appreciating the small tips and tricks provided throughout the tutorials.
  • Instructor's Approach: The instructor's approach to teaching has been described as exceptional, with precise explanations that facilitate easy learning.

Conclusion: This course is highly recommended for individuals who have some background in 3D software and character design, particularly those looking to create characters for games. The course provides a deep dive into the Zbrush pipeline, with a focus on anatomy and character design. However, beginners may find the course challenging due to the assumed prior knowledge and the complexity of some software applications involved. It's important to consider your current skill level before enrolling to ensure a positive learning experience. Overall, the course is well-reviewed and has positively impacted many artists in enhancing their skills and artistic process.

1835718
udemy ID
02/08/2018
course created date
08/02/2020
course indexed date
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