Futuristic Sci-Fi Game Environment in Blender
Model, Unwrap, Bake & Texture a Game 3D Environment using Blender, Substance Painter, Marmoset Tool Bag & Unreal Engine

What you will learn
High Poly to Low Poly Modeling
Proper way of unwrapping clean UVs
Creating professional baked maps
Normal map detailing & texturing
Game design level building
Art of effective lighting
Post processing and effects
Why take this course?
Course Title: Futuristic Sci-Fi Game Environment in Blender
Course Headline: Model, Unwrap, Bake & Texture a Game 3D Environment using Blender, Substance Painter, Marmoset Tool Bag & Unreal Engine
Instructor Info ๐โจ
Meet your course instructor, Emiel Sleegers โ a seasoned environment artist with a passion for video games that led him to the heart of the industry at Ubisoft. His journey began with Unity3D, but his true calling was in the artistry of game creation. Contributing to blockbuster titles like Forza Horizon 3 and The Division 2, Emiel's work has been a part of AAA gaming experiences enjoyed by millions. Drawing inspiration from classics like "The Last of Us," Emiel's advice for aspiring artists is clear: master one aspect of gaming that you love, and with dedication, your skills will flourish. Outside of his professional endeavors, Emiel indulges in all things game-related, whether through personal projects, freelance work, or a night out at the movies. ๐ฎโจ
Course Info ๐๐ฅ๏ธ
Hello, future environment artists! I'm Emiel Sleegers from Ubisoft, and I'm excited to guide you through a pipeline that will elevate your 3D modeling skills to create environments that rival those seen in your favorite AAA video games. If you're looking for a comprehensive Blender course tailored for game environments, you've come to the right place.
Key Topics we'll cover:
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High Poly to Low Poly Modeling with Blender ๐
- Learn the art of creating high-detail models that are optimized for real-time applications.
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Proper UV Unwrapping in Blender ๐งฒ
- Master the techniques required to create efficient and clean UV maps.
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Baking Maps in Marmoset Toolbag ๐ผ๏ธ
- Discover how to bake lighting, ambient occlusion, normal maps, and more for realistic surfaces.
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Detailing & Texturing in Substance Painter ๐จ
- Explore the depth of details with Substance Painter to bring your environment to life.
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Scene Setup, Lighting & Post Effects in Unreal Engine ๐ก
- Finalize your scene by setting up lighting that enhances your environment and applies post effects to achieve a polished look.
By the end of this course, you will have crafted a professional, futuristic sci-fi game environment that stands out for its quality and realism. ๐
Prerequisites: Before diving into this course, you should be familiar with Blender, Substance Painter, Marmoset Toolbag, and Unreal Engine. If you meet these requirements or are willing to learn, this course will set you on a path to becoming a proficient 3D environment artist. You'll gain invaluable knowledge of the latest tools, methods, and strategies that will help you build a complete production-ready scene.
Why Take This Course? If your goal is to become a 3D environment artist, this course is your stepping stone to success. With a focus on game environments, you'll learn the proper workflow and techniques necessary to create stunning scenes that can be used in games. By enrolling in this course at Victory3D, you're committing to taking your skills to the next level and distinguishing yourself from the majority of beginners. ๐
Ready to transform your 3D art skills? Enroll in our Futuristic Sci-Fi Game Environment course today and step into the world of professional game design! ๐
Screenshots




Our review
Overall Course Review
The online course "Science Fiction Environment Modeling" has received a high rating of 4.20 from recent reviewers. The feedback indicates that the course is well-paced, comprehensive, and highly informative for learners at various levels of expertise. Here's a detailed breakdown of the reviews:
Pros:
- Comprehensive Learning Experience: Reviewers appreciate that the course does not rush through topics but instead provides a thorough explanation of each concept, making it suitable for beginners.
- Expertise and Approach: Emiel's approach to teaching is described as easy to follow, with a clear explanation of why certain software tools are used, which enhances understanding and application in real-world scenarios.
- Practical Application: The course covers a wide range of topics and provides valuable tips and tricks for working with different software, which reviewers found practical and beneficial.
- Workflow Understanding: Learners report gaining a solid workflow understanding from A to Z, allowing them to create something beautiful in 3D modeling.
- Ease of Following: The course's pace is described as comfortable, with everything being explained in detail without the use of speed modeling techniques that might overwhelm beginners.
Cons:
- Assumed Previous Knowledge: A few reviewers suggest that having a grasp of Blender basics like extrusion, scaling, and inferring would be advantageous before starting this course, as it dives deep into 3D modeling concepts quickly.
- Pace for Intermediate Users: Some intermediate users found the course challenging due to the quick solving of mistakes made by the instructor, which might be frustrating for those who are not yet at that level of experience.
- Q&A Support: One reviewer recommended having a designated person or system to answer questions in the course to ensure clarity and support for learners.
Additional Insights:
- Other Courses Recommendation: Reviewers who have taken other courses from the instructor highly recommend his teaching style, stating that his phases and explanations are excellent, even for beginners.
- Workload Consideration: It's noted that the course requires a significant amount of work and information to absorb, so learners should be prepared to dedicate time and effort to keep up with the material.
Recommendations for Prospective Learners:
Based on the reviews, it is advised that those interested in this course first familiarize themselves with the basics of Blender or consider taking a foundational course like Ben Tristem's "Complete Blender 3D Modeling" on Udemy, which is a more comprehensive and slower-paced introduction to 3D modeling in Blender.
Conclusion:
Overall, the "Science Fiction Environment Modeling" course is highly recommended for its informative content, clear teaching methodology, and the valuable tips and tricks it offers. With a little background knowledge in Blender, learners will find this course an excellent opportunity to enhance their 3D modeling skills and workflow.