Low poly game assets using Blender 2.8 & Substance Painter

Modeling and texturing low poly game assets using Blender 2.8 and Substance Painter

4.20 (49 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Low poly game assets using Blender 2.8 & Substance Painter
1,338
students
3.5 hours
content
Apr 2021
last update
$34.99
regular price

What you will learn

Get comfortable working in Blender 2.8

Low poly game assets modeling in Blender 2.8

Unwrapping low poly game assets in Blender 2.8

Transferring UV map between similar models/meshes or objects

Exporting low poly game assets from Blender 2.8 for texturing in Substance Painter

Get comfortable in using Substance Painter

Detailed texturing of low poly game assets in Substance Painter

Creating layers of textures in Substance Painter to give a look of high poly assets

Why take this course?

🎮 **Master Low Poly Game Asset Creation with Blender 2.8 & Substance Painter!** 🚀 **Course Title:** "Low Poly Game Assets using Blender 2.8 & Substance Painter" 👩‍🏫 **Instructor:** Imran Naeem --- **Dive into the World of Low Poly Mastery!** For gamers and developers alike, performance is king, especially when it comes to game assets. Low poly models are essential for maintaining high frame rates without sacrificing visual appeal. In this comprehensive course, we'll explore the art of creating stunning low poly game assets that capture the essence of high poly models using Blender 2.8 and Substance Painter. **What You'll Learn in Blender 2.8:** - **Mastering Blender 2.8:** Get acquainted with the user interface, navigation, and common keyboard shortcuts to speed up your workflow. - **Modeling Techniques:** Learn to utilize Blender's powerful modeling tools like inset, extrude, and bevel to create complex shapes from simple forms. - **Modifiers Magic:** Discover how to use Blancer's modifiers to streamline the modeling process, saving time without compromising on quality. - **UV Unwrapping Mastery:** Understand the intricacies of UV-unwraping your models to prepare for texturing. - **Efficient Texture Transfers:** Learn how to transfer UV-maps across similar models, making asset creation a breeze. **Bringing Textures to Life in Substance Painter:** - **Base Textures:** Create the foundation of your asset's appearance with base color textures. - **Enhancing Details:** Add realistic wear and tear details such as roughness, normal, and height information to give your assets a believable touch. - **Realistic Wear and Tears:** Master the art of simulating scratches, edge wear, dirt, and rust to make your assets look lived-in and authentic. **Hands-On Projects:** Together with your instructor, Imran Naeem, you'll model and texture **three distinct game assets:** 1. 🪵 A **Wooden Skid**: Learn how to convey the texture of wood using Substance Painter. 2. 🚫 A **Barrel**: Model the curves and textures that give it a sturdy appearance. 3. ⛱ A **Traffic Cone**: Create the visual cues for durability and reflectivity. **Why Take This Course?** - **Beginner-Friendly:** Perfect for those just starting out with Blender 2.8 modeling. - **Skill Enhancement:** Substance Painter training is invaluable for artists of all skill levels looking to refine their texturing abilities. By the end of this course, you'll be equipped with the skills to create low poly game assets that not only look great but also perform well in real-time applications. Join us on this journey to elevate your game development skills and stand out in the indie game scene! 🎓👾 Enroll now and start your journey towards creating stunning, optimized game assets today! 🎉

Screenshots

Low poly game assets using Blender 2.8 & Substance Painter - Screenshot_01Low poly game assets using Blender 2.8 & Substance Painter - Screenshot_02Low poly game assets using Blender 2.8 & Substance Painter - Screenshot_03Low poly game assets using Blender 2.8 & Substance Painter - Screenshot_04

Our review

🌟 **Course Overview:** 🌟 The online course in question provides a comprehensive introduction to modeling and texturing assets using Blender 2.8 and Substance Painter, tailored for both beginners and those with intermediate-level experience. The course has received a global rating of 4.20 from recent reviewers. Below, we'll delve into the pros and cons based on these reviews to give a well-rounded view of the course. ### Pros: - **High-Quality Content**: Reviewers have praised the course for its excellent quality of teaching and the professional techniques demonstrated. The content is described as fantastic, offering valuable insights into both Blender 2.8 and Substance Painter. - **Effective Learning Approach**: The pace of the course has been commended for being straight to the point, efficient, and well-paced, allowing learners to absorb concepts effectively without feeling overwhelmed. - **Practical Application**: The course is praised for its practical approach, encouraging students to start practicing immediately while watching the videos, which enhances learning and retention of skills. - **Refresher Value**: Some reviewers found the course to be an excellent refresher for those who have previous experience with the software but need to brush up on their skills. - **Instructor's Style**: The relaxed tone of the presenter's voice and the lack of annoying mannerisms are appreciated, making the learning experience more enjoyable. - **Realistic Outcomes**: The course promises that by the end, students will be able to create models that look exactly like something out of a video game, which is a tangible goal for aspiring game artists. - **Encouragement for Further Learning**: The course leaves students eager to learn more and has sparked interest in further courses and more complex projects. ### Cons: - **Basic Organization Suggestions**: Some reviewers recommend better organization of layers and groups within Blender to facilitate the creation of skins and export processes, indicating room for improvement in these areas. - **Potential for Speed**: A few reviewers suggest that some processes could be explained in more detail, particularly where faster methods could save time, such as applying array modifiers before UV unwrapping. - **Assumed Knowledge**: The course may go too fast for absolute beginners who might not know basic Photoshop skills, like understanding layers and masks. - **Additional Topics**: Some reviewers expressed a desire for additional content on topics such as importing or exporting assets, as well as more detailed explanations of texture sizes and their significance. ### Final Thoughts: This course is highly recommended for beginners to Blender and Substance Painter, providing a solid foundation in modeling and texturing. The pace and teaching style are conducive to learning, and the practical approach encourages hands-on practice, which is essential for mastering these software tools. While there are areas that could be improved, such as organizing layers better and providing more detailed explanations, the course offers an excellent balance between a broad introduction and enough depth to satisfy those looking to enhance their skills. Overall, it's a valuable resource for anyone looking to create game assets or delve into 3D modeling and texturing. **Would you recommend this course? Yes, with the caveat that beginners should be prepared to supplement their learning with additional resources for areas not fully covered in this course.**

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2287835
udemy ID
3/24/2019
course created date
7/1/2019
course indexed date
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